Player Matchup

Atlas
Atlas
Koushikmd
Atlas
Level 122
God Stats
1W - 3L
1,770 SR
Queue Stats
140W - 146L
1,598 Elo+
Solo
Skadi
Skadi
SmittyDeuce
Skadi
Level 59
God Stats
3W - 3L
1,500 SR
Queue Stats
173W - 159L
1,474 Elo+
Solo
Nemesis
Nemesis
anamolyalbatross
Nemesis
Level 112
God Stats
11W - 10L
1,632 SR
Queue Stats
684W - 676L
1,479 Elo+
Solo
Nike
Nike
lmgalaad
Nike
Level 85
God Stats
2W - 2L
1,500 SR
Queue Stats
211W - 218L
1,466 Elo+
Solo
The Morrigan
The Morrigan
xunhoxu2
The Morrigan
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 14L
1,449 Elo+
Solo
Team Averages
Level 79
1,580 SR
1,493 Elo+

VS

Team Averages
Level 106
1,562 SR
1,475 Elo+
Hachiman
Hachiman
 
Hachiman
Level 115
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Athena
Athena
SkoolGirlZombies
Athena
Level 129
God Stats
5W - 0L
1,719 SR
Queue Stats
171W - 168L
1,506 Elo+
Solo
Cerberus
Cerberus
koolchuchi
Cerberus
Level 98
God Stats
2W - 0L
1,500 SR
Queue Stats
170W - 185L
1,420 Elo+
Solo
Hades
Hades
pimpjuice2000
Hades
Level 127
God Stats
9W - 3L
1,316 SR
Queue Stats
620W - 618L
1,509 Elo+
Solo
Anubis
Anubis
zTc Phantom
Anubis
Level 59
God Stats
3W - 0L
1,775 SR
Queue Stats
91W - 84L
1,439 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
Koushikmd
Atlas
15
2 / 1 / 5
7,886
789
8,576
7,538
6,819
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

13
3 / 5 / 5
7,630
763
15,506
10,705
4,874
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

10
1 / 6 / 5
6,490
649
7,123
12,445
9,665
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Nike
13
2 / 5 / 4
7,363
736
8,956
13,351
7,376
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

The Morrigan
xunhoxu2
The Morrigan
13
0 / 4 / 7
7,139
714
6,348
5,395
2,408
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
 
Hachiman
17
8 / 1 / 12
9,771
977
18,457
9,753
5,243
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

12
0 / 1 / 15
7,818
782
4,388
11,154
11,759
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Talisman

Talisman

+75
Health
+15
Magical Protection

Cerberus
koolchuchi
Cerberus
13
2 / 2 / 15
8,344
834
4,244
12,974
13,683
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

14
4 / 4 / 13
8,143
814
8,009
11,096
10,652
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Anubis
17
7 / 0 / 12
9,600
960
10,037
5,436
3,708
Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
88
8
Kills
21
21
Deaths
8
26
Assists
67
Player
Kills
Deaths
Assists
KDA
W
Hachiman
 
Hachiman
8
1
12
14
L
Atlas
Koushikmd
Atlas
2
1
5
4.5
W
0
1
15
7.5
L
3
5
5
1.1
L
1
6
5
0.58
W
Cerberus
koolchuchi
Cerberus
2
2
15
4.75
L
Nike
2
5
4
0.8
W
4
4
13
2.63
L
The Morrigan
xunhoxu2
The Morrigan
0
4
7
0.88
W
Anubis
7
0
12
13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,509
Damage
45,135
49,434
Taken
50,413
31,142
Mitigated
45,045
11,364
Healing
18,993
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hachiman
 
Hachiman
18,457
10,270
829
3,223
9,753
5,243
1,220
3,029
6,553
0
40,089
L
Atlas
Koushikmd
Atlas
8,576
2,852
1,226
2,873
7,538
6,819
0
3,948
3,590
17,281
0
W
4,388
1,465
2,926
2,530
11,154
11,759
96
3,244
7,741
6,317
0
L
15,506
5,196
435
284
10,705
4,874
0
4,396
6,309
0
26,110
L
7,123
2,955
1,724
2,935
12,445
9,665
0
7,216
5,229
0
6,916
W
Cerberus
koolchuchi
Cerberus
4,244
646
191
4,365
12,974
13,683
32
4,389
8,470
6,895
0
L
Nike
8,956
756
377
709
13,351
7,376
0
8,466
4,885
2,551
15,485
W
8,009
822
664
921
11,096
10,652
0
3,909
6,992
12,637
0
L
The Morrigan
xunhoxu2
The Morrigan
6,348
1,199
411
390
5,395
2,408
0
2,331
2,972
16,633
87
W
Anubis
10,037
423
1,501
1,843
5,436
3,708
304
1,764
3,672
29,057
977

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,508
Gold Earned
43,676
85
Minions Killed
121
0
Camps Cleared
0
888,507
Distance Traveled
903,365
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hachiman
9,771
977
51
5
0
179,039
0
L
Atlas
7,886
789
18
2
0
170,699
0
W
Athena
7,818
782
6
1
0
169,733
0
L
Skadi
7,630
763
18
2
0
158,740
0
L
Nemesis
6,490
649
4
0
0
182,812
0
W
Cerberus
8,344
834
8
1
0
196,365
0
L
Nike
7,363
736
19
2
0
181,571
0
W
Hades
8,143
814
8
1
0
161,193
0
L
The Morrigan
7,139
714
26
3
0
194,685
0
W
Anubis
9,600
960
48
5
0
197,035
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role