Player Matchup

Nut
Nut
 
Nut
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bakasura
Bakasura
NiK_PLAYS248
Bakasura
Level 81
God Stats
0W - 1L
1,504 SR
Queue Stats
18W - 10L
1,622 Elo+
Solo
Merlin
Merlin
iAngxl01
Merlin
Level 128
God Stats
2W - 2L
1,838 SR
Queue Stats
229W - 204L
1,496 Elo+
Solo
Horus
Horus
nightmarenjestr
Horus
Level 81
God Stats
11W - 14L
1,625 SR
Queue Stats
164W - 166L
1,486 Elo+
Solo
Khepri
Khepri
yuzuruya
Khepri
Level 106
God Stats
19W - 18L
1,534 SR
Queue Stats
142W - 141L
1,459 Elo+
Solo
Team Averages
Level 105
1,600 SR
1,513 Elo+

VS

Team Averages
Level 98
1,585 SR
1,527 Elo+
Chang'e
Chang'e
 
Chang'e
Level 96
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Lancelot
Lancelot
Alchemistical
Lancelot
Level 98
God Stats
1W - 0L
1,500 SR
Queue Stats
132W - 129L
1,570 Elo+
Party 1
Arachne
Arachne
CONQUESTisARENA
Arachne
Level 150
God Stats
4W - 5L
1,500 SR
Queue Stats
180W - 161L
1,574 Elo+
Solo
Neith
Neith
CR0WNX3R0
Neith
Level 49
God Stats
35W - 27L
1,583 SR
Queue Stats
50W - 52L
1,416 Elo+
Party 1
Aphrodite
Aphrodite
Pheoniix
Aphrodite
Level 96
God Stats
8W - 7L
1,841 SR
Queue Stats
127W - 120L
1,572 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nut
 
Nut
11
1 / 1 / 1
7,221
425
7,912
6,486
2,762
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bakasura
NiK_PLAYS248
Bakasura
11
0 / 4 / 3
7,031
414
7,496
13,248
5,504
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Merlin
iAngxl01
Merlin
15
1 / 3 / 1
8,753
515
17,368
13,877
6,654
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

13
2 / 3 / 1
8,064
474
8,740
17,684
16,370
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Khepri
yuzuruya
Khepri
12
0 / 3 / 1
7,443
438
3,501
14,684
13,138
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
 
Chang'e
14
4 / 1 / 2
8,290
488
10,394
12,879
5,892
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Lancelot
Alchemistical
Lancelot
15
6 / 1 / 6
9,103
535
14,892
16,657
8,887
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

16
2 / 1 / 7
9,681
569
9,754
15,811
8,172
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Neith
CR0WNX3R0
Neith
15
2 / 1 / 1
9,639
567
7,333
8,887
3,678
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Aphrodite
Pheoniix
Aphrodite
12
0 / 0 / 10
8,157
480
4,507
13,542
11,723
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
40
4
Kills
14
14
Deaths
4
7
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Nut
 
Nut
1
1
1
1.5
W
Chang'e
 
Chang'e
4
1
2
5
W
Lancelot
Alchemistical
Lancelot
6
1
6
9
W
2
1
7
5.5
W
Neith
CR0WNX3R0
Neith
2
1
1
2.5
L
Bakasura
NiK_PLAYS248
Bakasura
0
4
3
0.38
W
Aphrodite
Pheoniix
Aphrodite
0
0
10
5
L
Merlin
iAngxl01
Merlin
1
3
1
0.5
L
2
3
1
0.83
L
Khepri
yuzuruya
Khepri
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,017
Damage
46,880
65,979
Taken
67,776
44,428
Mitigated
38,352
18,832
Healing
42,323
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nut
 
Nut
7,912
3,495
0
607
6,486
2,762
0
548
5,938
0
52,250
W
Chang'e
 
Chang'e
10,394
620
2,556
6,655
12,879
5,892
351
8,030
4,799
52,102
3,064
W
Lancelot
Alchemistical
Lancelot
14,892
1,726
0
6,359
16,657
8,887
125
4,839
11,570
0
72,039
W
9,754
6,113
0
11,203
15,811
8,172
360
2,047
13,506
5,442
67,125
W
Neith
CR0WNX3R0
Neith
7,333
3,679
0
4,247
8,887
3,678
3,091
1,300
7,502
0
79,341
L
Bakasura
NiK_PLAYS248
Bakasura
7,496
4,322
0
3,559
13,248
5,504
0
1,560
11,688
0
45,357
W
Aphrodite
Pheoniix
Aphrodite
4,507
843
3,946
7,357
13,542
11,723
52
5,571
7,561
24,642
0
L
Merlin
iAngxl01
Merlin
17,368
1,515
663
6,953
13,877
6,654
326
4,122
9,755
101,502
1,766
L
8,740
4,413
604
3,614
17,684
16,370
198
2,834
14,850
0
57,769
L
Khepri
yuzuruya
Khepri
3,501
187
217
2,615
14,684
13,138
120
6,152
8,532
19,650
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,512
Gold Earned
44,870
424
Minions Killed
461
0
Camps Cleared
0
1,483,090
Distance Traveled
1,758,507
9
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nut
7,221
425
83
5
0
235,053
4
W
Chang'e
8,290
488
67
4
0
375,137
0
W
Lancelot
9,103
535
110
6
0
406,605
0
W
Arachne
9,681
569
115
7
0
348,915
1
W
Neith
9,639
567
140
8
0
287,630
0
L
Bakasura
7,031
414
92
5
0
296,717
0
W
Aphrodite
8,157
480
29
2
0
340,220
2
L
Merlin
8,753
515
132
8
0
282,767
0
L
Horus
8,064
474
90
5
0
313,419
0
L
Khepri
7,443
438
27
2
0
355,134
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role