Player Matchup

Serqet
Serqet
 
Serqet
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
HarounTaziief
Ah Muzen Cab
Level 147
God Stats
15W - 19L
1,524 SR
Queue Stats
328W - 325L
1,501 Elo+
Solo
Hera
Hera
Reborn7405
Hera
Level 201
God Stats
1W - 0L
1,500 SR
Queue Stats
78W - 76L
1,515 Elo+
Party 1
Mulan
Mulan
UnhappyToast865
Mulan
Level 185
God Stats
1W - 0L
1,500 SR
Queue Stats
71W - 59L
1,555 Elo+
Party 1
Bake Kujira
Bake Kujira
conairrr
Bake Kujira
Level 84
God Stats
1W - 0L
1,500 SR
Queue Stats
116W - 124L
1,474 Elo+
Solo
Team Averages
Level 148
1,505 SR
1,509 Elo+

VS

Team Averages
Level 103
1,502 SR
1,496 Elo+
Medusa
Medusa
 
Medusa
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bakasura
Bakasura
BuyWards00
Bakasura
Level 45
God Stats
1W - 4L
1,492 SR
Queue Stats
83W - 79L
1,534 Elo+
Solo
Yu Huang
Yu Huang
Davo94
Yu Huang
Level 147
God Stats
0W - 2L
1,500 SR
Queue Stats
55W - 58L
1,422 Elo+
Party 2
Charon
Charon
Zer0_Light_
Charon
Level 94
God Stats
2W - 3L
1,598 SR
Queue Stats
35W - 33L
1,543 Elo+
Solo
Tyr
Tyr
sockdown10
Tyr
Level 159
God Stats
8W - 9L
1,418 SR
Queue Stats
100W - 93L
1,482 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
 
Serqet
12
0 / 0 / 2
5,970
543
4,403
8,671
3,226
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hidden Dagger

Hidden Dagger

+15
Physical Power

Ah Muzen Cab
HarounTaziief
Ah Muzen Cab
10
2 / 3 / 2
6,104
555
6,208
6,837
2,419
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

12
1 / 0 / 0
6,122
557
2,620
3,027
905
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

14
5 / 1 / 0
7,877
716
10,693
15,025
10,552
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Bake Kujira
conairrr
Bake Kujira
10
1 / 3 / 2
5,510
501
4,435
8,965
6,199
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
9
1 / 4 / 1
5,798
527
4,428
9,397
3,543
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bakasura
BuyWards00
Bakasura
13
5 / 2 / 2
7,146
650
5,864
9,540
4,582
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Yu Huang
Davo94
Yu Huang
12
0 / 1 / 1
6,484
589
2,897
3,725
1,507
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon
8
0 / 0 / 3
5,808
528
3,495
11,667
6,076
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

10
1 / 2 / 1
6,294
572
10,206
14,089
8,734
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate

Breastplate

+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
15
9
Kills
7
7
Deaths
9
6
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Serqet
 
Serqet
0
0
2
1
L
Medusa
 
Medusa
1
4
1
0.38
L
Bakasura
BuyWards00
Bakasura
5
2
2
3
L
Yu Huang
Davo94
Yu Huang
0
1
1
0.5
W
Ah Muzen Cab
HarounTaziief
Ah Muzen Cab
2
3
2
1
W
1
0
0
1
W
5
1
0
5
L
Charon
0
0
3
1.5
W
Bake Kujira
conairrr
Bake Kujira
1
3
2
0.67
L
1
2
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,359
Damage
26,890
42,525
Taken
48,418
23,301
Mitigated
24,442
15,624
Healing
12,758
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Serqet
 
Serqet
4,403
776
0
5,157
8,671
3,226
0
767
7,744
0
45,279
L
Medusa
 
Medusa
4,428
1,714
0
1,705
9,397
3,543
938
1,882
7,515
0
39,050
L
Bakasura
BuyWards00
Bakasura
5,864
4,372
0
1,634
9,540
4,582
0
1,152
8,115
0
54,447
L
Yu Huang
Davo94
Yu Huang
2,897
193
0
395
3,725
1,507
0
961
2,666
45,095
1,754
W
Ah Muzen Cab
HarounTaziief
Ah Muzen Cab
6,208
1,404
0
448
6,837
2,419
0
1,204
5,497
0
42,381
W
2,620
629
0
380
3,027
905
0
606
2,267
45,337
0
W
10,693
1,449
0
7,122
15,025
10,552
0
962
13,854
446
60,445
L
Charon
3,495
866
1,365
2,620
11,667
6,076
0
3,192
8,323
13,406
1,258
W
Bake Kujira
conairrr
Bake Kujira
4,435
2,731
0
2,517
8,965
6,199
0
2,179
6,629
32,961
0
L
10,206
924
0
5,039
14,089
8,734
7
314
12,760
0
46,394

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,583
Gold Earned
31,530
409
Minions Killed
386
0
Camps Cleared
0
1,192,262
Distance Traveled
1,112,974
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Serqet
5,970
543
82
7
0
297,778
1
L
Medusa
5,798
527
82
7
0
178,862
0
L
Bakasura
7,146
650
107
10
0
252,866
0
L
Yu Huang
6,484
589
100
9
0
216,480
3
W
Ah Muzen Cab
6,104
555
77
7
0
209,597
1
W
Hera
6,122
557
95
9
0
235,141
2
W
Mulan
7,877
716
98
9
0
211,545
0
L
Charon
5,808
528
22
2
0
237,003
2
W
Bake Kujira
5,510
501
57
5
0
238,201
2
L
Tyr
6,294
572
75
7
0
227,763
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role