Player Matchup

Lancelot
Lancelot
Benedikt 492
Lancelot
Level 67
God Stats
112W - 98L
1,575 SR
Queue Stats
234W - 218L
1,496 Elo+
Party 1
Nu Wa
Nu Wa
KIIIIIIO
Nu Wa
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 4L
1,419 Elo+
Party 2
Aphrodite
Aphrodite
SlyR PriNtzZ
Aphrodite
Level 46
God Stats
0W - 5L
1,266 SR
Queue Stats
154W - 121L
1,479 Elo+
Party 1
King Arthur
King Arthur
miquelDK
King Arthur
Level 124
God Stats
15W - 15L
1,502 SR
Queue Stats
78W - 83L
1,474 Elo+
Solo
Apollo
Apollo
星骋敢的
Apollo
Level 108
God Stats
18W - 16L
1,443 SR
Queue Stats
263W - 254L
1,466 Elo+
Party 2
Team Averages
Level 73
1,457 SR
1,467 Elo+

VS

Team Averages
Level 111
1,529 SR
1,486 Elo+
Ah Puch
Ah Puch
 
Ah Puch
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Medusa
Medusa
Erenthe
Medusa
Level 106
God Stats
7W - 6L
1,262 SR
Queue Stats
44W - 51L
1,516 Elo+
Party 3
Arachne
Arachne
KatyLi
Arachne
Level 127
God Stats
37W - 34L
1,584 SR
Queue Stats
204W - 219L
1,426 Elo+
Party 3
Chaac
Chaac
dudimaster
Chaac
Level 77
God Stats
8W - 4L
1,541 SR
Queue Stats
84W - 64L
1,488 Elo+
Solo
Sylvanus
Sylvanus
假装在努力
Sylvanus
Level 120
God Stats
10W - 14L
1,760 SR
Queue Stats
431W - 422L
1,499 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
Benedikt 492
Lancelot
12
1 / 7 / 1
6,403
493
7,335
14,436
7,375
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Nu Wa
KIIIIIIO
Nu Wa
9
0 / 4 / 2
5,517
424
5,989
8,864
3,098
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Aphrodite
SlyR PriNtzZ
Aphrodite
10
1 / 2 / 0
6,253
481
3,095
9,261
6,920
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

King Arthur
miquelDK
King Arthur
13
2 / 2 / 0
7,442
572
8,574
11,889
12,943
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Apollo
10
1 / 3 / 1
5,997
461
6,351
12,303
4,942
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
 
Ah Puch
12
3 / 3 / 6
7,472
575
9,711
7,594
3,147
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Medusa
Erenthe
Medusa
13
4 / 0 / 3
7,388
568
11,543
7,494
3,221
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Arachne
KatyLi
Arachne
14
8 / 0 / 1
7,914
609
6,110
11,049
5,307
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Chaac
13
1 / 2 / 3
7,678
591
6,260
12,372
8,196
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Sylvanus
12
2 / 0 / 9
7,284
560
6,675
13,409
11,655
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
40
5
Kills
18
18
Deaths
5
4
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Ah Puch
 
Ah Puch
3
3
6
2
L
Lancelot
Benedikt 492
Lancelot
1
7
1
0.21
W
Medusa
Erenthe
Medusa
4
0
3
5.5
L
Nu Wa
KIIIIIIO
Nu Wa
0
4
2
0.25
W
Arachne
KatyLi
Arachne
8
0
1
8.5
L
Aphrodite
SlyR PriNtzZ
Aphrodite
1
2
0
0.5
W
Chaac
1
2
3
1.25
L
King Arthur
miquelDK
King Arthur
2
2
0
1
W
Sylvanus
2
0
9
6.5
L
Apollo
1
3
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,344
Damage
40,299
56,753
Taken
51,918
35,278
Mitigated
31,526
12,758
Healing
20,097
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Puch
 
Ah Puch
9,711
157
0
1,279
7,594
3,147
0
2,743
4,851
50,336
1,022
L
Lancelot
Benedikt 492
Lancelot
7,335
3,332
0
704
14,436
7,375
0
3,423
11,013
0
70,403
W
Medusa
Erenthe
Medusa
11,543
4,486
0
1,731
7,494
3,221
275
1,148
6,346
0
61,336
L
Nu Wa
KIIIIIIO
Nu Wa
5,989
1,321
0
564
8,864
3,098
0
5,657
3,207
24,564
0
W
Arachne
KatyLi
Arachne
6,110
5,101
0
2,226
11,049
5,307
0
927
10,122
0
52,882
L
Aphrodite
SlyR PriNtzZ
Aphrodite
3,095
877
2,521
5,069
9,261
6,920
0
2,914
6,347
24,040
0
W
Chaac
6,260
1,332
0
5,626
12,372
8,196
0
1,544
10,828
0
54,169
L
King Arthur
miquelDK
King Arthur
8,574
1,101
0
1,042
11,889
12,943
0
793
11,096
4,750
53,507
W
Sylvanus
6,675
1,897
2,683
6,552
13,409
11,655
0
3,903
9,506
22,314
0
L
Apollo
6,351
3,725
0
2,858
12,303
4,942
0
3,587
8,716
0
43,350

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,612
Gold Earned
37,736
369
Minions Killed
384
0
Camps Cleared
0
1,257,285
Distance Traveled
1,320,537
0
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Puch
7,472
575
84
6
0
254,004
0
L
Lancelot
6,403
493
105
8
0
269,431
0
W
Medusa
7,388
568
95
7
0
286,554
0
L
Nu Wa
5,517
424
45
3
0
258,164
0
W
Arachne
7,914
609
76
6
0
277,017
0
L
Aphrodite
6,253
481
40
3
0
228,796
0
W
Chaac
7,678
591
100
8
0
263,103
0
L
King Arthur
7,442
572
102
8
0
252,182
0
W
Sylvanus
7,284
560
29
2
0
239,859
6
L
Apollo
5,997
461
77
6
0
248,712
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role