Player Matchup

Kuzenbo
Kuzenbo
Silver I
KRsiztokilll
Kuzenbo
Silver I
Level 126
God Stats
4W - 3L
1,500 SR
Queue Stats
396W - 420L
1,224 MMR
Solo
Kukulkan
Kukulkan
Silver I
hbruno1945
Kukulkan
Silver I
Level 145
God Stats
3W - 3L
1,427 SR
Queue Stats
61W - 79L
1,183 MMR
Solo
Thor
Thor
Gold V
sackmadeek
Thor
Gold V
Level 106
God Stats
10W - 8L
1,524 SR
Queue Stats
100W - 100L
1,203 MMR
Party 1
Apollo
Apollo
Gold V
schiattamuort
Apollo
Gold V
Level 158
God Stats
34W - 36L
1,254 SR
Queue Stats
189W - 186L
1,250 MMR
Party 1
Lancelot
Lancelot
Silver I
wolfyALG
Lancelot
Silver I
Level 69
God Stats
1W - 0L
1,500 SR
Queue Stats
79W - 94L
1,248 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 121
1,441 SR
1,222 MMR

VS

Team Averages
Silver V
Silver V
Average Tier
Level 86
1,447 SR
1,222 MMR
Nu Wa
Nu Wa
Silver III
I_-lLokil-_I
Nu Wa
Silver III
Level 138
God Stats
1W - 2L
1,492 SR
Queue Stats
61W - 74L
1,030 MMR
Party 3
Ganesha
Ganesha
Bronze I
Koke1971287
Ganesha
Bronze I
Level 45
God Stats
2W - 2L
1,539 SR
Queue Stats
9W - 20L
1,239 MMR
Solo
Bellona
Bellona
Silver V
SmerfPOL
Bellona
Silver V
Level 63
God Stats
5W - 9L
1,301 SR
Queue Stats
29W - 48L
1,170 MMR
Party 2
Arachne
Arachne
Bronze III
TheSchOppee
Arachne
Bronze III
Level 149
God Stats
0W - 1L
1,421 SR
Queue Stats
11W - 9L
1,500 MMR
Party 3
Danzaburou
Danzaburou
Silver V
Willszon
Danzaburou
Silver V
Level 37
God Stats
5W - 7L
1,484 SR
Queue Stats
29W - 48L
1,170 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
KRsiztokilll
Kuzenbo
14
0 / 2 / 3
7,996
571
8,477
12,503
11,320
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Pythagorem's Piece

Pythagorem's Piece

+40
Magical Power
+200
Health
+9%
Magical Lifesteal

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 12% and their Magical Power increased by 15 or their Physical Lifesteal increased by 12% and their Physical Power increased by 15.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Kukulkan
hbruno1945
Kukulkan
14
0 / 0 / 2
8,145
582
3,195
6,638
2,892
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

12
1 / 1 / 5
7,215
515
4,449
11,658
7,442
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

16
10 / 1 / 0
9,903
707
12,374
9,976
5,056
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Lancelot
wolfyALG
Lancelot
14
2 / 0 / 4
7,721
552
8,337
10,920
5,200
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Bans
Maman BrigitteAo KuangGilgameshHachiman

VS

Bans
AthenaAnubisThanatosAwilix
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 3 / 1
7,230
516
8,954
8,775
3,044
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Warlock's Staff

Evolved Warlock's Staff

+80
Magical Power
+500
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ganesha
Koke1971287
Ganesha
10
0 / 2 / 0
6,029
431
956
7,709
4,324
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Bellona
SmerfPOL
Bellona
13
1 / 1 / 1
7,935
567
7,127
14,872
12,353
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Arachne
TheSchOppee
Arachne
12
3 / 3 / 0
7,269
519
7,502
14,490
5,836
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Danzaburou
Willszon
Danzaburou
13
0 / 5 / 2
7,387
528
5,525
10,785
4,300
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
8
13
Kills
4
4
Deaths
14
14
Assists
4
Player
Kills
Deaths
Assists
KDA
L
0
3
1
0.17
W
Kuzenbo
KRsiztokilll
Kuzenbo
0
2
3
0.75
L
Ganesha
Koke1971287
Ganesha
0
2
0
0
L
Bellona
SmerfPOL
Bellona
1
1
1
1.5
L
Arachne
TheSchOppee
Arachne
3
3
0
1
L
Danzaburou
Willszon
Danzaburou
0
5
2
0.2
W
Kukulkan
hbruno1945
Kukulkan
0
0
2
1
W
1
1
5
3.5
W
10
1
0
10
W
Lancelot
wolfyALG
Lancelot
2
0
4
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,832
Damage
30,064
51,695
Taken
56,631
31,910
Mitigated
29,857
13,474
Healing
18,025
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,954
1,468
0
1,490
8,775
3,044
83
2,490
6,285
63,202
3,089
W
Kuzenbo
KRsiztokilll
Kuzenbo
8,477
2,939
0
3,189
12,503
11,320
0
915
11,588
47,063
79
L
Ganesha
Koke1971287
Ganesha
956
237
1,087
1,817
7,709
4,324
37
788
6,895
18,939
0
L
Bellona
SmerfPOL
Bellona
7,127
2,427
0
6,362
14,872
12,353
0
6,292
7,816
0
64,865
L
Arachne
TheSchOppee
Arachne
7,502
4,895
0
4,746
14,490
5,836
0
1,145
13,257
0
50,875
L
Danzaburou
Willszon
Danzaburou
5,525
3,255
0
2,523
10,785
4,300
0
0
10,785
0
56,814
W
Kukulkan
hbruno1945
Kukulkan
3,195
339
0
390
6,638
2,892
0
3,070
3,568
74,253
0
W
4,449
875
0
1,080
11,658
7,442
180
2,315
9,343
0
42,133
W
12,374
8,953
0
2,541
9,976
5,056
2,291
1,345
8,631
0
93,294
W
Lancelot
wolfyALG
Lancelot
8,337
1,976
0
6,274
10,920
5,200
0
2,456
8,464
0
69,839

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,980
Gold Earned
35,850
557
Minions Killed
400
0
Camps Cleared
0
1,493,857
Distance Traveled
1,327,969
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
7,230
516
104
7
0
245,777
2
W
Kuzenbo
7,996
571
94
7
0
265,211
0
L
Ganesha
6,029
431
5
0
0
223,033
0
L
Bellona
7,935
567
101
7
0
270,477
0
L
Arachne
7,269
519
71
5
0
324,105
0
L
Danzaburou
7,387
528
119
9
0
264,577
0
W
Kukulkan
8,145
582
142
10
0
286,398
0
W
Thor
7,215
515
75
5
0
275,996
0
W
Apollo
9,903
707
135
10
0
285,805
2
W
Lancelot
7,721
552
111
8
0
380,447
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role