Player Matchup

Bellona
Bellona
Gold III
 
Bellona
Gold III
Level 49
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Hou Yi
Hou Yi
Gold II
BigVïking
Hou Yi
Gold II
Level 158
God Stats
14W - 10L
1,445 SR
Queue Stats
108W - 98L
1,676 MMR
Solo
Tiamat
Tiamat
Platinum V
DiffedByGutz
Tiamat
Platinum V
Level 108
God Stats
1W - 5L
1,480 SR
Queue Stats
212W - 207L
1,744 MMR
Solo
Fenrir
Fenrir
Platinum V
Mageways
Fenrir
Platinum V
Level 156
God Stats
2W - 5L
1,343 SR
Queue Stats
291W - 292L
1,704 MMR
Solo
Shiva
Shiva
Gold II
你咋还犟嘴呢
Shiva
Gold II
Level 105
God Stats
56W - 48L
1,637 SR
Queue Stats
129W - 128L
1,777 MMR
Party 1
Team Averages
Gold I
Gold I
Average Tier
Level 115
1,481 SR
1,680 MMR

VS

Team Averages
Gold I
Gold I
Average Tier
Level 140
1,576 SR
1,617 MMR
Janus
Janus
Platinum IV
 
Janus
Platinum IV
Level 141
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Cerberus
Cerberus
Gold I
 
Cerberus
Gold I
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Gilgamesh
Gilgamesh
Gold II
Peter318
Gilgamesh
Gold II
Level 174
God Stats
1W - 0L
1,500 SR
Queue Stats
176W - 178L
1,697 MMR
Solo
Ah Muzen Cab
Ah Muzen Cab
Platinum V
Resnar
Ah Muzen Cab
Platinum V
Level 104
God Stats
9W - 5L
1,630 SR
Queue Stats
71W - 67L
1,712 MMR
Solo
Charon
Charon
Gold II
ryujiinjaaka
Charon
Gold II
Level 123
God Stats
16W - 8L
1,748 SR
Queue Stats
215W - 228L
1,677 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
 
Bellona
6
0 / 0 / 0
3,325
665
1,114
3,529
1,654
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Hou Yi
BigVïking
Hou Yi
6
0 / 0 / 1
3,382
676
2,002
2,434
677
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Tiamat
6
0 / 1 / 0
3,451
690
1,334
2,677
1,095
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Fenrir
Mageways
Fenrir
1
0 / 0 / 0
909
182
0
0
0
6
1 / 0 / 0
3,658
732
1,193
3,109
1,745
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Bans
SusanoBacchusAwilixVamana

VS

Bans
AthenaThanatosAresThor
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
7
1 / 0 / 0
3,842
768
549
1,796
542
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cerberus
 
Cerberus
7
0 / 0 / 0
3,823
765
2,204
3,350
1,504
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Gilgamesh
Peter318
Gilgamesh
6
0 / 0 / 1
3,346
669
852
3,353
1,412
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ah Muzen Cab
Resnar
Ah Muzen Cab
5
0 / 1 / 0
2,982
596
1,879
2,705
729
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Charon
5
0 / 0 / 1
3,395
679
1,124
3,028
1,458
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
3
1
Kills
1
1
Deaths
1
1
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Bellona
 
Bellona
0
0
0
0
W
Janus
 
Janus
1
0
0
1
W
Cerberus
 
Cerberus
0
0
0
0
L
Hou Yi
BigVïking
Hou Yi
0
0
1
0.5
L
Tiamat
0
1
0
0
L
Fenrir
Mageways
Fenrir
0
0
0
0
W
Gilgamesh
Peter318
Gilgamesh
0
0
1
0.5
W
Ah Muzen Cab
Resnar
Ah Muzen Cab
0
1
0
0
W
Charon
0
0
1
0.5
L
1
0
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

5,643
Damage
6,608
11,749
Taken
14,232
5,171
Mitigated
5,645
4,565
Healing
5,056
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
 
Bellona
1,114
433
0
1,491
3,529
1,654
0
1,738
1,327
0
16,504
W
Janus
 
Janus
549
27
0
750
1,796
542
0
809
789
20,363
0
W
Cerberus
 
Cerberus
2,204
93
0
2,279
3,350
1,504
0
0
3,350
19,367
2,110
L
Hou Yi
BigVïking
Hou Yi
2,002
1,054
0
1,456
2,434
677
0
517
1,917
0
21,886
L
Tiamat
1,334
221
0
720
2,677
1,095
0
529
2,128
15,516
0
L
Fenrir
Mageways
Fenrir
0
0
0
0
0
0
0
0
0
0
0
W
Gilgamesh
Peter318
Gilgamesh
852
369
0
703
3,353
1,412
0
261
3,026
0
20,342
W
Ah Muzen Cab
Resnar
Ah Muzen Cab
1,879
507
0
0
2,705
729
0
0
2,705
0
17,627
W
Charon
1,124
125
0
1,324
3,028
1,458
0
0
3,028
6,954
0
L
1,193
167
28
870
3,109
1,745
0
607
2,502
0
10,248

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

14,725
Gold Earned
17,388
134
Minions Killed
182
0
Camps Cleared
0
414,560
Distance Traveled
514,963
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
3,325
665
34
7
0
122,821
0
W
Janus
3,842
768
47
9
0
102,953
0
W
Cerberus
3,823
765
53
11
0
93,891
0
L
Hou Yi
3,382
676
46
9
0
95,634
0
L
Tiamat
3,451
690
39
8
0
84,499
0
L
Fenrir
909
182
0
0
0
0
0
W
Gilgamesh
3,346
669
44
9
0
127,027
0
W
Ah Muzen Cab
2,982
596
30
6
0
91,717
0
W
Charon
3,395
679
8
2
0
99,375
0
L
Shiva
3,658
732
15
3
0
111,606
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role