Player Matchup

Mercury
Mercury
Anticlipse
Mercury
Level 64
God Stats
1W - 2L
1,500 SR
Queue Stats
69W - 75L
1,458 Elo+
Solo
Geb
Geb
CallThisFate
Geb
Level 124
God Stats
2W - 1L
1,641 SR
Queue Stats
65W - 62L
1,490 Elo+
Party 2
Aphrodite
Aphrodite
GITTODAHCHOPPA
Aphrodite
Level 156
God Stats
3W - 1L
1,742 SR
Queue Stats
19W - 22L
1,423 Elo+
Solo
Nut
Nut
SLIMEY_223_LNF
Nut
Level 63
God Stats
7W - 3L
1,500 SR
Queue Stats
572W - 596L
1,444 Elo+
Solo
Cerberus
Cerberus
yPanduhZ
Cerberus
Level 84
God Stats
18W - 6L
1,745 SR
Queue Stats
51W - 39L
1,530 Elo+
Party 2
Team Averages
Level 98
1,626 SR
1,469 Elo+

VS

Team Averages
Level 104
1,573 SR
1,481 Elo+
Anubis
Anubis
KingKilly21
Anubis
Level 105
God Stats
3W - 3L
1,500 SR
Queue Stats
201W - 193L
1,352 Elo+
Solo
Lancelot
Lancelot
Sir Bustaton
Lancelot
Level 89
God Stats
2W - 6L
1,389 SR
Queue Stats
188W - 163L
1,522 Elo+
Party 1
Ullr
Ullr
hcrader
Ullr
Level 74
God Stats
1W - 1L
1,760 SR
Queue Stats
102W - 91L
1,497 Elo+
Solo
Kuzenbo
Kuzenbo
lordvonace
Kuzenbo
Level 167
God Stats
12W - 17L
1,493 SR
Queue Stats
215W - 198L
1,513 Elo+
Solo
Bellona
Bellona
vLWOLF38
Bellona
Level 83
God Stats
9W - 6L
1,726 SR
Queue Stats
313W - 303L
1,519 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
Anticlipse
Mercury
15
5 / 2 / 2
8,322
594
5,945
11,167
5,318
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

14
3 / 0 / 2
8,629
616
8,345
10,829
8,503
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Aphrodite
GITTODAHCHOPPA
Aphrodite
14
1 / 0 / 6
8,016
573
9,750
6,934
2,974
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

12
1 / 0 / 3
7,208
515
3,694
6,157
2,437
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cerberus
yPanduhZ
Cerberus
11
4 / 1 / 3
7,403
529
5,620
11,430
8,783
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
11
0 / 4 / 1
6,891
492
2,709
8,119
4,055
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Lancelot
Sir Bustaton
Lancelot
9
2 / 4 / 0
6,008
429
5,648
11,357
4,299
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Ullr
hcrader
Ullr
10
0 / 2 / 0
5,655
404
1,545
5,761
1,971
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Kuzenbo
lordvonace
Kuzenbo
12
0 / 3 / 0
6,582
470
6,607
13,135
13,976
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Bellona
vLWOLF38
Bellona
11
1 / 1 / 0
6,082
434
6,020
13,156
12,273
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
4
14
Kills
3
3
Deaths
14
16
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Mercury
Anticlipse
Mercury
5
2
2
3
W
3
0
2
4
W
Aphrodite
GITTODAHCHOPPA
Aphrodite
1
0
6
4
L
Anubis
0
4
1
0.13
W
1
0
3
2.5
L
Lancelot
Sir Bustaton
Lancelot
2
4
0
0.5
L
Ullr
hcrader
Ullr
0
2
0
0
L
Kuzenbo
lordvonace
Kuzenbo
0
3
0
0
L
Bellona
vLWOLF38
Bellona
1
1
0
1
W
Cerberus
yPanduhZ
Cerberus
4
1
3
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,354
Damage
22,529
46,517
Taken
51,528
28,015
Mitigated
36,574
17,610
Healing
7,825
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mercury
Anticlipse
Mercury
5,945
2,893
0
500
11,167
5,318
360
1,232
9,843
0
85,635
W
8,345
1,181
0
2,380
10,829
8,503
0
4,286
5,851
56,896
569
W
Aphrodite
GITTODAHCHOPPA
Aphrodite
9,750
447
3,306
5,957
6,934
2,974
495
2,004
4,930
56,454
1,582
L
Anubis
2,709
194
0
2,554
8,119
4,055
0
4,795
3,324
49,371
780
W
3,694
1,874
0
1,684
6,157
2,437
1,337
294
5,863
0
37,023
L
Lancelot
Sir Bustaton
Lancelot
5,648
1,039
0
907
11,357
4,299
0
5,776
5,395
0
28,643
L
Ullr
hcrader
Ullr
1,545
634
0
510
5,761
1,971
204
1,095
4,666
0
30,695
L
Kuzenbo
lordvonace
Kuzenbo
6,607
1,824
0
750
13,135
13,976
0
6,012
6,325
35,644
2,158
L
Bellona
vLWOLF38
Bellona
6,020
1,960
0
3,104
13,156
12,273
0
4,664
8,492
0
37,427
W
Cerberus
yPanduhZ
Cerberus
5,620
853
0
3,783
11,430
8,783
365
468
10,880
23,452
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,578
Gold Earned
31,218
438
Minions Killed
293
0
Camps Cleared
0
1,438,108
Distance Traveled
1,252,444
3
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mercury
8,322
594
123
9
0
334,367
0
W
Geb
8,629
616
113
8
0
278,318
1
W
Aphrodite
8,016
573
102
7
0
260,538
0
L
Anubis
6,891
492
89
6
0
204,670
4
W
Nut
7,208
515
54
4
0
263,062
0
L
Lancelot
6,008
429
41
3
0
308,469
0
L
Ullr
5,655
404
54
4
0
192,748
0
L
Kuzenbo
6,582
470
61
4
0
251,532
3
L
Bellona
6,082
434
48
3
0
295,025
0
W
Cerberus
7,403
529
46
3
0
301,823
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role