Player Matchup

Ares
Ares
 
Ares
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hera
Hera
 
Hera
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Persephone
Persephone
LurkK1ngLee
Persephone
Level 89
God Stats
0W - 3L
1,258 SR
Queue Stats
73W - 86L
1,485 Elo+
Solo
Cabrakan
Cabrakan
Socksclawt00th
Cabrakan
Level 160
God Stats
3W - 2L
1,275 SR
Queue Stats
161W - 168L
1,538 Elo+
Solo
Amaterasu
Amaterasu
Zarin619
Amaterasu
Level 163
God Stats
3W - 7L
1,314 SR
Queue Stats
679W - 720L
1,466 Elo+
Solo
Team Averages
Level 136
1,369 SR
1,498 Elo+

VS

Team Averages
Level 108
1,418 SR
1,439 Elo+
Cthulhu
Cthulhu
 
Cthulhu
Level 150
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anhur
Anhur
Aztecnokhal
Anhur
Level 62
God Stats
3W - 3L
1,500 SR
Queue Stats
270W - 234L
1,432 Elo+
Solo
Charon
Charon
JuicyFruiti
Charon
Level 87
God Stats
2W - 1L
1,291 SR
Queue Stats
114W - 115L
1,548 Elo+
Solo
Pele
Pele
Silenttrinity26
Pele
Level 157
God Stats
2W - 1L
1,298 SR
Queue Stats
483W - 483L
1,527 Elo+
Solo
Ah Puch
Ah Puch
UltraInstinctRa
Ah Puch
Level 82
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 2L
1,188 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
 
Ares
10
2 / 2 / 0
5,432
1,086
1,902
5,316
5,566
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Hera
 
Hera
8
0 / 3 / 2
4,709
942
4,051
3,671
1,980
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

Persephone
LurkK1ngLee
Persephone
10
1 / 2 / 3
5,390
1,078
3,563
3,741
2,252
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cabrakan
10
1 / 2 / 2
5,346
1,069
2,005
5,159
5,895
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Amaterasu
Zarin619
Amaterasu
5
0 / 1 / 0
4,228
846
361
1,313
622
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
10
3 / 1 / 7
5,915
1,183
3,419
4,202
4,021
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Erosion

Erosion

+25
Physical Protection
+25
Magical Protection
+300
Health

PASSIVE - Every time an enemy within 55 units gains a shield, you gain 15% Movement Speed for 4s. This effect can only occur once every 4s. AURA - Any Shields applied on enemy gods within 55 units will be reduced by 30%.

11
0 / 0 / 7
5,781
1,156
2,913
2,909
1,423
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Charon
10
2 / 2 / 8
6,032
1,206
2,740
5,734
4,351
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

9
1 / 1 / 6
5,356
1,071
1,389
3,140
1,412
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Heavy Mace

Heavy Mace

+30
Physical Power

12
4 / 0 / 4
6,793
1,359
6,660
1,892
881
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
42
4
Kills
10
10
Deaths
4
7
Assists
32
Player
Kills
Deaths
Assists
KDA
L
Ares
 
Ares
2
2
0
1
L
Hera
 
Hera
0
3
2
0.33
W
Cthulhu
 
Cthulhu
3
1
7
6.5
W
0
0
7
3.5
W
Charon
2
2
8
3
L
Persephone
LurkK1ngLee
Persephone
1
2
3
1.25
W
1
1
6
4
L
Cabrakan
1
2
2
1
W
4
0
4
6
L
Amaterasu
Zarin619
Amaterasu
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,882
Damage
17,121
19,200
Taken
17,877
16,315
Mitigated
12,088
4,342
Healing
5,216
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ares
 
Ares
1,902
33
0
864
5,316
5,566
0
3,222
2,012
5,446
0
L
Hera
 
Hera
4,051
796
97
368
3,671
1,980
0
2,695
916
5,930
0
W
Cthulhu
 
Cthulhu
3,419
134
1,635
719
4,202
4,021
277
2,139
2,063
6,967
0
W
2,913
1,091
232
375
2,909
1,423
1,314
2,694
215
0
7,986
W
Charon
2,740
443
755
739
5,734
4,351
231
2,860
2,874
6,109
407
L
Persephone
LurkK1ngLee
Persephone
3,563
392
808
389
3,741
2,252
0
3,204
527
10,299
284
W
1,389
138
0
334
3,140
1,412
1,258
2,762
378
0
4,192
L
Cabrakan
2,005
196
562
1,254
5,159
5,895
0
2,929
2,112
4,323
0
W
6,660
191
0
427
1,892
881
532
933
959
16,922
0
L
Amaterasu
Zarin619
Amaterasu
361
0
0
0
1,313
622
0
388
925
0
361

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,105
Gold Earned
29,877
35
Minions Killed
65
0
Camps Cleared
0
349,085
Distance Traveled
440,423
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
5,432
1,086
5
1
0
91,870
0
L
Hera
4,709
942
3
1
0
67,355
0
W
Cthulhu
5,915
1,183
6
1
0
77,784
0
W
Anhur
5,781
1,156
16
3
0
100,195
0
W
Charon
6,032
1,206
7
1
0
81,565
0
L
Persephone
5,390
1,078
22
4
0
78,477
0
W
Pele
5,356
1,071
3
1
0
78,757
0
L
Cabrakan
5,346
1,069
5
1
0
98,707
0
W
Ah Puch
6,793
1,359
33
7
0
102,122
0
L
Amaterasu
4,228
846
0
0
0
12,676
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role