Player Matchup

Geb
Geb
FeerfulBlayde666
Geb
Level 125
God Stats
2W - 0L
1,500 SR
Queue Stats
58W - 55L
1,526 Elo+
Solo
Medusa
Medusa
Ramfyz
Medusa
Level 34
God Stats
2W - 4L
1,398 SR
Queue Stats
6W - 13L
1,428 Elo+
Solo
Zeus
Zeus
SatlanPC
Zeus
Level 48
God Stats
8W - 4L
1,908 SR
Queue Stats
48W - 58L
1,479 Elo+
Party 2
Arachne
Arachne
ToFastAndCurious
Arachne
Level 190
God Stats
24W - 23L
1,483 SR
Queue Stats
229W - 222L
1,516 Elo+
Solo
Guan Yu
Guan Yu
kondasonik
Guan Yu
Level 126
God Stats
2W - 0L
1,710 SR
Queue Stats
124W - 128L
1,492 Elo+
Party 2
Team Averages
Level 105
1,600 SR
1,488 Elo+

VS

Team Averages
Level 146
1,608 SR
1,539 Elo+
Sun Wukong
Sun Wukong
CHUCK NORRIS XR
Sun Wukong
Level 196
God Stats
0W - 1L
1,528 SR
Queue Stats
16W - 12L
1,614 Elo+
Solo
Awilix
Awilix
JotaBellota
Awilix
Level 126
God Stats
5W - 6L
1,569 SR
Queue Stats
105W - 106L
1,516 Elo+
Party 1
Bacchus
Bacchus
LoanBlue
Bacchus
Level 105
God Stats
2W - 7L
1,693 SR
Queue Stats
97W - 90L
1,532 Elo+
Party 1
Ra
Ra
Nemeser
Ra
Level 147
God Stats
5W - 5L
1,628 SR
Queue Stats
26W - 36L
1,447 Elo+
Solo
Nut
Nut
ShadowSidd
Nut
Level 157
God Stats
4W - 4L
1,621 SR
Queue Stats
131W - 135L
1,585 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
0 / 0 / 4
4,104
821
904
3,085
1,378
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Medusa
Ramfyz
Medusa
7
3 / 0 / 0
4,092
818
2,041
1,989
615
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Zeus
7
1 / 0 / 1
3,897
779
1,236
1,250
343
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

7
2 / 0 / 1
4,121
824
2,827
2,877
918
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Guan Yu
kondasonik
Guan Yu
7
0 / 0 / 0
3,886
777
1,628
4,103
2,057
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 8s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
CHUCK NORRIS XR
Sun Wukong
6
0 / 0 / 0
3,375
675
2,251
3,768
3,003
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Awilix
6
0 / 2 / 0
3,319
664
863
4,739
1,708
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Bacchus
LoanBlue
Bacchus
5
0 / 3 / 0
2,967
593
563
4,655
3,350
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

7
0 / 1 / 0
3,743
749
562
2,776
883
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

1
0 / 1 / 0
2,558
512
0
872
203
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
0
6
Kills
0
0
Deaths
7
6
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
CHUCK NORRIS XR
Sun Wukong
0
0
0
0
W
0
0
4
2
L
Awilix
0
2
0
0
L
Bacchus
LoanBlue
Bacchus
0
3
0
0
L
0
1
0
0
W
Medusa
Ramfyz
Medusa
3
0
0
3
W
Zeus
1
0
1
1.5
L
0
1
0
0
W
2
0
1
2.5
W
Guan Yu
kondasonik
Guan Yu
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,636
Damage
4,239
13,304
Taken
16,810
5,311
Mitigated
9,147
4,561
Healing
4,069
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
CHUCK NORRIS XR
Sun Wukong
2,251
426
0
1,873
3,768
3,003
0
0
3,768
0
16,163
W
904
316
0
1,101
3,085
1,378
73
278
2,807
12,465
0
L
Awilix
863
489
0
495
4,739
1,708
0
540
4,199
0
16,466
L
Bacchus
LoanBlue
Bacchus
563
0
93
531
4,655
3,350
0
559
4,096
8,938
0
L
562
320
156
921
2,776
883
0
1,041
1,735
23,145
0
W
Medusa
Ramfyz
Medusa
2,041
734
0
406
1,989
615
380
285
1,704
0
21,975
W
Zeus
1,236
263
0
410
1,250
343
0
562
688
23,302
0
L
0
0
0
0
872
203
0
0
872
0
0
W
2,827
1,975
0
1,462
2,877
918
0
0
2,838
0
18,222
W
Guan Yu
kondasonik
Guan Yu
1,628
375
34
1,148
4,103
2,057
0
0
3,786
0
20,757

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,100
Gold Earned
15,962
159
Minions Killed
125
0
Camps Cleared
0
583,637
Distance Traveled
475,531
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
3,375
675
23
5
0
108,385
0
W
Geb
4,104
821
17
3
0
116,135
0
L
Awilix
3,319
664
36
7
0
142,885
0
L
Bacchus
2,967
593
8
2
0
98,845
0
L
Ra
3,743
749
58
12
0
114,422
0
W
Medusa
4,092
818
32
6
0
98,636
0
W
Zeus
3,897
779
44
9
0
113,284
0
L
Nut
2,558
512
0
0
0
10,994
0
W
Arachne
4,121
824
33
7
0
139,433
0
W
Guan Yu
3,886
777
33
7
0
116,149
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role