Player Matchup

Danzaburou
Danzaburou
Dark_Roach22
Danzaburou
Level 53
God Stats
0W - 1L
1,500 SR
Queue Stats
58W - 51L
1,574 Elo+
Solo
Ymir
Ymir
Khloudz
Ymir
Level 8
God Stats
0W - 2L
1,500 SR
Queue Stats
173W - 146L
1,512 Elo+
Party 1
Nu Wa
Nu Wa
TMBsleepy
Nu Wa
Level 41
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 17L
1,376 Elo+
Solo
Osiris
Osiris
YagoWanderley
Osiris
Level 102
God Stats
1W - 2L
1,181 SR
Queue Stats
75W - 66L
1,541 Elo+
Solo
Ne Zha
Ne Zha
oSnowyz
Ne Zha
Level 43
God Stats
10W - 8L
1,483 SR
Queue Stats
194W - 169L
1,431 Elo+
Party 1
Team Averages
Level 49
1,433 SR
1,487 Elo+

VS

Team Averages
Level 97
1,621 SR
1,455 Elo+
Kali
Kali
 
Kali
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sol
Sol
Bongsy
Sol
Level 122
God Stats
3W - 1L
2,002 SR
Queue Stats
12W - 12L
1,462 Elo+
Solo
Bake Kujira
Bake Kujira
MacSwan21
Bake Kujira
Level 67
God Stats
11W - 8L
1,605 SR
Queue Stats
36W - 25L
1,547 Elo+
Solo
Skadi
Skadi
Warenwolf832
Skadi
Level 105
God Stats
1W - 2L
1,500 SR
Queue Stats
76W - 72L
1,475 Elo+
Solo
Bellona
Bellona
sonichedge23
Bellona
Level 124
God Stats
1W - 0L
1,500 SR
Queue Stats
29W - 32L
1,293 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Dark_Roach22
Danzaburou
9
1 / 2 / 2
5,740
442
5,772
10,923
4,217
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Ymir
Khloudz
Ymir
8
0 / 6 / 4
6,003
462
4,981
15,387
11,184
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Nu Wa
TMBsleepy
Nu Wa
9
0 / 6 / 0
5,914
455
4,600
8,844
3,145
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

13
1 / 1 / 0
7,803
600
9,914
16,761
18,089
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 8s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Ne Zha
oSnowyz
Ne Zha
12
3 / 1 / 0
6,905
531
7,025
12,753
6,202
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kali
 
Kali
12
5 / 2 / 3
7,317
563
4,508
11,534
5,482
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sol
Bongsy
Sol
12
4 / 1 / 4
7,488
576
11,537
9,680
3,156
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Bake Kujira
MacSwan21
Bake Kujira
12
2 / 1 / 5
6,964
536
7,068
10,641
9,453
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 8s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

12
5 / 0 / 5
7,136
549
12,065
5,613
2,205
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Bellona
sonichedge23
Bellona
12
0 / 1 / 1
6,834
526
8,107
14,934
18,873
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 8s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
34
5
Kills
16
16
Deaths
5
6
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Kali
 
Kali
5
2
3
3.25
W
Sol
Bongsy
Sol
4
1
4
6
L
Danzaburou
Dark_Roach22
Danzaburou
1
2
2
1
L
Ymir
Khloudz
Ymir
0
6
4
0.33
W
Bake Kujira
MacSwan21
Bake Kujira
2
1
5
4.5
L
Nu Wa
TMBsleepy
Nu Wa
0
6
0
0
W
5
0
5
7.5
L
1
1
0
1
L
Ne Zha
oSnowyz
Ne Zha
3
1
0
3
W
Bellona
sonichedge23
Bellona
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,292
Damage
43,285
64,668
Taken
52,402
42,837
Mitigated
39,169
18,050
Healing
15,488
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kali
 
Kali
4,508
2,881
0
2,640
11,534
5,482
0
1,295
10,239
0
45,002
W
Sol
Bongsy
Sol
11,537
3,929
0
6,327
9,680
3,156
859
3,122
6,558
59,314
1,891
L
Danzaburou
Dark_Roach22
Danzaburou
5,772
1,452
0
1,916
10,923
4,217
0
2,692
8,231
0
33,203
L
Ymir
Khloudz
Ymir
4,981
850
404
2,126
15,387
11,184
0
5,336
10,051
19,468
0
W
Bake Kujira
MacSwan21
Bake Kujira
7,068
4,346
91
641
10,641
9,453
0
3,650
6,991
41,782
3,120
L
Nu Wa
TMBsleepy
Nu Wa
4,600
1,252
0
497
8,844
3,145
0
5,276
3,568
37,675
0
W
12,065
4,217
267
1,338
5,613
2,205
622
1,303
4,310
0
52,740
L
9,914
4,356
0
8,872
16,761
18,089
0
0
16,761
0
68,399
L
Ne Zha
oSnowyz
Ne Zha
7,025
1,952
0
4,235
12,753
6,202
0
4,079
8,674
0
42,217
W
Bellona
sonichedge23
Bellona
8,107
3,743
0
4,184
14,934
18,873
0
211
14,723
0
48,930

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,365
Gold Earned
35,739
299
Minions Killed
406
0
Camps Cleared
0
1,250,973
Distance Traveled
1,283,004
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kali
7,317
563
73
6
0
279,923
0
W
Sol
7,488
576
89
7
0
224,837
2
L
Danzaburou
5,740
442
48
4
0
241,821
0
L
Ymir
6,003
462
27
2
0
235,921
0
W
Bake Kujira
6,964
536
82
6
0
248,014
0
L
Nu Wa
5,914
455
65
5
0
222,730
0
W
Skadi
7,136
549
70
5
0
278,991
0
L
Osiris
7,803
600
104
8
0
226,243
0
L
Ne Zha
6,905
531
55
4
0
324,258
0
W
Bellona
6,834
526
92
7
0
251,239
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role