Player Matchup

Mulan
Mulan
 
Mulan
Level 199
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Xing Tian
Xing Tian
 
Xing Tian
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Medusa
Medusa
INajjar
Medusa
Level 184
God Stats
13W - 7L
1,562 SR
Queue Stats
297W - 300L
1,543 Elo+
Party 1
Team Averages
Level 150
1,521 SR
1,514 Elo+

VS

Team Averages
Level 156
1,420 SR
1,652 Elo+
Chang'e
Chang'e
Jesupega
Chang'e
Level 166
God Stats
0W - 1L
1,500 SR
Queue Stats
45W - 7L
1,940 Elo+
Solo
Medusa
Medusa
PeneHipster
Medusa
Level 157
God Stats
36W - 19L
1,455 SR
Queue Stats
706W - 396L
1,584 Elo+
Solo
Bastet
Bastet
PimentAlbina
Bastet
Level 146
God Stats
1W - 1L
1,305 SR
Queue Stats
12W - 12L
1,432 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
 
Mulan
13
3 / 1 / 0
7,542
754
6,731
7,312
7,936
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Xing Tian
 
Xing Tian
12
0 / 0 / 2
6,748
675
3,840
9,310
8,169
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Medusa
INajjar
Medusa
13
0 / 0 / 2
7,053
705
8,355
7,231
3,270
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Jesupega
Chang'e
12
1 / 1 / 0
7,015
702
6,203
8,204
3,157
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Medusa
12
0 / 1 / 1
6,733
673
7,031
7,092
2,952
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bastet
11
0 / 1 / 1
6,573
657
5,013
6,088
3,009
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
3
3
Kills
1
1
Deaths
3
4
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Mulan
 
Mulan
3
1
0
3
W
Xing Tian
 
Xing Tian
0
0
2
1
W
Medusa
INajjar
Medusa
0
0
2
1
L
Chang'e
Jesupega
Chang'e
1
1
0
1
L
Medusa
0
1
1
0.5
L
Bastet
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,926
Damage
18,247
23,853
Taken
21,384
19,375
Mitigated
9,118
7,093
Healing
7,244
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mulan
 
Mulan
6,731
799
0
1,634
7,312
7,936
0
2,364
4,678
285
21,677
W
Xing Tian
 
Xing Tian
3,840
307
0
1,262
9,310
8,169
0
2,277
6,885
9,182
0
W
Medusa
INajjar
Medusa
8,355
3,302
0
4,197
7,231
3,270
28
1,596
5,526
34
51,229
L
Chang'e
Jesupega
Chang'e
6,203
164
878
3,116
8,204
3,157
0
1,561
6,326
27,984
0
L
Medusa
7,031
1,711
0
1,536
7,092
2,952
0
1,143
5,810
0
29,949
L
Bastet
5,013
744
0
1,714
6,088
3,009
0
883
4,980
0
14,736

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,343
Gold Earned
20,321
150
Minions Killed
134
0
Camps Cleared
0
620,068
Distance Traveled
626,582
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mulan
7,542
754
46
5
0
197,269
0
W
Xing Tian
6,748
675
15
2
0
218,251
0
W
Medusa
7,053
705
89
9
0
204,548
0
L
Chang'e
7,015
702
73
7
0
204,200
0
L
Medusa
6,733
673
32
3
0
213,567
0
L
Bastet
6,573
657
29
3
0
208,815
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role