Player Matchup

Osiris
Osiris
 
Osiris
Level 207
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Gilgamesh
Gilgamesh
FelipeRivvers
Gilgamesh
Level 84
God Stats
7W - 4L
1,615 SR
Queue Stats
34W - 43L
1,415 Elo+
Solo
Baron Samedi
Baron Samedi
KobesAfro7288
Baron Samedi
Level 34
God Stats
2W - 3L
1,267 SR
Queue Stats
10W - 18L
1,414 Elo+
Solo
Sylvanus
Sylvanus
Soul3ater15
Sylvanus
Level 161
God Stats
57W - 62L
1,394 SR
Queue Stats
424W - 400L
1,540 Elo+
Solo
Loki
Loki
Spartano291592
Loki
Level 88
God Stats
2W - 2L
1,500 SR
Queue Stats
205W - 203L
1,495 Elo+
Solo
Team Averages
Level 115
1,455 SR
1,473 Elo+

VS

Team Averages
Level 94
1,487 SR
1,466 Elo+
Ravana
Ravana
 
Ravana
Level 55
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Janus
Janus
DarcarGames
Janus
Level 147
God Stats
4W - 9L
1,292 SR
Queue Stats
153W - 189L
1,413 Elo+
Solo
Chaac
Chaac
Salmon268
Chaac
Level 101
God Stats
3W - 4L
1,714 SR
Queue Stats
144W - 145L
1,518 Elo+
Solo
Yemoja
Yemoja
kingwicket
Yemoja
Level 46
God Stats
3W - 4L
1,625 SR
Queue Stats
311W - 344L
1,434 Elo+
Solo
Charybdis
Charybdis
mills7878
Charybdis
Level 123
God Stats
9W - 16L
1,302 SR
Queue Stats
238W - 229L
1,464 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
 
Osiris
9
0 / 0 / 2
4,904
545
5,446
7,548
5,573
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Gilgamesh
FelipeRivvers
Gilgamesh
11
0 / 0 / 0
6,266
696
3,675
6,905
5,109
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Mace

Mace

+10
Physical Power

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Baron Samedi
KobesAfro7288
Baron Samedi
10
4 / 0 / 1
6,290
699
5,215
3,772
1,751
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Sylvanus
Soul3ater15
Sylvanus
9
1 / 0 / 0
5,515
613
3,855
8,552
4,960
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

10
2 / 0 / 2
5,617
624
3,427
5,317
1,710
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
 
Ravana
8
0 / 2 / 0
4,393
488
1,434
7,326
2,634
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

7
0 / 3 / 0
4,421
491
884
4,594
1,437
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Chaac
Salmon268
Chaac
9
0 / 0 / 0
4,739
527
2,532
6,564
3,344
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Yemoja
kingwicket
Yemoja
7
0 / 1 / 0
4,439
493
3,574
5,987
3,322
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Charybdis
mills7878
Charybdis
8
0 / 1 / 0
4,257
473
4,999
7,025
2,007
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
0
7
Kills
0
0
Deaths
7
5
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Osiris
 
Osiris
0
0
2
1
L
Ravana
 
Ravana
0
2
0
0
L
0
3
0
0
W
Gilgamesh
FelipeRivvers
Gilgamesh
0
0
0
0
W
Baron Samedi
KobesAfro7288
Baron Samedi
4
0
1
4.5
L
Chaac
Salmon268
Chaac
0
0
0
0
W
Sylvanus
Soul3ater15
Sylvanus
1
0
0
1
W
2
0
2
3
L
Yemoja
kingwicket
Yemoja
0
1
0
0
L
Charybdis
mills7878
Charybdis
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,618
Damage
13,423
32,094
Taken
31,496
19,103
Mitigated
12,744
14,662
Healing
8,658
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Osiris
 
Osiris
5,446
1,352
0
2,372
7,548
5,573
0
1,749
5,799
0
29,004
L
Ravana
 
Ravana
1,434
154
0
948
7,326
2,634
0
2,492
4,834
0
25,522
L
884
102
0
530
4,594
1,437
0
2,723
1,871
22,356
779
W
Gilgamesh
FelipeRivvers
Gilgamesh
3,675
736
0
1,336
6,905
5,109
0
0
6,905
0
39,898
W
Baron Samedi
KobesAfro7288
Baron Samedi
5,215
739
36
1,196
3,772
1,751
268
650
3,122
36,121
0
L
Chaac
Salmon268
Chaac
2,532
55
0
1,943
6,564
3,344
0
0
6,104
0
18,736
W
Sylvanus
Soul3ater15
Sylvanus
3,855
1,557
1,213
5,195
8,552
4,960
0
1,699
6,853
24,127
5,149
W
3,427
579
0
3,314
5,317
1,710
0
354
4,963
0
36,186
L
Yemoja
kingwicket
Yemoja
3,574
1,323
1,171
1,110
5,987
3,322
0
2,004
3,983
15,431
0
L
Charybdis
mills7878
Charybdis
4,999
2,975
0
2,956
7,025
2,007
0
1,593
5,432
0
24,876

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,592
Gold Earned
22,249
305
Minions Killed
173
0
Camps Cleared
0
908,274
Distance Traveled
852,514
14
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Osiris
4,904
545
47
5
0
173,480
0
L
Ravana
4,393
488
40
4
0
225,920
2
L
Janus
4,421
491
41
5
0
129,225
0
W
Gilgamesh
6,266
696
81
9
0
183,003
4
W
Baron Samedi
6,290
699
62
7
0
182,284
3
L
Chaac
4,739
527
33
4
0
177,818
0
W
Sylvanus
5,515
613
41
5
0
153,981
7
W
Loki
5,617
624
74
8
0
215,526
0
L
Yemoja
4,439
493
21
2
0
138,973
0
L
Charybdis
4,257
473
38
4
0
180,578
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role