Player Matchup

Mercury
Mercury
Silver I
 
Mercury
Silver I
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Zhong Kui
Zhong Kui
Gold III
HighAndBored
Zhong Kui
Gold III
Level 178
God Stats
10W - 11L
1,500 SR
Queue Stats
98W - 103L
1,618 MMR
Party 3
Achilles
Achilles
Bronze III
Loektjeeee
Achilles
Bronze III
Level 40
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 1L
1,500 MMR
Party 2
Sobek
Sobek
Bronze III
Ninootjeeee
Sobek
Bronze III
Level 143
God Stats
1W - 0L
1,682 SR
Queue Stats
15W - 9L
1,554 MMR
Party 2
Rama
Rama
Gold II
PowerDeluxe
Rama
Gold II
Level 63
God Stats
49W - 39L
1,604 SR
Queue Stats
132W - 134L
1,439 MMR
Party 3
Team Averages
Silver II
Silver II
Average Tier
Level 111
1,557 SR
1,522 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 173
1,635 SR
1,522 MMR
Nike
Nike
Gold II
 
Nike
Gold II
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Cerberus
Cerberus
Gold V
CHRISSI VfB
Cerberus
Gold V
Level 154
God Stats
3W - 6L
1,766 SR
Queue Stats
107W - 113L
1,522 MMR
Solo
Ao Kuang
Ao Kuang
Gold V
I_Setsna_I
Ao Kuang
Gold V
Level 158
God Stats
3W - 2L
1,856 SR
Queue Stats
73W - 65L
1,473 MMR
Party 1
Vulcan
Vulcan
Gold III
Krishnafro
Vulcan
Gold III
Level 251
God Stats
49W - 34L
1,741 SR
Queue Stats
751W - 753L
1,548 MMR
Solo
Chiron
Chiron
Gold V
feuerhand1997
Chiron
Gold V
Level 156
God Stats
2W - 6L
1,310 SR
Queue Stats
120W - 101L
1,570 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
 
Mercury
16
9 / 0 / 3
8,725
582
9,377
12,277
5,739
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Devoted Deathbringer

Devoted Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Your Critical Strike Chance is multiplied by 1.2. For each 5% Critical Strike Chance you go over 100% Critical Strike Chance, you gain 5 Physical Power.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Zhong Kui
HighAndBored
Zhong Kui
15
1 / 1 / 3
8,276
552
6,956
10,884
8,355
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Achilles
Loektjeeee
Achilles
15
1 / 0 / 3
8,520
568
8,087
15,190
15,872
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

12
1 / 3 / 4
7,262
484
4,504
11,458
10,208
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

15
1 / 1 / 5
8,511
567
6,986
10,246
3,870
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Bans
FreyaBake KujiraBellonaSusano

VS

Bans
AwilixHachimanThanatosMaman Brigitte
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nike
 
Nike
14
0 / 3 / 0
7,740
516
10,046
17,878
17,895
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Cerberus
CHRISSI VfB
Cerberus
12
2 / 1 / 3
7,238
483
5,143
12,427
10,547
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

Ao Kuang
I_Setsna_I
Ao Kuang
12
1 / 3 / 1
6,808
454
5,057
11,175
4,255
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Vulcan
Krishnafro
Vulcan
15
1 / 2 / 1
7,932
529
8,371
4,856
2,207
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

11
1 / 4 / 2
7,052
470
10,816
11,299
4,755
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
12
13
Kills
5
5
Deaths
13
18
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Mercury
 
Mercury
9
0
3
10.5
L
Nike
 
Nike
0
3
0
0
L
Cerberus
CHRISSI VfB
Cerberus
2
1
3
3.5
W
Zhong Kui
HighAndBored
Zhong Kui
1
1
3
2.5
L
Ao Kuang
I_Setsna_I
Ao Kuang
1
3
1
0.5
L
Vulcan
Krishnafro
Vulcan
1
2
1
0.75
W
Achilles
Loektjeeee
Achilles
1
0
3
2.5
W
1
3
4
1
W
1
1
5
3.5
L
1
4
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,910
Damage
39,433
60,055
Taken
57,635
44,044
Mitigated
39,659
18,363
Healing
18,994
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mercury
 
Mercury
9,377
4,770
0
1,657
12,277
5,739
0
1,763
10,388
0
76,062
L
Nike
 
Nike
10,046
1,076
0
5,022
17,878
17,895
0
0
17,878
0
69,814
L
Cerberus
CHRISSI VfB
Cerberus
5,143
105
0
5,520
12,427
10,547
0
5,229
7,198
26,648
381
W
Zhong Kui
HighAndBored
Zhong Kui
6,956
655
0
5,705
10,884
8,355
0
7,735
3,149
78,008
1,703
L
Ao Kuang
I_Setsna_I
Ao Kuang
5,057
1,106
0
5,266
11,175
4,255
0
1,574
9,601
55,409
0
L
Vulcan
Krishnafro
Vulcan
8,371
3,383
0
484
4,856
2,207
0
2,642
2,214
70,560
0
W
Achilles
Loektjeeee
Achilles
8,087
2,054
0
3,748
15,190
15,872
0
1,990
11,760
0
63,655
W
4,504
277
0
3,656
11,458
10,208
0
5,333
6,125
26,571
1,405
W
6,986
5,348
0
3,597
10,246
3,870
744
1,680
8,566
0
81,573
L
10,816
3,779
296
2,406
11,299
4,755
0
1,851
9,441
0
62,388

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,294
Gold Earned
36,770
552
Minions Killed
491
0
Camps Cleared
0
1,531,291
Distance Traveled
1,480,745
5
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mercury
8,725
582
108
7
0
368,164
0
L
Nike
7,740
516
122
8
0
279,620
0
L
Cerberus
7,238
483
38
3
0
322,299
1
W
Zhong Kui
8,276
552
154
10
0
292,496
2
L
Ao Kuang
6,808
454
96
6
0
320,521
3
L
Vulcan
7,932
529
141
9
0
318,609
6
W
Achilles
8,520
568
107
7
0
279,196
0
W
Sobek
7,262
484
46
3
0
310,865
1
W
Rama
8,511
567
137
9
0
280,570
2
L
Chiron
7,052
470
94
6
0
239,696
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role