Player Matchup

He Bo
He Bo
AK58
He Bo
Level 30
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 12L
1,482 Elo+
Solo
Artio
Artio
Danyxj
Artio
Level 256
God Stats
1W - 2L
1,500 SR
Queue Stats
80W - 77L
1,483 Elo+
Solo
Skadi
Skadi
Sheerio
Skadi
Level 109
God Stats
3W - 3L
1,500 SR
Queue Stats
84W - 88L
1,475 Elo+
Party 1
Poseidon
Poseidon
aprenti-jedi
Poseidon
Level 161
God Stats
1W - 1L
1,377 SR
Queue Stats
97W - 87L
1,519 Elo+
Solo
Cthulhu
Cthulhu
aquarian666
Cthulhu
Level 117
God Stats
1W - 6L
1,257 SR
Queue Stats
191W - 193L
1,481 Elo+
Party 1
Team Averages
Level 135
1,427 SR
1,488 Elo+

VS

Team Averages
Level 107
1,414 SR
1,463 Elo+
Olorun
Olorun
ApZ Campbell
Olorun
Level 89
God Stats
1W - 0L
1,500 SR
Queue Stats
39W - 39L
1,452 Elo+
Party 2
Agni
Agni
Rexoar
Agni
Level 69
God Stats
4W - 3L
1,500 SR
Queue Stats
181W - 149L
1,470 Elo+
Solo
Arachne
Arachne
Sifzehh zF
Arachne
Level 77
God Stats
1W - 1L
1,266 SR
Queue Stats
88W - 86L
1,455 Elo+
Party 2
Danzaburou
Danzaburou
bifle toxic
Danzaburou
Level 170
God Stats
12W - 10L
1,302 SR
Queue Stats
426W - 441L
1,439 Elo+
Party 2
Chernobog
Chernobog
oORedSkinsOo
Chernobog
Level 128
God Stats
2W - 1L
1,500 SR
Queue Stats
34W - 40L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
AK58
He Bo
14
1 / 9 / 3
8,301
553
4,229
13,609
5,944
Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Artio
Danyxj
Artio
15
0 / 8 / 6
9,367
624
5,542
21,542
27,535
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Reverent Pridwen

Reverent Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you gain a Shield equal to 225% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Skadi
Sheerio
Skadi
17
2 / 3 / 4
9,304
620
14,581
13,957
6,781
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Mace

Mace

+10
Physical Power

Poseidon
aprenti-jedi
Poseidon
17
2 / 6 / 3
10,086
672
14,153
15,136
7,067
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Cthulhu
aquarian666
Cthulhu
17
5 / 6 / 5
10,644
710
17,979
23,129
32,137
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Prophetic Cloak

Evolved Prophetic Cloak

+40
Physical Protection
+40
Magical Protection
+100
Health
+10%
Cooldown Reduction

AURA - Allies within 70 units gain 20 Physical and Magical Protections. PASSIVE - If you have over 300 total Protections, you gain 6% Damage Mitigation. If you have over 500 total Protections, you gain an additional 6% Damage Mitigation.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
18
1 / 2 / 20
10,894
726
14,713
12,495
6,784
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Agni
Rexoar
Agni
19
6 / 3 / 20
11,658
777
20,994
16,724
8,281
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Arachne
Sifzehh zF
Arachne
18
6 / 1 / 13
11,192
746
8,222
17,962
19,703
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

Danzaburou
bifle toxic
Danzaburou
20
16 / 2 / 10
13,768
918
21,174
16,353
9,244
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heavy Mace

Heavy Mace

+30
Physical Power

Chernobog
oORedSkinsOo
Chernobog
17
3 / 3 / 16
10,427
695
18,167
13,357
6,683
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
111
10
Kills
32
32
Deaths
11
21
Assists
79
Player
Kills
Deaths
Assists
KDA
L
He Bo
AK58
He Bo
1
9
3
0.28
W
Olorun
1
2
20
5.5
L
Artio
Danyxj
Artio
0
8
6
0.38
W
Agni
Rexoar
Agni
6
3
20
5.33
L
Skadi
Sheerio
Skadi
2
3
4
1.33
W
Arachne
Sifzehh zF
Arachne
6
1
13
12.5
L
Poseidon
aprenti-jedi
Poseidon
2
6
3
0.58
L
Cthulhu
aquarian666
Cthulhu
5
6
5
1.25
W
Danzaburou
bifle toxic
Danzaburou
16
2
10
10.5
W
Chernobog
oORedSkinsOo
Chernobog
3
3
16
3.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,484
Damage
83,270
87,373
Taken
76,891
79,464
Mitigated
50,695
21,421
Healing
35,768
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
He Bo
AK58
He Bo
4,229
128
0
0
13,609
5,944
160
4,422
9,081
7,508
0
W
Olorun
14,713
5,985
4,867
6,596
12,495
6,784
2,535
7,642
4,853
33,771
673
L
Artio
Danyxj
Artio
5,542
255
3,624
3,794
21,542
27,535
0
10,199
11,108
9,954
1,062
W
Agni
Rexoar
Agni
20,994
1,998
2,238
4,700
16,724
8,281
355
9,150
7,574
37,216
0
L
Skadi
Sheerio
Skadi
14,581
4,352
1,790
1,983
13,957
6,781
102
6,256
7,652
0
39,286
W
Arachne
Sifzehh zF
Arachne
8,222
5,379
2,999
7,386
17,962
19,703
152
7,143
10,819
0
15,378
L
Poseidon
aprenti-jedi
Poseidon
14,153
2,128
1,551
4,332
15,136
7,067
0
5,164
9,876
47,631
0
L
Cthulhu
aquarian666
Cthulhu
17,979
243
1,445
2,902
23,129
32,137
156
9,370
13,524
27,241
2,122
W
Danzaburou
bifle toxic
Danzaburou
21,174
4,129
547
3,454
16,353
9,244
2,818
6,501
9,852
0
47,832
W
Chernobog
oORedSkinsOo
Chernobog
18,167
7,219
697
2,284
13,357
6,683
1,792
8,762
4,595
0
30,113

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,702
Gold Earned
57,939
194
Minions Killed
182
0
Camps Cleared
0
1,206,655
Distance Traveled
1,416,515
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
He Bo
8,301
553
8
1
0
194,863
0
W
Olorun
10,894
726
48
3
0
268,438
0
L
Artio
9,367
624
17
1
0
223,107
0
W
Agni
11,658
777
37
2
0
293,921
0
L
Skadi
9,304
620
48
3
0
283,665
0
W
Arachne
11,192
746
20
1
0
338,006
0
L
Poseidon
10,086
672
89
6
0
240,488
0
L
Cthulhu
10,644
710
32
2
0
264,532
0
W
Danzaburou
13,768
918
50
3
0
276,780
1
W
Chernobog
10,427
695
27
2
0
239,370
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role