Player Matchup

Awilix
Awilix
DamnnnDanny
Awilix
Level 128
God Stats
0W - 4L
1,353 SR
Queue Stats
14W - 15L
1,575 Elo+
Solo
Jormungandr
Jormungandr
DoodleBahp
Jormungandr
Level 53
God Stats
3W - 5L
1,412 SR
Queue Stats
271W - 259L
1,389 Elo+
Solo
Da Ji
Da Ji
GobbleUpChaos
Da Ji
Level 163
God Stats
0W - 3L
1,129 SR
Queue Stats
167W - 154L
1,520 Elo+
Solo
Ra
Ra
TacticallyN8te
Ra
Level 146
God Stats
2W - 1L
1,500 SR
Queue Stats
54W - 39L
1,582 Elo+
Solo
Rama
Rama
vedxc
Rama
Level 48
God Stats
3W - 4L
1,360 SR
Queue Stats
259W - 247L
1,459 Elo+
Solo
Team Averages
Level 108
1,351 SR
1,505 Elo+

VS

Team Averages
Level 123
1,488 SR
1,492 Elo+
Sylvanus
Sylvanus
HighwayMan
Sylvanus
Level 219
God Stats
2W - 1L
1,500 SR
Queue Stats
76W - 89L
1,445 Elo+
Solo
Artemis
Artemis
Nuncio
Artemis
Level 127
God Stats
5W - 4L
1,628 SR
Queue Stats
233W - 212L
1,606 Elo+
Solo
Ne Zha
Ne Zha
Prospectboy
Ne Zha
Level 97
God Stats
3W - 2L
1,500 SR
Queue Stats
89W - 66L
1,518 Elo+
Solo
Ishtar
Ishtar
Truly I Suffer
Ishtar
Level 103
God Stats
77W - 89L
1,415 SR
Queue Stats
219W - 227L
1,467 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
V380
Morgan Le Fay
Level 68
God Stats
7W - 5L
1,398 SR
Queue Stats
616W - 617L
1,423 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
7
0 / 1 / 0
4,521
411
860
6,333
2,252
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Jormungandr
DoodleBahp
Jormungandr
7
0 / 2 / 0
5,033
458
1,835
9,891
6,935
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

13
4 / 2 / 0
7,836
712
5,115
9,924
4,845
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

12
2 / 2 / 0
6,930
630
4,399
5,309
2,090
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Rama
vedxc
Rama
10
0 / 4 / 0
5,373
488
2,854
8,860
2,920
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
HighwayMan
Sylvanus
11
2 / 2 / 0
6,772
616
5,146
8,055
7,051
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Artemis
Nuncio
Artemis
12
4 / 0 / 2
6,722
611
9,960
6,465
2,603
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ne Zha
13
4 / 1 / 2
6,761
615
4,840
9,111
4,370
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

11
1 / 0 / 5
5,660
515
3,328
5,903
4,176
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mystical Earring

Mystical Earring

+15
Mp 5

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Morgan Le Fay
V380
Morgan Le Fay
11
0 / 3 / 3
6,115
556
2,788
6,758
2,765
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
23
6
Kills
11
11
Deaths
6
0
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Awilix
0
1
0
0
L
Jormungandr
DoodleBahp
Jormungandr
0
2
0
0
L
4
2
0
2
W
Sylvanus
HighwayMan
Sylvanus
2
2
0
1
W
Artemis
Nuncio
Artemis
4
0
2
5
W
Ne Zha
4
1
2
5
L
2
2
0
1
W
1
0
5
3.5
W
Morgan Le Fay
V380
Morgan Le Fay
0
3
3
0.5
L
Rama
vedxc
Rama
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,063
Damage
26,062
40,317
Taken
36,292
19,042
Mitigated
20,965
9,513
Healing
11,923
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Awilix
860
348
0
892
6,333
2,252
0
549
5,784
0
18,097
L
Jormungandr
DoodleBahp
Jormungandr
1,835
400
0
3,551
9,891
6,935
0
0
9,891
17,539
0
L
5,115
1,453
0
1,000
9,924
4,845
0
4,502
5,422
0
56,037
W
Sylvanus
HighwayMan
Sylvanus
5,146
2,041
216
2,744
8,055
7,051
0
0
8,055
31,294
12,525
W
Artemis
Nuncio
Artemis
9,960
5,535
0
4,682
6,465
2,603
647
924
5,541
0
66,396
W
Ne Zha
4,840
1,777
0
2,382
9,111
4,370
0
846
8,265
0
54,299
L
4,399
339
276
1,922
5,309
2,090
0
2,370
2,939
52,167
1,754
W
3,328
1,912
72
1,326
5,903
4,176
0
911
4,992
0
26,228
W
Morgan Le Fay
V380
Morgan Le Fay
2,788
170
0
501
6,758
2,765
0
3,116
3,463
45,050
0
L
Rama
vedxc
Rama
2,854
2,003
0
1,872
8,860
2,920
0
0
8,860
0
34,979

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,693
Gold Earned
32,030
323
Minions Killed
387
0
Camps Cleared
0
1,079,997
Distance Traveled
1,002,751
1
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Awilix
4,521
411
32
3
0
269,168
1
L
Jormungandr
5,033
458
32
3
0
179,198
0
L
Da Ji
7,836
712
96
9
0
190,778
0
W
Sylvanus
6,772
616
73
7
0
176,011
2
W
Artemis
6,722
611
97
9
0
187,433
2
W
Ne Zha
6,761
615
88
8
0
262,228
0
L
Ra
6,930
630
94
9
0
238,666
0
W
Ishtar
5,660
515
45
4
0
188,729
0
W
Morgan Le Fay
6,115
556
84
8
0
188,350
1
L
Rama
5,373
488
69
6
0
202,187
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role