Player Matchup

Guan Yu
Guan Yu
Rage_Lord_Lucci
Guan Yu
Level 157
God Stats
0W - 1L
1,500 SR
Queue Stats
97W - 94L
1,442 Elo+
Party 1
Sun Wukong
Sun Wukong
THRASHING_TURTLE
Sun Wukong
Level 113
God Stats
0W - 1L
1,500 SR
Queue Stats
89W - 90L
1,448 Elo+
Party 1
Ne Zha
Ne Zha
Wrathofblood-
Ne Zha
Level 64
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 9L
1,505 Elo+
Party 1
Team Averages
Level 111
1,500 SR
1,465 Elo+

VS

Team Averages
Level 75
1,479 SR
1,463 Elo+
Tiamat
Tiamat
BUD STRONG
Tiamat
Level 61
God Stats
21W - 25L
1,530 SR
Queue Stats
180W - 179L
1,433 Elo+
Solo
Hachiman
Hachiman
Becklona
Hachiman
Level 85
God Stats
29W - 17L
1,632 SR
Queue Stats
115W - 95L
1,633 Elo+
Solo
Amaterasu
Amaterasu
Loud-D_R_I_P
Amaterasu
Level 79
God Stats
2W - 1L
1,274 SR
Queue Stats
65W - 84L
1,322 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 3 / 5
8,782
627
6,556
15,284
8,224
Transcendence

Transcendence

+25
Physical Power
+250
Mana
+10
Mp 5

PASSIVE - You permanently gain 10 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Jotunn's Cunning

Jotunn's Cunning

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Sun Wukong
THRASHING_TURTLE
Sun Wukong
13
2 / 5 / 2
8,605
615
10,091
19,918
18,701
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

14
3 / 3 / 2
9,209
658
7,157
14,508
6,413
Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 6s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
BUD STRONG
Tiamat
15
2 / 1 / 8
9,768
698
11,325
7,421
3,924
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Hachiman
Becklona
Hachiman
17
8 / 0 / 3
10,925
780
15,775
8,653
3,085
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Amaterasu
Loud-D_R_I_P
Amaterasu
15
1 / 5 / 9
9,477
677
13,954
16,736
13,339
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
31
6
Kills
11
11
Deaths
6
9
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Tiamat
BUD STRONG
Tiamat
2
1
8
6
W
Hachiman
Becklona
Hachiman
8
0
3
9.5
W
Amaterasu
Loud-D_R_I_P
Amaterasu
1
5
9
1.1
L
1
3
5
1.17
L
Sun Wukong
THRASHING_TURTLE
Sun Wukong
2
5
2
0.6
L
3
3
2
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,804
Damage
41,054
49,710
Taken
32,810
33,338
Mitigated
20,348
5,514
Healing
7,356
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tiamat
BUD STRONG
Tiamat
11,325
988
0
1,204
7,421
3,924
162
6
7,415
26,758
0
W
Hachiman
Becklona
Hachiman
15,775
9,911
0
2,921
8,653
3,085
1,623
0
8,653
0
60,375
W
Amaterasu
Loud-D_R_I_P
Amaterasu
13,954
7,310
527
2,704
16,736
13,339
875
66
16,670
0
30,971
L
6,556
1,197
927
1,624
15,284
8,224
0
2,728
12,001
0
30,320
L
Sun Wukong
THRASHING_TURTLE
Sun Wukong
10,091
1,219
0
1,498
19,918
18,701
0
4,099
15,017
0
38,150
L
7,157
2,611
0
1,465
14,508
6,413
0
2,804
11,172
0
23,068

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,596
Gold Earned
30,170
117
Minions Killed
165
0
Camps Cleared
0
747,137
Distance Traveled
787,104
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tiamat
9,768
698
49
4
0
272,823
4
W
Hachiman
10,925
780
80
6
0
250,992
1
W
Amaterasu
9,477
677
36
3
0
263,289
0
L
Guan Yu
8,782
627
42
3
0
268,390
1
L
Sun Wukong
8,605
615
40
3
0
234,647
2
L
Ne Zha
9,209
658
35
3
0
244,100
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role