Player Matchup

Sol
Sol
 
Sol
Level 86
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nemesis
Nemesis
 
Nemesis
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sylvanus
Sylvanus
PapaBobRoss
Sylvanus
Level 100
God Stats
7W - 1L
1,718 SR
Queue Stats
81W - 68L
1,421 Elo+
Solo
Tiamat
Tiamat
amber1012
Tiamat
Level 27
God Stats
2W - 1L
1,509 SR
Queue Stats
28W - 46L
1,300 Elo+
Solo
Athena
Athena
nuli8905788
Athena
Level 29
God Stats
4W - 1L
1,500 SR
Queue Stats
133W - 135L
1,358 Elo+
Solo
Team Averages
Level 74
1,545 SR
1,416 Elo+

VS

Team Averages
Level 121
1,392 SR
1,470 Elo+
Atlas
Atlas
 
Atlas
Level 66
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Zeus
Zeus
BatmanWitDaPump
Zeus
Level 107
God Stats
7W - 7L
1,624 SR
Queue Stats
269W - 270L
1,446 Elo+
Solo
Kukulkan
Kukulkan
DRAGO SIDART
Kukulkan
Level 129
God Stats
0W - 1L
1,346 SR
Queue Stats
16W - 17L
1,490 Elo+
Party 1
Guan Yu
Guan Yu
ErbKpb1
Guan Yu
Level 17
God Stats
0W - 2L
1,285 SR
Queue Stats
12W - 16L
1,463 Elo+
Solo
Nut
Nut
MisterWizard543
Nut
Level 288
God Stats
17W - 30L
1,207 SR
Queue Stats
1,518W - 1,627L
1,451 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
17
6 / 0 / 10
9,433
858
17,390
11,560
6,754
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Nemesis
 
Nemesis
16
5 / 0 / 12
9,321
847
13,347
14,736
10,291
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sylvanus
PapaBobRoss
Sylvanus
15
2 / 0 / 15
8,390
763
4,445
10,024
7,039
Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Tiamat
amber1012
Tiamat
14
2 / 0 / 13
8,185
744
5,225
5,955
3,474
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Athena
14
2 / 1 / 10
9,234
839
3,617
16,893
16,450
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
 
Atlas
12
0 / 2 / 0
7,377
671
7,546
7,164
6,378
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Absolution

Absolution

+60
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When your Ultimate ability has finished casting, you pulse out a cleansing aura within 50 units, providing all allies with CC-immunity for 1.5s and restoring 10% of their max. Mana. This effect can only occur once every 40s.

14
1 / 3 / 0
7,055
641
10,489
9,015
3,721
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Kukulkan
DRAGO SIDART
Kukulkan
18
0 / 1 / 1
8,395
763
17,669
6,658
3,463
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Guan Yu
ErbKpb1
Guan Yu
12
0 / 3 / 1
7,155
650
1,982
10,129
4,888
Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

10
0 / 8 / 1
6,687
608
6,850
13,376
4,852
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

77
Kill Participation
4
17
Kills
1
1
Deaths
17
60
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Sol
 
Sol
6
0
10
11
W
Nemesis
 
Nemesis
5
0
12
11
L
Atlas
 
Atlas
0
2
0
0
L
1
3
0
0.33
L
Kukulkan
DRAGO SIDART
Kukulkan
0
1
1
0.5
L
Guan Yu
ErbKpb1
Guan Yu
0
3
1
0.17
L
0
8
1
0.06
W
Sylvanus
PapaBobRoss
Sylvanus
2
0
15
9.5
W
Tiamat
amber1012
Tiamat
2
0
13
8.5
W
Athena
2
1
10
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,024
Damage
44,536
59,168
Taken
46,342
44,008
Mitigated
23,302
44,341
Healing
14,449
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
 
Sol
17,390
4,361
467
3,174
11,560
6,754
1,745
7,452
4,108
33,949
0
W
Nemesis
 
Nemesis
13,347
2,518
1,522
6,531
14,736
10,291
647
7,747
6,989
0
30,113
L
Atlas
 
Atlas
7,546
3,284
864
873
7,164
6,378
0
4,322
2,656
11,306
0
L
10,489
196
547
2,652
9,015
3,721
0
6,727
2,153
17,299
0
L
Kukulkan
DRAGO SIDART
Kukulkan
17,669
276
1,212
1,332
6,658
3,463
0
3,962
2,520
46,015
1,064
L
Guan Yu
ErbKpb1
Guan Yu
1,982
164
2,639
2,504
10,129
4,888
0
6,838
3,090
0
3,951
L
6,850
4,004
471
1,355
13,376
4,852
0
8,174
4,693
0
11,268
W
Sylvanus
PapaBobRoss
Sylvanus
4,445
694
16,547
7,193
10,024
7,039
820
6,475
3,549
8,695
0
W
Tiamat
amber1012
Tiamat
5,225
320
152
1,170
5,955
3,474
280
4,225
1,730
10,581
0
W
Athena
3,617
993
3,763
3,822
16,893
16,450
364
9,269
7,624
11,024
3,117

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,563
Gold Earned
36,669
129
Minions Killed
123
0
Camps Cleared
0
1,249,894
Distance Traveled
844,303
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
9,433
858
41
4
0
236,546
0
W
Nemesis
9,321
847
44
4
0
262,311
0
L
Atlas
7,377
671
6
1
0
169,074
0
L
Zeus
7,055
641
13
1
0
188,777
0
L
Kukulkan
8,395
763
84
8
0
205,708
0
L
Guan Yu
7,155
650
10
1
0
128,634
0
L
Nut
6,687
608
10
1
0
152,110
0
W
Sylvanus
8,390
763
9
1
0
262,774
0
W
Tiamat
8,185
744
8
1
0
237,530
0
W
Athena
9,234
839
27
2
0
250,733
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role