Player Matchup

Pele
Pele
Damien_Crypt
Pele
Level 121
God Stats
3W - 5L
1,588 SR
Queue Stats
141W - 155L
1,445 Elo+
Solo
Poseidon
Poseidon
LilManMojo
Poseidon
Level 109
God Stats
2W - 2L
1,756 SR
Queue Stats
73W - 88L
1,421 Elo+
Solo
Skadi
Skadi
Lord-_-Hermann
Skadi
Level 117
God Stats
2W - 1L
1,500 SR
Queue Stats
143W - 165L
1,456 Elo+
Solo
Thor
Thor
Romellik
Thor
Level 141
God Stats
1W - 0L
1,500 SR
Queue Stats
71W - 60L
1,417 Elo+
Solo
Cthulhu
Cthulhu
xSMITEBOTx
Cthulhu
Level 67
God Stats
12W - 3L
1,676 SR
Queue Stats
351W - 376L
1,511 Elo+
Solo
Team Averages
Level 111
1,604 SR
1,450 Elo+

VS

Team Averages
Level 102
1,547 SR
1,456 Elo+
Poseidon
Poseidon
ImnotV1per
Poseidon
Level 45
God Stats
0W - 1L
1,500 SR
Queue Stats
43W - 42L
1,415 Elo+
Solo
Xbalanque
Xbalanque
Jurakan27
Xbalanque
Level 142
God Stats
3W - 3L
1,815 SR
Queue Stats
100W - 105L
1,468 Elo+
Solo
The Morrigan
The Morrigan
Kylerius
The Morrigan
Level 129
God Stats
3W - 9L
1,185 SR
Queue Stats
165W - 173L
1,468 Elo+
Solo
Mercury
Mercury
Spearhead16
Mercury
Level 67
God Stats
0W - 2L
1,500 SR
Queue Stats
282W - 252L
1,483 Elo+
Solo
Fenrir
Fenrir
rin_61
Fenrir
Level 125
God Stats
1W - 2L
1,736 SR
Queue Stats
62W - 76L
1,448 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
5 / 4 / 12
10,623
817
11,737
16,426
8,408
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Poseidon
LilManMojo
Poseidon
18
4 / 2 / 12
10,653
819
11,741
7,733
3,751
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

17
4 / 3 / 10
10,655
820
11,385
11,338
6,197
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Thor
15
3 / 4 / 9
9,653
743
5,524
12,220
6,333
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Cthulhu
xSMITEBOTx
Cthulhu
20
13 / 2 / 13
13,140
1,011
22,104
16,993
22,120
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Prophetic Cloak

Evolved Prophetic Cloak

+40
Physical Protection
+40
Magical Protection
+100
Health
+10%
Cooldown Reduction

AURA - Allies within 70 units gain 20 Physical and Magical Protections. PASSIVE - If you have over 300 total Protections, you gain 6% Damage Mitigation. If you have over 500 total Protections, you gain an additional 6% Damage Mitigation.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
ImnotV1per
Poseidon
16
3 / 6 / 4
9,318
717
10,264
13,793
5,469
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spear of the Magus

Spear of the Magus

+85
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Xbalanque
Jurakan27
Xbalanque
16
1 / 6 / 7
9,032
695
13,360
13,425
6,076
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

The Morrigan
Kylerius
The Morrigan
16
4 / 6 / 6
9,609
739
9,031
8,175
3,615
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Sphinx's Baubles

Sphinx's Baubles

+40
Physical Power
+60
Magical Power
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Your Cooldown Reduction cap is increased from 40% to 50%.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Mercury
Spearhead16
Mercury
14
2 / 7 / 5
8,376
644
6,402
12,546
5,416
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Fenrir
rin_61
Fenrir
16
4 / 4 / 6
9,975
767
9,752
21,480
17,779
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Match Insights

Player Kills, Deaths, and Assists

85
Kill Participation
42
29
Kills
14
15
Deaths
29
56
Assists
28
Player
Kills
Deaths
Assists
KDA
W
5
4
12
2.75
L
Poseidon
ImnotV1per
Poseidon
3
6
4
0.83
L
Xbalanque
Jurakan27
Xbalanque
1
6
7
0.75
L
The Morrigan
Kylerius
The Morrigan
4
6
6
1.17
W
Poseidon
LilManMojo
Poseidon
4
2
12
5
W
4
3
10
3
W
Thor
3
4
9
1.88
L
Mercury
Spearhead16
Mercury
2
7
5
0.64
L
Fenrir
rin_61
Fenrir
4
4
6
1.75
W
Cthulhu
xSMITEBOTx
Cthulhu
13
2
13
9.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,491
Damage
48,809
64,710
Taken
69,419
46,809
Mitigated
38,355
19,468
Healing
18,613
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
11,737
2,211
2,456
3,777
16,426
8,408
1,432
4,885
11,541
0
28,622
L
Poseidon
ImnotV1per
Poseidon
10,264
899
898
3,356
13,793
5,469
611
6,066
7,727
18,554
0
L
Xbalanque
Jurakan27
Xbalanque
13,360
3,996
546
1,861
13,425
6,076
0
5,633
7,792
0
34,213
L
The Morrigan
Kylerius
The Morrigan
9,031
1,033
402
527
8,175
3,615
0
4,228
3,947
16,891
504
W
Poseidon
LilManMojo
Poseidon
11,741
1,634
549
976
7,733
3,751
1,634
1,988
5,745
36,178
919
W
11,385
4,705
368
1,553
11,338
6,197
2,824
4,312
7,026
0
28,452
W
Thor
5,524
286
1,680
1,561
12,220
6,333
1,468
3,746
8,474
0
12,405
L
Mercury
Spearhead16
Mercury
6,402
2,496
211
1,088
12,546
5,416
0
5,503
7,043
0
14,105
L
Fenrir
rin_61
Fenrir
9,752
893
559
9,165
21,480
17,779
481
8,700
12,780
3,011
14,475
W
Cthulhu
xSMITEBOTx
Cthulhu
22,104
445
2,960
3,588
16,993
22,120
413
5,961
11,032
36,723
4,828

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,724
Gold Earned
46,310
154
Minions Killed
120
0
Camps Cleared
0
1,275,414
Distance Traveled
1,097,885
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Pele
10,623
817
26
2
0
281,677
0
L
Poseidon
9,318
717
25
2
0
199,911
0
L
Xbalanque
9,032
695
40
3
0
209,027
0
L
The Morrigan
9,609
739
24
2
0
210,307
0
W
Poseidon
10,653
819
45
3
0
260,540
0
W
Skadi
10,655
820
41
3
0
229,702
0
W
Thor
9,653
743
12
1
0
226,245
0
L
Mercury
8,376
644
16
1
0
257,550
0
L
Fenrir
9,975
767
15
1
0
221,090
0
W
Cthulhu
13,140
1,011
30
2
0
277,250
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role