Player Matchup

Ymir
Ymir
Evan4750
Ymir
Level 81
God Stats
3W - 7L
1,500 SR
Queue Stats
52W - 59L
1,457 Elo+
Party 3
Arachne
Arachne
LlamaSamurai
Arachne
Level 158
God Stats
3W - 0L
1,283 SR
Queue Stats
53W - 50L
1,544 Elo+
Party 2
Horus
Horus
N1ght_IROX
Horus
Level 123
God Stats
1W - 0L
1,556 SR
Queue Stats
66W - 76L
1,453 Elo+
Party 3
Anubis
Anubis
snoopy2124
Anubis
Level 173
God Stats
3W - 2L
1,500 SR
Queue Stats
41W - 32L
1,445 Elo+
Solo
Apollo
Apollo
volpepalla
Apollo
Level 144
God Stats
10W - 4L
1,374 SR
Queue Stats
148W - 141L
1,517 Elo+
Party 2
Team Averages
Level 136
1,442 SR
1,483 Elo+

VS

Team Averages
Level 95
1,431 SR
1,491 Elo+
Chaac
Chaac
 
Chaac
Level 49
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Nut
Nut
JackyDamdam
Nut
Level 51
God Stats
7W - 13L
1,430 SR
Queue Stats
70W - 73L
1,429 Elo+
Party 1
Jormungandr
Jormungandr
MorggyG
Jormungandr
Level 25
God Stats
1W - 4L
1,369 SR
Queue Stats
22W - 28L
1,442 Elo+
Party 1
Scylla
Scylla
ZELL92
Scylla
Level 149
God Stats
2W - 5L
1,358 SR
Queue Stats
31W - 19L
1,555 Elo+
Solo
Arachne
Arachne
silltho
Arachne
Level 202
God Stats
14W - 10L
1,500 SR
Queue Stats
148W - 138L
1,530 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
10
1 / 1 / 4
6,434
585
5,151
7,732
6,870
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Arachne
LlamaSamurai
Arachne
12
5 / 0 / 1
6,615
601
4,266
8,099
3,302
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Horus
12
2 / 0 / 0
6,701
609
5,673
7,046
5,155
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Anubis
snoopy2124
Anubis
12
2 / 2 / 1
7,077
643
3,708
5,707
2,783
Vampiric Shroud

Vampiric Shroud

+25
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Apollo
volpepalla
Apollo
10
3 / 2 / 4
6,289
572
7,655
9,267
3,593
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
11
0 / 0 / 0
5,672
516
4,402
8,891
8,499
Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

9
1 / 5 / 2
5,164
469
7,778
10,001
3,172
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Jormungandr
MorggyG
Jormungandr
10
0 / 3 / 3
5,522
502
3,541
9,598
5,591
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Breastplate

Breastplate

+20
Physical Protection

Scylla
ZELL92
Scylla
13
1 / 1 / 1
6,799
618
708
3,601
916
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Arachne
silltho
Arachne
11
3 / 4 / 2
5,891
536
6,245
12,375
5,139
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
13
13
Kills
5
5
Deaths
13
10
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Chaac
 
Chaac
0
0
0
0
W
Ymir
1
1
4
3
L
1
5
2
0.4
W
Arachne
LlamaSamurai
Arachne
5
0
1
5.5
L
Jormungandr
MorggyG
Jormungandr
0
3
3
0.5
W
Horus
2
0
0
2
L
Scylla
ZELL92
Scylla
1
1
1
1.5
L
Arachne
silltho
Arachne
3
4
2
1
W
Anubis
snoopy2124
Anubis
2
2
1
1.25
W
Apollo
volpepalla
Apollo
3
2
4
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,453
Damage
22,674
37,851
Taken
44,466
21,703
Mitigated
23,317
17,353
Healing
13,792
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chaac
 
Chaac
4,402
560
0
5,417
8,891
8,499
0
420
7,912
0
40,647
W
Ymir
5,151
540
129
2,032
7,732
6,870
32
1,677
6,055
22,175
1,944
L
7,778
5,749
0
1,992
10,001
3,172
0
1,464
8,490
0
34,543
W
Arachne
LlamaSamurai
Arachne
4,266
2,359
0
4,761
8,099
3,302
0
284
7,776
0
48,587
L
Jormungandr
MorggyG
Jormungandr
3,541
961
0
2,242
9,598
5,591
0
2,975
6,623
25,939
0
W
Horus
5,673
1,960
80
2,882
7,046
5,155
0
53
6,283
0
48,242
L
Scylla
ZELL92
Scylla
708
141
0
500
3,601
916
0
1,712
1,889
55,457
2,261
L
Arachne
silltho
Arachne
6,245
3,747
0
3,641
12,375
5,139
0
1,989
10,305
0
38,856
W
Anubis
snoopy2124
Anubis
3,708
155
0
2,836
5,707
2,783
0
644
5,008
62,357
0
W
Apollo
volpepalla
Apollo
7,655
4,432
0
4,633
9,267
3,593
348
1,527
7,740
0
51,139

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,116
Gold Earned
29,048
375
Minions Killed
360
0
Camps Cleared
0
1,129,427
Distance Traveled
1,060,938
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
5,672
516
84
8
0
221,007
1
W
Ymir
6,434
585
29
3
0
227,741
1
L
Nut
5,164
469
49
4
0
182,997
0
W
Arachne
6,615
601
78
7
0
296,398
0
L
Jormungandr
5,522
502
40
4
0
216,322
0
W
Horus
6,701
609
69
6
0
193,945
0
L
Scylla
6,799
618
128
12
0
211,550
0
L
Arachne
5,891
536
59
5
0
229,062
0
W
Anubis
7,077
643
112
10
0
208,651
0
W
Apollo
6,289
572
87
8
0
202,692
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role