Player Matchup

Mercury
Mercury
 
Mercury
Level 60
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Rama
Rama
RedLightningLrgs
Rama
Level 24
God Stats
2W - 2L
1,577 SR
Queue Stats
140W - 153L
1,422 Elo+
Party 1
He Bo
He Bo
SAROGA
He Bo
Level 43
God Stats
0W - 1L
1,500 SR
Queue Stats
39W - 45L
1,407 Elo+
Solo
Team Averages
Level 42
1,526 SR
1,443 Elo+

VS

Team Averages
Level 40
1,574 SR
1,447 Elo+
Sun Wukong
Sun Wukong
Likulf
Sun Wukong
Level 53
God Stats
10W - 3L
1,610 SR
Queue Stats
23W - 24L
1,447 Elo+
Party 2
Izanami
Izanami
Loasheep
Izanami
Level 50
God Stats
11W - 5L
1,567 SR
Queue Stats
23W - 24L
1,447 Elo+
Party 2
Nu Wa
Nu Wa
Stia4
Nu Wa
Level 18
God Stats
13W - 13L
1,544 SR
Queue Stats
23W - 24L
1,447 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
 
Mercury
12
1 / 7 / 0
7,726
594
7,108
11,981
3,862
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Devoted Deathbringer

Devoted Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Your Critical Strike Chance is multiplied by 1.2. For each 5% Critical Strike Chance you go over 100% Critical Strike Chance, you gain 5 Physical Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

12
0 / 4 / 0
7,569
582
4,610
7,809
2,153
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

He Bo
SAROGA
He Bo
13
0 / 2 / 1
7,837
603
4,960
9,056
2,491
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Likulf
Sun Wukong
15
4 / 0 / 8
9,857
758
9,484
10,047
7,254
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Izanami
Loasheep
Izanami
14
3 / 0 / 9
9,532
733
6,926
9,104
3,962
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Nu Wa
Stia4
Nu Wa
16
6 / 1 / 5
10,366
797
7,269
5,939
2,507
Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
35
1
Kills
13
13
Deaths
1
1
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Mercury
 
Mercury
1
7
0
0.14
W
Sun Wukong
Likulf
Sun Wukong
4
0
8
8
W
Izanami
Loasheep
Izanami
3
0
9
7.5
L
0
4
0
0
L
He Bo
SAROGA
He Bo
0
2
1
0.25
W
Nu Wa
Stia4
Nu Wa
6
1
5
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,678
Damage
23,679
28,846
Taken
25,090
8,506
Mitigated
13,723
2,477
Healing
6,199
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mercury
 
Mercury
7,108
1,588
0
250
11,981
3,862
0
2,892
8,523
0
23,094
W
Sun Wukong
Likulf
Sun Wukong
9,484
1,123
0
2,719
10,047
7,254
581
2,128
7,919
0
35,362
W
Izanami
Loasheep
Izanami
6,926
4,557
0
2,730
9,104
3,962
875
1,614
7,490
0
36,727
L
4,610
3,755
0
0
7,809
2,153
156
1,929
5,593
0
25,812
L
He Bo
SAROGA
He Bo
4,960
666
0
2,227
9,056
2,491
0
2,264
6,375
28,779
0
W
Nu Wa
Stia4
Nu Wa
7,269
2,222
0
750
5,939
2,507
1,382
1,329
4,610
40,156
2,151

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,132
Gold Earned
29,755
125
Minions Killed
169
0
Camps Cleared
0
549,314
Distance Traveled
701,311
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mercury
7,726
594
34
3
0
230,051
0
W
Sun Wukong
9,857
758
56
4
0
260,888
0
W
Izanami
9,532
733
59
5
0
223,758
0
L
Rama
7,569
582
49
4
0
131,615
0
L
He Bo
7,837
603
42
3
0
187,648
0
W
Nu Wa
10,366
797
54
4
0
216,665
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role