Player Matchup

Sun Wukong
Sun Wukong
Platinum V
AaronMetallica
Sun Wukong
Platinum V
Level 197
God Stats
5W - 0L
1,986 SR
Queue Stats
68W - 48L
1,819 MMR
Solo
Zeus
Zeus
Gold I
Chatoullier
Zeus
Gold I
Level 149
God Stats
2W - 1L
1,500 SR
Queue Stats
54W - 52L
1,567 MMR
Solo
Thanatos
Thanatos
Gold V
Goat on stix190
Thanatos
Gold V
Level 126
God Stats
1W - 2L
1,533 SR
Queue Stats
30W - 32L
1,649 MMR
Solo
Anhur
Anhur
Gold V
KyōkaSuigetsu
Anhur
Gold V
Level 107
God Stats
3W - 1L
1,500 SR
Queue Stats
13W - 4L
1,592 MMR
Solo
Ganesha
Ganesha
Gold IV
o7lXELo
Ganesha
Gold IV
Level 168
God Stats
1W - 1L
1,500 SR
Queue Stats
93W - 89L
1,607 MMR
Solo
Team Averages
Gold III
Gold III
Average Tier
Level 149
1,604 SR
1,647 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 131
1,530 SR
1,599 MMR
Artemis
Artemis
Diamond IV
 
Artemis
Diamond IV
Level 62
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Bakasura
Bakasura
Diamond III
BATMΛN
Bakasura
Diamond III
Level 226
God Stats
0W - 2L
1,500 SR
Queue Stats
521W - 464L
2,112 MMR
Party 1
Nu Wa
Nu Wa
Bronze III
BlackPather97
Nu Wa
Bronze III
Level 123
God Stats
22W - 19L
1,679 SR
Queue Stats
58W - 63L
1,453 MMR
Solo
King Arthur
King Arthur
Silver I
GoofKid
King Arthur
Silver I
Level 118
God Stats
3W - 2L
1,473 SR
Queue Stats
42W - 50L
1,493 MMR
Solo
Yemoja
Yemoja
Bronze III
Yo Pokoh
Yemoja
Bronze III
Level 128
God Stats
1W - 4L
1,500 SR
Queue Stats
251W - 249L
1,435 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
AaronMetallica
Sun Wukong
12
0 / 0 / 2
6,526
653
5,965
8,483
4,589
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

9
1 / 2 / 0
5,234
523
3,006
4,375
1,170
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Thanatos
11
3 / 0 / 2
5,727
573
2,025
6,150
2,476
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

11
4 / 1 / 1
6,497
650
7,622
8,099
2,771
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ganesha
o7lXELo
Ganesha
9
1 / 2 / 4
5,638
564
3,716
8,595
6,050
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Bans
Bake KujiraVamanaAo KuangAthena

VS

Bans
KukulkanBellonaBaba YagaCharon
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
 
Artemis
9
1 / 4 / 2
5,077
508
5,768
7,392
1,734
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bakasura
BATMΛN
Bakasura
10
1 / 1 / 2
5,174
517
3,925
8,666
3,226
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

11
2 / 0 / 0
5,808
581
4,527
2,867
928
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

King Arthur
GoofKid
King Arthur
7
0 / 3 / 0
4,432
443
3,242
10,135
6,448
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Yemoja
Yo Pokoh
Yemoja
7
1 / 1 / 2
4,814
481
2,783
5,766
2,876
Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
11
9
Kills
5
5
Deaths
9
9
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Artemis
 
Artemis
1
4
2
0.5
W
Sun Wukong
AaronMetallica
Sun Wukong
0
0
2
1
L
Bakasura
BATMΛN
Bakasura
1
1
2
2
L
2
0
0
2
W
1
2
0
0.5
W
Thanatos
3
0
2
4
L
King Arthur
GoofKid
King Arthur
0
3
0
0
W
4
1
1
4.5
L
Yemoja
Yo Pokoh
Yemoja
1
1
2
2
W
Ganesha
o7lXELo
Ganesha
1
2
4
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,334
Damage
20,245
35,702
Taken
34,826
17,056
Mitigated
15,212
15,166
Healing
9,393
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artemis
 
Artemis
5,768
2,343
0
1,040
7,392
1,734
0
1,576
5,816
0
34,191
W
Sun Wukong
AaronMetallica
Sun Wukong
5,965
1,531
0
2,050
8,483
4,589
0
323
8,068
0
55,833
L
Bakasura
BATMΛN
Bakasura
3,925
2,598
0
4,063
8,666
3,226
0
1,384
7,282
0
31,714
L
4,527
628
0
500
2,867
928
0
993
1,874
43,009
0
W
3,006
320
0
1,140
4,375
1,170
0
2,218
1,689
36,476
0
W
Thanatos
2,025
161
0
5,640
6,150
2,476
0
785
5,204
0
44,251
L
King Arthur
GoofKid
King Arthur
3,242
654
0
2,183
10,135
6,448
0
0
10,135
0
21,666
W
7,622
4,222
0
4,881
8,099
2,771
0
1,301
6,742
0
54,404
L
Yemoja
Yo Pokoh
Yemoja
2,783
701
665
942
5,766
2,876
0
1,830
3,936
7,094
313
W
Ganesha
o7lXELo
Ganesha
3,716
463
0
1,455
8,595
6,050
0
1,944
5,833
14,373
2,523

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,622
Gold Earned
25,305
374
Minions Killed
271
0
Camps Cleared
0
1,000,721
Distance Traveled
988,207
3
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
5,077
508
55
6
0
175,719
1
W
Sun Wukong
6,526
653
109
11
0
202,474
0
L
Bakasura
5,174
517
75
8
0
240,670
0
L
Nu Wa
5,808
581
98
10
0
185,682
0
W
Zeus
5,234
523
78
8
0
183,796
0
W
Thanatos
5,727
573
79
8
0
250,092
0
L
King Arthur
4,432
443
31
3
0
200,453
4
W
Anhur
6,497
650
101
10
0
170,647
0
L
Yemoja
4,814
481
12
1
0
185,683
4
W
Ganesha
5,638
564
7
1
0
193,712
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role