Player Matchup

Ix Chel
Ix Chel
Chuckyy2x_
Ix Chel
Level 145
God Stats
1W - 4L
1,119 SR
Queue Stats
209W - 201L
1,563 Elo+
Party 2
Nut
Nut
Shehates_swerve
Nut
Level 51
God Stats
0W - 1L
1,509 SR
Queue Stats
51W - 60L
1,437 Elo+
Party 2
Ares
Ares
lilshink9200
Ares
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 10L
1,737 Elo+
Party 3
Surtr
Surtr
temp-422977
Surtr
Level 69
God Stats
0W - 1L
1,741 SR
Queue Stats
76W - 74L
1,441 Elo+
Party 3
Arachne
Arachne
x-LilDorito-x
Arachne
Level 86
God Stats
9W - 6L
1,536 SR
Queue Stats
135W - 128L
1,599 Elo+
Party 2
Team Averages
Level 71
1,481 SR
1,555 Elo+

VS

Team Averages
Level 112
1,548 SR
1,517 Elo+
Thor
Thor
DCx KLutcHzZ
Thor
Level 27
God Stats
1W - 1L
1,319 SR
Queue Stats
11W - 14L
1,461 Elo+
Party 1
Tyr
Tyr
Danny_Deleto2020
Tyr
Level 154
God Stats
46W - 44L
1,553 SR
Queue Stats
402W - 380L
1,506 Elo+
Solo
Kukulkan
Kukulkan
ProtoV1
Kukulkan
Level 89
God Stats
6W - 1L
1,914 SR
Queue Stats
158W - 146L
1,567 Elo+
Solo
Ymir
Ymir
Riceybowl237
Ymir
Level 204
God Stats
2W - 0L
1,328 SR
Queue Stats
44W - 38L
1,520 Elo+
Party 1
Hachiman
Hachiman
sniperbaitt
Hachiman
Level 86
God Stats
11W - 8L
1,626 SR
Queue Stats
64W - 50L
1,532 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
Chuckyy2x_
Ix Chel
11
0 / 2 / 0
6,389
532
3,164
7,241
2,714
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

10
0 / 3 / 0
5,253
438
2,593
7,563
2,760
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Mace

Mace

+10
Physical Power

10
0 / 3 / 0
5,533
461
2,157
10,887
7,727
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

12
1 / 1 / 0
6,772
564
4,805
9,360
6,611
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Arachne
10
1 / 2 / 1
5,646
471
3,643
10,657
4,640
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
6 / 1 / 1
6,868
572
5,942
9,019
4,111
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

13
1 / 1 / 0
7,695
641
5,855
10,197
8,911
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Kukulkan
ProtoV1
Kukulkan
12
0 / 0 / 2
6,703
559
4,365
5,915
2,398
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

11
2 / 0 / 4
6,963
580
5,700
9,585
6,760
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Hachiman
sniperbaitt
Hachiman
12
2 / 1 / 4
7,079
590
8,799
5,573
2,068
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
22
2
Kills
11
11
Deaths
3
1
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Ix Chel
Chuckyy2x_
Ix Chel
0
2
0
0
W
6
1
1
6.5
W
1
1
0
1
W
Kukulkan
ProtoV1
Kukulkan
0
0
2
1
W
2
0
4
4
L
0
3
0
0
L
0
3
0
0
W
Hachiman
sniperbaitt
Hachiman
2
1
4
4
L
1
1
0
1
L
Arachne
1
2
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,362
Damage
30,661
45,708
Taken
40,289
24,452
Mitigated
24,248
10,275
Healing
11,944
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ix Chel
Chuckyy2x_
Ix Chel
3,164
339
280
1,724
7,241
2,714
0
3,112
4,129
53,762
676
W
5,942
1,044
0
1,329
9,019
4,111
0
589
8,430
0
43,297
W
5,855
1,813
0
3,586
10,197
8,911
0
138
10,059
0
60,668
W
Kukulkan
ProtoV1
Kukulkan
4,365
801
0
1,625
5,915
2,398
254
2,514
3,401
38,540
1,035
W
5,700
1,357
0
2,535
9,585
6,760
108
1,408
8,177
22,998
1,672
L
2,593
794
0
710
7,563
2,760
0
2,197
5,366
0
38,379
L
2,157
455
9
1,628
10,887
7,727
0
2,208
8,679
14,759
330
W
Hachiman
sniperbaitt
Hachiman
8,799
4,354
0
2,869
5,573
2,068
710
698
4,875
0
56,089
L
4,805
2,829
0
3,455
9,360
6,611
0
0
9,360
138
48,137
L
Arachne
3,643
2,112
0
2,469
10,657
4,640
0
2,391
8,266
0
34,007

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,593
Gold Earned
35,308
329
Minions Killed
367
0
Camps Cleared
0
1,204,374
Distance Traveled
1,176,078
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ix Chel
6,389
532
97
8
0
228,744
0
W
Thor
6,868
572
71
6
0
249,229
0
W
Tyr
7,695
641
105
9
0
220,747
0
W
Kukulkan
6,703
559
69
6
0
274,629
3
W
Ymir
6,963
580
33
3
0
215,251
4
L
Nut
5,253
438
72
6
0
221,642
2
L
Ares
5,533
461
18
2
0
232,441
0
W
Hachiman
7,079
590
89
7
0
216,222
0
L
Surtr
6,772
564
96
8
0
249,779
3
L
Arachne
5,646
471
46
4
0
271,768
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role