Player Matchup

Tyr
Tyr
DrOc3an
Tyr
Level 143
God Stats
3W - 12L
1,360 SR
Queue Stats
62W - 98L
1,430 Elo+
Party 1
Cthulhu
Cthulhu
GypsyManeCarlos
Cthulhu
Level 127
God Stats
2W - 5L
1,224 SR
Queue Stats
53W - 84L
1,366 Elo+
Party 1
Tsukuyomi
Tsukuyomi
JahSswr
Tsukuyomi
Level 142
God Stats
1W - 3L
1,340 SR
Queue Stats
40W - 70L
1,465 Elo+
Party 1
Vulcan
Vulcan
JulieBean627
Vulcan
Level 59
God Stats
12W - 15L
1,575 SR
Queue Stats
43W - 92L
1,238 Elo+
Party 1
Ishtar
Ishtar
KayBellaRose
Ishtar
Level 68
God Stats
9W - 10L
1,409 SR
Queue Stats
21W - 29L
1,356 Elo+
Solo
Team Averages
Level 108
1,381 SR
1,371 Elo+

VS

Team Averages
Level 83
1,590 SR
1,438 Elo+
Anubis
Anubis
Father May
Anubis
Level 117
God Stats
67W - 71L
1,584 SR
Queue Stats
222W - 225L
1,477 Elo+
Solo
Medusa
Medusa
nR Visions
Medusa
Level 107
God Stats
2W - 1L
1,898 SR
Queue Stats
4W - 1L
1,831 Elo+
Solo
Nu Wa
Nu Wa
tima02112007
Nu Wa
Level 117
God Stats
70W - 72L
1,443 SR
Queue Stats
95W - 109L
1,404 Elo+
Solo
Loki
Loki
waleswal
Loki
Level 68
God Stats
1W - 1L
1,717 SR
Queue Stats
1W - 4L
1,204 Elo+
Solo
Sobek
Sobek
x_Dr_Frog_x
Sobek
Level 6
God Stats
1W - 7L
1,306 SR
Queue Stats
8W - 21L
1,276 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
12
1 / 0 / 6
6,360
909
4,539
7,299
5,884
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

14
3 / 0 / 6
7,023
1,003
4,559
5,605
4,667
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Tsukuyomi
JahSswr
Tsukuyomi
14
4 / 0 / 2
7,511
1,073
5,270
3,447
1,491
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Vulcan
12
0 / 0 / 5
6,149
878
5,852
1,289
478
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Ishtar
12
1 / 1 / 0
6,120
874
2,219
5,082
1,878
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Father May
Anubis
11
0 / 3 / 1
5,996
857
3,053
6,845
3,092
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Spear of the Magus

Spear of the Magus

+85
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Medusa
nR Visions
Medusa
12
0 / 1 / 0
6,235
891
3,673
3,942
1,698
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+250
Mana
+10
Mp 5

PASSIVE - You permanently gain 10 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

10
0 / 2 / 0
5,745
821
2,623
3,167
1,081
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Loki
13
1 / 2 / 0
6,537
934
3,856
7,176
2,817
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

11
0 / 1 / 0
6,222
889
869
7,183
5,832
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
2
9
Kills
1
1
Deaths
9
19
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Tyr
1
0
6
4
L
Anubis
Father May
Anubis
0
3
1
0.17
W
3
0
6
6
W
Tsukuyomi
JahSswr
Tsukuyomi
4
0
2
5
W
Vulcan
0
0
5
2.5
W
Ishtar
1
1
0
1
L
Medusa
nR Visions
Medusa
0
1
0
0
L
0
2
0
0
L
Loki
1
2
0
0.5
L
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,439
Damage
14,074
22,722
Taken
28,313
14,398
Mitigated
14,520
5,112
Healing
3,267
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tyr
4,539
501
0
1,196
7,299
5,884
337
2,441
4,858
0
11,272
L
Anubis
Father May
Anubis
3,053
76
0
1,113
6,845
3,092
0
1,441
5,101
14,813
239
W
4,559
39
418
1,621
5,605
4,667
272
1,865
3,740
16,121
0
W
Tsukuyomi
JahSswr
Tsukuyomi
5,270
923
0
1,352
3,447
1,491
456
357
3,090
0
24,534
W
Vulcan
5,852
2,401
0
0
1,289
478
0
577
712
16,435
1,415
W
Ishtar
2,219
953
0
525
5,082
1,878
259
1,299
3,783
0
14,157
L
Medusa
nR Visions
Medusa
3,673
1,281
0
218
3,942
1,698
182
2,039
1,759
0
24,188
L
2,623
1,655
0
74
3,167
1,081
515
1,387
1,701
12,218
179
L
Loki
3,856
694
0
680
7,176
2,817
0
2,356
4,518
0
21,219
L
869
109
0
1,182
7,183
5,832
25
2,485
4,572
5,941
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,163
Gold Earned
30,735
152
Minions Killed
166
0
Camps Cleared
0
833,990
Distance Traveled
708,391
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tyr
6,360
909
15
2
0
191,393
1
L
Anubis
5,996
857
31
4
0
124,361
0
W
Cthulhu
7,023
1,003
24
3
0
179,402
0
W
Tsukuyomi
7,511
1,073
60
9
0
202,576
2
W
Vulcan
6,149
878
31
4
0
126,507
0
W
Ishtar
6,120
874
22
3
0
134,112
0
L
Medusa
6,235
891
57
8
0
157,632
0
L
Nu Wa
5,745
821
26
4
0
93,096
0
L
Loki
6,537
934
42
6
0
171,269
0
L
Sobek
6,222
889
10
1
0
162,033
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role