Player Matchup

Fenrir
Fenrir
Jayzuka200
Fenrir
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2
Sun Wukong
Sun Wukong
K9Nizzy
Sun Wukong
Level 84
God Stats
0W - 1L
1,500 SR
Queue Stats
110W - 89L
1,526 Elo+
Party 1
Nu Wa
Nu Wa
NanoGigante94
Nu Wa
Level 81
God Stats
0W - 1L
1,555 SR
Queue Stats
202W - 191L
1,526 Elo+
Solo
Thor
Thor
atmvsss
Thor
Level 29
God Stats
2W - 1L
1,842 SR
Queue Stats
49W - 49L
1,514 Elo+
Party 1
Skadi
Skadi
king_de_de_de5
Skadi
Level 40
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2
Team Averages
Level 53
1,579 SR
1,513 Elo+

VS

Team Averages
Level 121
1,553 SR
1,482 Elo+
Anhur
Anhur
 
Anhur
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Ymir
Ymir
DrScruntch
Ymir
Level 65
God Stats
1W - 1L
1,500 SR
Queue Stats
34W - 46L
1,491 Elo+
Party 3
Thanatos
Thanatos
Harcos473
Thanatos
Level 82
God Stats
2W - 0L
1,711 SR
Queue Stats
6W - 5L
1,440 Elo+
Solo
Hades
Hades
Leroy_jr_19
Hades
Level 129
God Stats
5W - 2L
1,555 SR
Queue Stats
86W - 69L
1,505 Elo+
Solo
Poseidon
Poseidon
novchovek
Poseidon
Level 173
God Stats
7W - 8L
1,500 SR
Queue Stats
744W - 747L
1,473 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Jayzuka200
Fenrir
7
0 / 4 / 1
4,642
387
3,372
9,909
3,252
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Sun Wukong
K9Nizzy
Sun Wukong
11
1 / 3 / 0
6,323
527
4,553
9,348
5,938
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

13
0 / 0 / 1
6,928
577
2,720
3,312
955
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Thor
atmvsss
Thor
8
0 / 3 / 3
5,536
461
3,899
9,110
3,631
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

11
3 / 3 / 0
6,410
534
4,665
6,529
1,951
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
 
Anhur
11
2 / 2 / 0
6,037
503
4,436
7,516
2,431
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

9
0 / 0 / 4
5,546
462
2,852
5,668
4,348
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Thanatos
Harcos473
Thanatos
13
5 / 1 / 0
7,186
599
5,246
10,425
4,761
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

12
4 / 1 / 0
7,411
618
6,302
9,197
5,743
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Poseidon
novchovek
Poseidon
13
2 / 0 / 2
7,253
604
2,189
4,247
1,258
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
19
4
Kills
13
13
Deaths
4
5
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Anhur
 
Anhur
2
2
0
1
W
0
0
4
2
W
Thanatos
Harcos473
Thanatos
5
1
0
5
L
Fenrir
Jayzuka200
Fenrir
0
4
1
0.13
L
Sun Wukong
K9Nizzy
Sun Wukong
1
3
0
0.33
W
4
1
0
4
L
0
0
1
0.5
L
Thor
atmvsss
Thor
0
3
3
0.5
L
3
3
0
1
W
Poseidon
novchovek
Poseidon
2
0
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,209
Damage
21,025
38,208
Taken
37,053
15,727
Mitigated
18,541
6,312
Healing
18,070
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anhur
 
Anhur
4,436
930
0
1,596
7,516
2,431
0
200
7,260
0
38,730
W
2,852
765
0
1,386
5,668
4,348
0
891
4,589
17,831
0
W
Thanatos
Harcos473
Thanatos
5,246
2,387
0
9,160
10,425
4,761
0
298
10,035
0
61,062
L
Fenrir
Jayzuka200
Fenrir
3,372
1,989
0
878
9,909
3,252
0
1,376
8,533
0
22,678
L
Sun Wukong
K9Nizzy
Sun Wukong
4,553
988
0
2,367
9,348
5,938
0
5,143
4,205
0
39,581
W
6,302
531
0
5,099
9,197
5,743
0
178
8,476
46,861
1,681
L
2,720
547
0
875
3,312
955
0
599
2,713
54,417
632
L
Thor
atmvsss
Thor
3,899
1,040
0
2,015
9,110
3,631
0
2,854
6,256
0
24,307
L
4,665
1,618
0
177
6,529
1,951
192
1,159
5,370
0
36,179
W
Poseidon
novchovek
Poseidon
2,189
563
0
829
4,247
1,258
0
659
3,486
66,882
1,217

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,839
Gold Earned
33,433
309
Minions Killed
405
0
Camps Cleared
0
1,058,682
Distance Traveled
1,185,370
0
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
6,037
503
70
6
0
230,932
4
W
Ymir
5,546
462
22
2
0
232,448
3
W
Thanatos
7,186
599
88
7
0
266,842
0
L
Fenrir
4,642
387
35
3
0
208,960
0
L
Sun Wukong
6,323
527
69
6
0
214,252
0
W
Hades
7,411
618
98
8
0
192,359
0
L
Nu Wa
6,928
577
115
10
0
237,535
0
L
Thor
5,536
461
33
3
0
181,414
0
L
Skadi
6,410
534
57
5
0
216,521
0
W
Poseidon
7,253
604
127
11
0
262,789
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role