Player Matchup

Jormungandr
Jormungandr
Papi_Nick69
Jormungandr
Level 86
God Stats
9W - 3L
1,758 SR
Queue Stats
282W - 284L
1,421 Elo+
Solo
Skadi
Skadi
PincessRena420
Skadi
Level 101
God Stats
3W - 10L
1,128 SR
Queue Stats
553W - 546L
1,467 Elo+
Solo
Ullr
Ullr
Romellik
Ullr
Level 141
God Stats
1W - 2L
1,500 SR
Queue Stats
71W - 60L
1,430 Elo+
Solo
The Morrigan
The Morrigan
Seakeen
The Morrigan
Level 127
God Stats
2W - 4L
1,692 SR
Queue Stats
278W - 318L
1,457 Elo+
Solo
Tiamat
Tiamat
oopcie
Tiamat
Level 109
God Stats
2W - 1L
1,500 SR
Queue Stats
32W - 43L
1,463 Elo+
Solo
Team Averages
Level 113
1,515 SR
1,447 Elo+

VS

Team Averages
Level 93
1,613 SR
1,449 Elo+
Artemis
Artemis
Abnastyyy
Artemis
Level 108
God Stats
6W - 3L
1,700 SR
Queue Stats
253W - 230L
1,538 Elo+
Solo
Hun Batz
Hun Batz
BlancoCholo420
Hun Batz
Level 134
God Stats
3W - 6L
1,379 SR
Queue Stats
481W - 485L
1,441 Elo+
Solo
Ares
Ares
GrittySmitty513
Ares
Level 27
God Stats
2W - 1L
1,781 SR
Queue Stats
141W - 152L
1,371 Elo+
Solo
Geb
Geb
PavéMMA
Geb
Level 108
God Stats
1W - 2L
1,500 SR
Queue Stats
159W - 156L
1,450 Elo+
Solo
Ullr
Ullr
Slipperyshibe
Ullr
Level 88
God Stats
3W - 1L
1,704 SR
Queue Stats
261W - 270L
1,445 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Papi_Nick69
Jormungandr
9
0 / 3 / 2
5,260
877
4,892
6,925
6,423
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

11
2 / 2 / 2
6,033
1,006
5,577
4,554
1,882
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ullr
11
1 / 3 / 3
5,774
962
4,472
6,009
2,499
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

The Morrigan
Seakeen
The Morrigan
8
0 / 1 / 0
4,976
829
1,995
2,181
768
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Tiamat
oopcie
Tiamat
13
1 / 0 / 3
6,520
1,087
5,425
2,195
943
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Abnastyyy
Artemis
11
3 / 1 / 4
6,190
1,032
5,730
3,432
1,583
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Short Bow

Short Bow

+15%
Attack Speed

Hun Batz
9
1 / 1 / 4
5,571
929
3,680
5,367
2,616
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

11
2 / 1 / 6
6,417
1,070
2,108
5,647
5,789
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

10
1 / 1 / 6
5,656
943
3,811
7,274
4,420
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

12
2 / 0 / 5
6,378
1,063
4,580
5,996
2,681
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
34
4
Kills
9
9
Deaths
4
10
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Artemis
Abnastyyy
Artemis
3
1
4
5
W
Hun Batz
1
1
4
3
W
2
1
6
5
L
Jormungandr
Papi_Nick69
Jormungandr
0
3
2
0.33
W
1
1
6
4
L
2
2
2
1.5
L
Ullr
1
3
3
0.83
L
The Morrigan
Seakeen
The Morrigan
0
1
0
0
W
2
0
5
4.5
L
Tiamat
oopcie
Tiamat
1
0
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,361
Damage
19,909
21,864
Taken
27,716
12,515
Mitigated
17,089
5,988
Healing
11,608
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
Abnastyyy
Artemis
5,730
2,091
535
199
3,432
1,583
0
1,136
2,258
0
12,460
W
Hun Batz
3,680
73
1,926
1,691
5,367
2,616
0
1,145
4,145
0
9,897
W
2,108
400
0
600
5,647
5,789
0
2,998
2,529
4,282
231
L
Jormungandr
Papi_Nick69
Jormungandr
4,892
780
58
1,068
6,925
6,423
0
1,429
5,496
9,334
0
W
3,811
258
804
3,117
7,274
4,420
0
3,249
3,945
7,722
736
L
5,577
2,081
343
857
4,554
1,882
0
1,710
2,844
0
8,963
L
Ullr
4,472
1,399
313
868
6,009
2,499
0
1,344
4,665
0
8,475
L
The Morrigan
Seakeen
The Morrigan
1,995
241
175
892
2,181
768
0
580
1,591
5,213
188
W
4,580
2,891
972
1,764
5,996
2,681
138
3,055
2,696
0
13,091
L
Tiamat
oopcie
Tiamat
5,425
589
318
1,096
2,195
943
0
497
1,698
15,297
193

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,563
Gold Earned
30,212
67
Minions Killed
62
0
Camps Cleared
0
481,098
Distance Traveled
601,540
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
6,190
1,032
20
3
0
106,309
0
W
Hun Batz
5,571
929
10
2
0
110,096
0
W
Ares
6,417
1,070
2
0
0
122,239
0
L
Jormungandr
5,260
877
7
1
0
118,556
0
W
Geb
5,656
943
7
1
0
136,356
0
L
Skadi
6,033
1,006
12
2
0
93,727
0
L
Ullr
5,774
962
8
1
0
111,510
0
L
The Morrigan
4,976
829
9
2
0
46,419
0
W
Ullr
6,378
1,063
23
4
0
126,540
0
L
Tiamat
6,520
1,087
31
5
0
110,886
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role