Player Matchup

Fafnir
Fafnir
 
Fafnir
Level 234
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Bastet
Bastet
CrypticxDeity
Bastet
Level 126
God Stats
1W - 0L
1,500 SR
Queue Stats
51W - 44L
1,604 Elo+
Party 2
Janus
Janus
MrCrane1
Janus
Level 113
God Stats
1W - 1L
1,500 SR
Queue Stats
48W - 21L
1,788 Elo+
Party 1
Artemis
Artemis
Panjaker
Artemis
Level 107
God Stats
21W - 20L
1,581 SR
Queue Stats
150W - 115L
1,582 Elo+
Solo
Artio
Artio
iLOVEOPIUM
Artio
Level 54
God Stats
12W - 9L
1,370 SR
Queue Stats
85W - 67L
1,574 Elo+
Party 2
Team Averages
Level 127
1,490 SR
1,610 Elo+

VS

Team Averages
Level 110
1,670 SR
1,586 Elo+
Morgan Le Fay
Morgan Le Fay
 
Morgan Le Fay
Level 170
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Baron Samedi
Baron Samedi
Dohboyfresh
Baron Samedi
Level 67
God Stats
4W - 3L
1,858 SR
Queue Stats
50W - 25L
1,633 Elo+
Solo
Danzaburou
Danzaburou
EJ00
Danzaburou
Level 98
God Stats
1W - 1L
1,500 SR
Queue Stats
192W - 159L
1,633 Elo+
Solo
King Arthur
King Arthur
Hxshira
King Arthur
Level 108
God Stats
8W - 8L
1,769 SR
Queue Stats
183W - 214L
1,581 Elo+
Solo
Hun Batz
Hun Batz
lazycoldbreath
Hun Batz
Level 106
God Stats
5W - 6L
1,723 SR
Queue Stats
139W - 144L
1,581 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
 
Fafnir
6
0 / 0 / 2
3,822
637
1,230
3,930
2,774
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

7
2 / 0 / 1
3,695
616
2,091
4,108
1,390
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Janus
MrCrane1
Janus
8
1 / 1 / 1
4,060
677
1,784
2,890
929
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Artemis
Panjaker
Artemis
7
0 / 1 / 1
3,710
618
1,169
2,907
1,084
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Artio
7
0 / 2 / 0
3,712
619
1,256
5,124
3,751
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
 
Morgan Le Fay
8
1 / 1 / 0
4,129
688
2,527
2,862
900
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Baron Samedi
Dohboyfresh
Baron Samedi
6
1 / 1 / 0
3,701
617
1,811
3,651
1,411
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Danzaburou
EJ00
Danzaburou
2
0 / 0 / 0
2,832
472
242
419
87
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

King Arthur
Hxshira
King Arthur
8
2 / 0 / 0
4,876
813
2,466
3,929
2,392
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Hun Batz
7
0 / 1 / 2
3,749
625
2,315
4,351
1,661
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
6
3
Kills
4
4
Deaths
3
5
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Fafnir
 
Fafnir
0
0
2
1
L
Morgan Le Fay
 
Morgan Le Fay
1
1
0
1
W
2
0
1
2.5
L
Baron Samedi
Dohboyfresh
Baron Samedi
1
1
0
1
L
Danzaburou
EJ00
Danzaburou
0
0
0
0
L
King Arthur
Hxshira
King Arthur
2
0
0
2
W
Janus
MrCrane1
Janus
1
1
1
1.5
W
Artemis
Panjaker
Artemis
0
1
1
0.5
W
Artio
0
2
0
0
L
Hun Batz
0
1
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,530
Damage
9,361
18,959
Taken
15,212
9,928
Mitigated
6,451
5,957
Healing
3,501
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fafnir
 
Fafnir
1,230
399
0
1,357
3,930
2,774
0
764
3,166
7,166
0
L
Morgan Le Fay
 
Morgan Le Fay
2,527
361
0
595
2,862
900
0
957
1,723
24,559
0
W
2,091
907
0
849
4,108
1,390
0
886
3,222
0
14,055
L
Baron Samedi
Dohboyfresh
Baron Samedi
1,811
297
0
977
3,651
1,411
0
724
2,927
16,858
0
L
Danzaburou
EJ00
Danzaburou
242
0
0
320
419
87
0
0
419
0
4,178
L
King Arthur
Hxshira
King Arthur
2,466
436
0
710
3,929
2,392
0
996
2,673
0
31,831
W
Janus
MrCrane1
Janus
1,784
161
0
930
2,890
929
0
1,641
1,249
21,730
0
W
Artemis
Panjaker
Artemis
1,169
649
0
828
2,907
1,084
0
1,047
1,860
0
28,464
W
Artio
1,256
159
0
1,993
5,124
3,751
0
0
5,124
15,808
0
L
Hun Batz
2,315
577
0
899
4,351
1,661
0
1,071
3,200
0
22,019

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,999
Gold Earned
19,287
183
Minions Killed
198
0
Camps Cleared
0
615,547
Distance Traveled
527,845
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fafnir
3,822
637
15
3
0
130,552
0
L
Morgan Le Fay
4,129
688
44
7
0
110,029
2
W
Bastet
3,695
616
28
5
0
149,004
2
L
Baron Samedi
3,701
617
36
6
0
109,645
0
L
Danzaburou
2,832
472
9
2
0
35,656
0
L
King Arthur
4,876
813
59
10
0
128,207
0
W
Janus
4,060
677
50
8
0
123,837
0
W
Artemis
3,710
618
49
8
0
98,334
0
W
Artio
3,712
619
41
7
0
113,820
0
L
Hun Batz
3,749
625
50
8
0
144,308
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role