Player Matchup

Achilles
Achilles
Dmenace90
Achilles
Level 49
God Stats
11W - 8L
1,537 SR
Queue Stats
54W - 57L
1,446 Elo+
Party 1
Fenrir
Fenrir
HappyWillsy
Fenrir
Level 64
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Cthulhu
Cthulhu
StevieB16
Cthulhu
Level 67
God Stats
28W - 26L
1,538 SR
Queue Stats
121W - 136L
1,493 Elo+
Party 1
Apollo
Apollo
Whitepadadin4
Apollo
Level 67
God Stats
25W - 39L
1,386 SR
Queue Stats
147W - 165L
1,382 Elo+
Solo
Aphrodite
Aphrodite
deathang
Aphrodite
Level 89
God Stats
2W - 3L
1,512 SR
Queue Stats
160W - 158L
1,443 Elo+
Solo
Team Averages
Level 67
1,495 SR
1,453 Elo+

VS

Team Averages
Level 106
1,579 SR
1,445 Elo+
Nox
Nox
 
Nox
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Xing Tian
Xing Tian
 
Xing Tian
Level 102
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Baron Samedi
Baron Samedi
Slash-VanHalen
Baron Samedi
Level 116
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 7L
1,271 Elo+
Solo
Artemis
Artemis
gabbi24
Artemis
Level 44
God Stats
1W - 1L
1,500 SR
Queue Stats
43W - 39L
1,366 Elo+
Party 2
Chaac
Chaac
xVMCx flashy
Chaac
Level 126
God Stats
4W - 0L
1,896 SR
Queue Stats
24W - 20L
1,588 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Dmenace90
Achilles
13
2 / 1 / 0
7,946
1,135
6,381
14,637
16,614
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Fenrir
12
0 / 1 / 1
7,132
1,019
2,303
7,337
3,833
Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cthulhu
StevieB16
Cthulhu
13
2 / 4 / 2
8,313
1,188
11,939
12,744
13,267
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate

Breastplate

+20
Physical Protection

12
0 / 0 / 0
6,571
939
0
0
0
Aphrodite
deathang
Aphrodite
13
0 / 5 / 3
8,028
1,147
6,675
10,894
9,451
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Team 1 Tickets

287

VS

Team 2 Tickets

347

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nox
 
Nox
13
2 / 0 / 9
8,145
1,164
5,175
3,972
3,874
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Xing Tian
 
Xing Tian
13
2 / 2 / 9
8,020
1,146
8,546
9,243
7,485
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Baron Samedi
Slash-VanHalen
Baron Samedi
13
2 / 0 / 7
8,275
1,182
5,824
3,558
1,885
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Artemis
gabbi24
Artemis
13
2 / 1 / 9
7,956
1,137
7,988
6,712
2,997
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

13
3 / 1 / 8
8,407
1,201
13,703
8,983
9,843
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
53
4
Kills
11
11
Deaths
4
6
Assists
42
Player
Kills
Deaths
Assists
KDA
W
Nox
 
Nox
2
0
9
6.5
W
Xing Tian
 
Xing Tian
2
2
9
3.25
L
Achilles
Dmenace90
Achilles
2
1
0
2
L
Fenrir
0
1
1
0.5
W
Baron Samedi
Slash-VanHalen
Baron Samedi
2
0
7
5.5
L
Cthulhu
StevieB16
Cthulhu
2
4
2
0.75
L
0
0
0
0
L
Aphrodite
deathang
Aphrodite
0
5
3
0.3
W
Artemis
gabbi24
Artemis
2
1
9
6.5
W
3
1
8
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,298
Damage
41,236
45,612
Taken
32,468
43,165
Mitigated
26,084
7,582
Healing
5,458
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nox
 
Nox
5,175
1,080
0
949
3,972
3,874
0
2,268
1,574
15,059
246
W
Xing Tian
 
Xing Tian
8,546
1,114
156
168
9,243
7,485
0
3,772
5,231
16,719
480
L
Achilles
Dmenace90
Achilles
6,381
2,120
163
1,519
14,637
16,614
0
6,128
8,212
0
25,890
L
Fenrir
2,303
820
23
163
7,337
3,833
0
2,781
4,375
0
10,476
W
Baron Samedi
Slash-VanHalen
Baron Samedi
5,824
633
1,727
470
3,558
1,885
0
1,779
1,694
21,067
0
L
Cthulhu
StevieB16
Cthulhu
11,939
697
320
964
12,744
13,267
0
6,391
6,146
24,815
600
L
0
0
0
0
0
0
0
0
0
0
0
L
Aphrodite
deathang
Aphrodite
6,675
220
1,987
2,443
10,894
9,451
0
5,236
5,465
12,299
2,668
W
Artemis
gabbi24
Artemis
7,988
5,356
0
0
6,712
2,997
0
4,498
2,032
0
13,187
W
13,703
2,093
0
1,988
8,983
9,843
0
3,981
4,753
3,424
28,251

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,990
Gold Earned
40,803
116
Minions Killed
126
3
Camps Cleared
9
521,296
Distance Traveled
690,600
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nox
8,145
1,164
26
4
2
127,712
0
W
Xing Tian
8,020
1,146
8
1
0
146,530
0
L
Achilles
7,946
1,135
35
5
2
153,881
0
L
Fenrir
7,132
1,019
24
3
0
122,901
0
W
Baron Samedi
8,275
1,182
42
6
4
147,067
0
L
Cthulhu
8,313
1,188
28
4
0
139,644
0
L
Apollo
6,571
939
0
0
0
0
0
L
Aphrodite
8,028
1,147
29
4
1
104,870
0
W
Artemis
7,956
1,137
16
2
1
127,006
0
W
Chaac
8,407
1,201
34
5
2
142,285
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role