Player Matchup

Heimdallr
Heimdallr
 
Heimdallr
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hercules
Hercules
Gingie Spice600
Hercules
Level 61
God Stats
0W - 2L
1,081 SR
Queue Stats
7W - 11L
1,439 Elo+
Party 2
Agni
Agni
Hashira Gyomei
Agni
Level 147
God Stats
0W - 1L
1,595 SR
Queue Stats
30W - 22L
1,570 Elo+
Party 2
Awilix
Awilix
Nepythys
Awilix
Level 159
God Stats
1W - 1L
1,735 SR
Queue Stats
15W - 10L
1,614 Elo+
Party 2
Cthulhu
Cthulhu
king-kaor
Cthulhu
Level 125
God Stats
0W - 2L
1,500 SR
Queue Stats
46W - 51L
1,484 Elo+
Solo
Team Averages
Level 129
1,482 SR
1,521 Elo+

VS

Team Averages
Level 104
1,559 SR
1,614 Elo+
Janus
Janus
 
Janus
Level 86
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Khepri
Khepri
Iusemyright
Khepri
Level 105
God Stats
4W - 0L
1,702 SR
Queue Stats
268W - 109L
1,641 Elo+
Party 1
Charybdis
Charybdis
OrangePower0411
Charybdis
Level 105
God Stats
1W - 0L
1,500 SR
Queue Stats
31W - 24L
1,548 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Th3voicesCU
Ah Muzen Cab
Level 100
God Stats
17W - 8L
1,595 SR
Queue Stats
605W - 629L
1,510 Elo+
Solo
Anubis
Anubis
moothullo
Anubis
Level 122
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 4L
1,873 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
 
Heimdallr
1
0 / 0 / 0
1,744
291
0
0
0
Hercules
14
2 / 2 / 3
6,579
1,097
3,899
8,697
8,163
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

12
1 / 5 / 2
6,032
1,005
5,882
6,281
1,769
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Awilix
Nepythys
Awilix
13
6 / 4 / 3
6,636
1,106
7,089
7,109
3,613
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Cthulhu
king-kaor
Cthulhu
11
0 / 2 / 4
5,712
952
2,548
6,723
5,042
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
14
7 / 1 / 4
7,726
1,288
4,713
3,288
1,547
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Khepri
11
0 / 2 / 9
6,598
1,100
2,737
7,744
7,366
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Charybdis
OrangePower0411
Charybdis
12
3 / 2 / 8
6,774
1,129
6,843
6,063
2,481
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ah Muzen Cab
Th3voicesCU
Ah Muzen Cab
12
3 / 1 / 6
7,145
1,191
6,277
4,734
2,091
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Heavy Mace

Heavy Mace

+30
Physical Power

Anubis
moothullo
Anubis
11
0 / 4 / 9
6,125
1,021
4,985
5,946
3,762
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
49
9
Kills
13
13
Deaths
10
12
Assists
36
Player
Kills
Deaths
Assists
KDA
L
Heimdallr
 
Heimdallr
0
0
0
0
W
Janus
 
Janus
7
1
4
9
L
Hercules
2
2
3
1.75
L
1
5
2
0.4
W
Khepri
0
2
9
2.25
L
Awilix
Nepythys
Awilix
6
4
3
1.88
W
Charybdis
OrangePower0411
Charybdis
3
2
8
3.5
W
Ah Muzen Cab
Th3voicesCU
Ah Muzen Cab
3
1
6
6
L
Cthulhu
king-kaor
Cthulhu
0
2
4
1
W
Anubis
moothullo
Anubis
0
4
9
1.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,418
Damage
25,555
28,810
Taken
27,775
18,587
Mitigated
17,247
4,088
Healing
6,348
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Heimdallr
 
Heimdallr
0
0
0
0
0
0
0
0
0
0
0
W
Janus
 
Janus
4,713
194
539
716
3,288
1,547
362
1,177
2,051
12,565
636
L
Hercules
3,899
1,106
0
1,209
8,697
8,163
0
2,682
6,015
0
11,766
L
5,882
140
365
369
6,281
1,769
0
3,109
3,172
11,085
254
W
Khepri
2,737
476
338
1,035
7,744
7,366
12
1,202
6,114
3,390
0
L
Awilix
Nepythys
Awilix
7,089
1,553
0
602
7,109
3,613
0
2,970
4,139
0
8,009
W
Charybdis
OrangePower0411
Charybdis
6,843
3,327
310
1,334
6,063
2,481
821
1,815
4,199
0
13,943
W
Ah Muzen Cab
Th3voicesCU
Ah Muzen Cab
6,277
3,420
0
750
4,734
2,091
784
2,024
2,662
0
10,486
L
Cthulhu
king-kaor
Cthulhu
2,548
21
185
1,358
6,723
5,042
0
3,511
3,212
9,346
0
W
Anubis
moothullo
Anubis
4,985
312
258
1,068
5,946
3,762
216
1,812
3,876
12,900
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,703
Gold Earned
34,368
49
Minions Killed
74
0
Camps Cleared
0
476,591
Distance Traveled
598,830
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Heimdallr
1,744
291
0
0
0
0
0
W
Janus
7,726
1,288
24
4
0
121,344
0
L
Hercules
6,579
1,097
15
3
0
120,629
0
L
Agni
6,032
1,005
20
3
0
112,262
0
W
Khepri
6,598
1,100
1
0
0
125,877
0
L
Awilix
6,636
1,106
2
0
0
137,655
0
W
Charybdis
6,774
1,129
16
3
0
109,069
0
W
Ah Muzen Cab
7,145
1,191
13
2
0
145,972
0
L
Cthulhu
5,712
952
12
2
0
106,045
0
W
Anubis
6,125
1,021
20
3
0
96,568
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role