Player Matchup

Da Ji
Da Ji
OvoT
Da Ji
Level 140
God Stats
1W - 1L
1,337 SR
Queue Stats
105W - 108L
1,392 Elo+
Party 1
Ares
Ares
TheScabbard
Ares
Level 155
God Stats
1W - 1L
1,240 SR
Queue Stats
222W - 215L
1,474 Elo+
Party 1
Chaac
Chaac
trayel
Chaac
Level 130
God Stats
4W - 2L
1,887 SR
Queue Stats
45W - 45L
1,577 Elo+
Solo
Ra
Ra
ñXYZ
Ra
Level 153
God Stats
3W - 1L
1,794 SR
Queue Stats
86W - 67L
1,637 Elo+
Solo
Izanami
Izanami
小嫂子别出声
Izanami
Level 15
God Stats
19W - 13L
1,500 SR
Queue Stats
312W - 305L
1,364 Elo+
Party 1
Team Averages
Level 119
1,552 SR
1,489 Elo+

VS

Team Averages
Level 63
1,446 SR
1,416 Elo+
Ymir
Ymir
AtlasWorld212
Ymir
Level 8
God Stats
1W - 4L
1,151 SR
Queue Stats
25W - 33L
961 Elo+
Party 2
Ne Zha
Ne Zha
Maltem123
Ne Zha
Level 144
God Stats
23W - 24L
1,617 SR
Queue Stats
411W - 388L
1,630 Elo+
Solo
Thanatos
Thanatos
MustacheKorn
Thanatos
Level 44
God Stats
6W - 4L
1,635 SR
Queue Stats
145W - 137L
1,477 Elo+
Party 2
Ullr
Ullr
WeeaKing
Ullr
Level 38
God Stats
0W - 3L
1,500 SR
Queue Stats
90W - 93L
1,515 Elo+
Party 2
Ra
Ra
WokeUpSexyToday
Ra
Level 82
God Stats
19W - 23L
1,329 SR
Queue Stats
534W - 493L
1,498 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
OvoT
Da Ji
13
3 / 0 / 7
7,521
537
3,307
10,134
4,935
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

12
3 / 0 / 5
7,721
552
4,192
7,023
6,691
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Chaac
trayel
Chaac
14
3 / 0 / 1
8,307
593
9,184
13,344
11,452
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ra
14
5 / 2 / 4
8,528
609
9,938
5,942
2,458
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

13
0 / 0 / 3
7,511
537
2,478
3,674
1,487
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 4 / 1
5,536
395
1,155
7,928
2,849
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Ne Zha
Maltem123
Ne Zha
13
1 / 4 / 1
7,633
545
7,518
16,974
8,642
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Thanatos
MustacheKorn
Thanatos
10
0 / 4 / 0
5,841
417
2,794
11,210
4,843
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Ullr
13
0 / 0 / 0
6,305
450
1,229
7,083
2,718
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

13
1 / 2 / 0
7,378
527
5,414
6,336
2,516
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
4
14
Kills
2
2
Deaths
14
20
Assists
2
Player
Kills
Deaths
Assists
KDA
L
0
4
1
0.13
L
Ne Zha
Maltem123
Ne Zha
1
4
1
0.38
L
Thanatos
MustacheKorn
Thanatos
0
4
0
0
W
Da Ji
OvoT
Da Ji
3
0
7
6.5
W
3
0
5
5.5
L
Ullr
0
0
0
0
L
1
2
0
0.5
W
Chaac
trayel
Chaac
3
0
1
3.5
W
Ra
5
2
4
3.5
W
0
0
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,099
Damage
18,110
40,117
Taken
49,531
27,023
Mitigated
21,568
10,301
Healing
17,066
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,155
197
0
750
7,928
2,849
0
2,515
5,335
11,203
384
L
Ne Zha
Maltem123
Ne Zha
7,518
2,583
0
6,034
16,974
8,642
0
2,082
14,623
0
62,612
L
Thanatos
MustacheKorn
Thanatos
2,794
126
0
6,013
11,210
4,843
0
3,285
7,769
0
41,707
W
Da Ji
OvoT
Da Ji
3,307
658
0
1,480
10,134
4,935
0
1,561
8,514
0
63,690
W
4,192
71
0
1,316
7,023
6,691
0
1,907
5,116
13,985
2,932
L
Ullr
1,229
444
0
1,692
7,083
2,718
0
1,658
5,425
0
57,151
L
5,414
538
132
2,445
6,336
2,516
0
3,299
2,683
61,165
250
W
Chaac
trayel
Chaac
9,184
2,250
0
4,677
13,344
11,452
53
716
12,628
0
64,950
W
Ra
9,938
405
1,560
938
5,942
2,458
283
2,813
3,074
64,361
2,020
W
2,478
1,591
0
330
3,674
1,487
674
92
3,582
0
65,258

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,588
Gold Earned
32,693
442
Minions Killed
403
0
Camps Cleared
0
1,439,770
Distance Traveled
1,347,956
10
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
5,536
395
29
2
0
253,204
0
L
Ne Zha
7,633
545
97
7
0
241,026
2
L
Thanatos
5,841
417
74
5
0
308,446
1
W
Da Ji
7,521
537
89
6
0
316,623
0
W
Ares
7,721
552
25
2
0
289,567
5
L
Ullr
6,305
450
86
6
0
269,055
0
L
Ra
7,378
527
117
8
0
276,225
2
W
Chaac
8,307
593
96
7
0
286,326
3
W
Ra
8,528
609
118
8
0
275,798
2
W
Izanami
7,511
537
114
8
0
271,456
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role