Player Matchup

Nu Wa
Nu Wa
Silver III
CursedVenTTV
Nu Wa
Silver III
Level 68
God Stats
0W - 3L
1,511 SR
Queue Stats
1W - 6L
1,487 MMR
Solo
Chaac
Chaac
Silver IV
FavizyDSukehiro
Chaac
Silver IV
Level 116
God Stats
4W - 7L
1,710 SR
Queue Stats
54W - 107L
1,064 MMR
Party 2
Jormungandr
Jormungandr
Silver V
chris6i023
Jormungandr
Silver V
Level 106
God Stats
0W - 2L
1,500 SR
Queue Stats
285W - 373L
761 MMR
Party 2
Team Averages
Silver IV
Silver IV
Average Tier
Level 97
1,574 SR
1,104 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 124
1,527 SR
1,492 MMR
Fenrir
Fenrir
Bronze III
Dominikana
Fenrir
Bronze III
Level 127
God Stats
1W - 1L
1,500 SR
Queue Stats
97W - 83L
1,500 MMR
Party 1
Ao Kuang
Ao Kuang
Gold II
FredbearsPizza
Ao Kuang
Gold II
Level 106
God Stats
38W - 31L
1,582 SR
Queue Stats
78W - 91L
1,476 MMR
Solo
Maui
Maui
Bronze III
PukeXxksXd
Maui
Bronze III
Level 140
God Stats
16W - 21L
1,500 SR
Queue Stats
97W - 83L
1,500 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 6 / 1
6,789
617
6,398
8,472
3,300
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

12
1 / 5 / 2
7,116
647
6,595
13,110
12,850
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Jormungandr
chris6i023
Jormungandr
12
2 / 4 / 1
7,547
686
6,967
10,991
11,121
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bans
AresThothXbalanqueAthenaKukulkan

VS

Bans
SobekArtemisAh Muzen CabIshtarAchilles
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Dominikana
Fenrir
14
4 / 1 / 10
9,145
831
11,180
13,216
12,088
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ao Kuang
14
10 / 1 / 3
9,739
885
11,200
10,214
5,861
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

14
1 / 2 / 11
8,090
735
6,843
9,242
8,377
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
39
4
Kills
15
15
Deaths
4
4
Assists
24
Player
Kills
Deaths
Assists
KDA
L
1
6
1
0.25
W
Fenrir
Dominikana
Fenrir
4
1
10
9
L
1
5
2
0.4
W
Ao Kuang
10
1
3
11.5
W
1
2
11
3.25
L
Jormungandr
chris6i023
Jormungandr
2
4
1
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,960
Damage
29,223
32,573
Taken
32,672
27,271
Mitigated
26,326
2,878
Healing
10,774
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,398
1,859
0
0
8,472
3,300
0
4,700
3,192
18,259
576
W
Fenrir
Dominikana
Fenrir
11,180
3,375
0
6,117
13,216
12,088
531
5,166
8,050
0
42,500
L
6,595
758
0
2,014
13,110
12,850
0
5,020
6,697
0
25,008
W
Ao Kuang
11,200
2,332
0
3,452
10,214
5,861
1,681
4,935
5,279
35,985
2,700
W
6,843
930
0
1,205
9,242
8,377
151
3,164
6,078
18,415
780
L
Jormungandr
chris6i023
Jormungandr
6,967
1,634
0
864
10,991
11,121
0
5,705
4,245
26,956
364

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,452
Gold Earned
26,974
99
Minions Killed
133
0
Camps Cleared
0
551,212
Distance Traveled
602,062
6
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
6,789
617
30
3
0
176,252
2
W
Fenrir
9,145
831
55
5
0
217,994
0
L
Chaac
7,116
647
34
3
0
191,530
4
W
Ao Kuang
9,739
885
50
5
0
207,472
0
W
Maui
8,090
735
28
3
0
176,596
0
L
Jormungandr
7,547
686
35
3
0
183,430
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role