Player Matchup

Anubis
Anubis
IGiveFirstBlood
Anubis
Level 5
God Stats
3W - 1L
1,340 SR
Queue Stats
14W - 1L
1,500 Elo+
Party 1
Sobek
Sobek
iShallRise
Sobek
Level 107
God Stats
5W - 1L
1,500 SR
Queue Stats
104W - 55L
1,847 Elo+
Party 1
Hera
Hera
petie170
Hera
Level 47
God Stats
3W - 4L
1,500 SR
Queue Stats
132W - 167L
1,327 Elo+
Solo
Team Averages
Level 53
1,447 SR
1,558 Elo+

VS

Team Averages
Level 47
1,458 SR
1,295 Elo+
Skadi
Skadi
Hades516090
Skadi
Level 59
God Stats
7W - 8L
1,481 SR
Queue Stats
9W - 13L
1,325 Elo+
Party 2
Mulan
Mulan
HydreRapace4576
Mulan
Level 68
God Stats
11W - 11L
1,470 SR
Queue Stats
16W - 17L
1,326 Elo+
Party 2
Ra
Ra
NezumyKozo
Ra
Level 14
God Stats
6W - 8L
1,425 SR
Queue Stats
8W - 16L
1,233 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
14 / 0 / 4
10,895
990
21,780
12,403
7,436
Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Sobek
14
2 / 3 / 15
8,841
804
10,015
18,679
19,704
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

Hera
13
2 / 1 / 10
8,537
776
2,159
6,762
2,707
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 6 / 3
7,131
648
6,891
13,429
3,790
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

12
3 / 5 / 0
7,333
667
6,680
13,687
9,923
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

11
0 / 7 / 2
6,927
630
10,093
10,765
3,238
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
9
18
Kills
4
4
Deaths
18
29
Assists
5
Player
Kills
Deaths
Assists
KDA
L
1
6
3
0.42
L
3
5
0
0.6
W
14
0
4
16
L
0
7
2
0.14
W
Sobek
2
3
15
3.17
W
Hera
2
1
10
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,954
Damage
23,664
37,844
Taken
37,881
29,847
Mitigated
16,951
12,960
Healing
2,870
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,891
3,352
0
753
13,429
3,790
0
11,429
1,589
0
17,943
L
6,680
422
0
1,270
13,687
9,923
0
11,723
1,460
0
16,967
W
21,780
1,426
0
6,782
12,403
7,436
685
2,541
9,467
65,088
1,280
L
10,093
619
194
653
10,765
3,238
0
8,783
1,437
30,296
0
W
Sobek
10,015
636
0
6,178
18,679
19,704
20
3,922
14,080
23,688
0
W
Hera
2,159
1,044
0
0
6,762
2,707
1,001
3,007
3,387
8,309
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,273
Gold Earned
21,391
133
Minions Killed
78
0
Camps Cleared
0
622,452
Distance Traveled
550,852
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Skadi
7,131
648
25
2
0
159,358
0
L
Mulan
7,333
667
8
1
0
189,130
0
W
Anubis
10,895
990
94
9
0
196,712
0
L
Ra
6,927
630
45
4
0
202,364
0
W
Sobek
8,841
804
17
2
0
210,983
0
W
Hera
8,537
776
22
2
0
214,757
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role