Player Matchup

Hera
Hera
 
Hera
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Maui
Maui
LadyKlutch
Maui
Level 158
God Stats
1W - 2L
1,315 SR
Queue Stats
294W - 276L
1,544 Elo+
Party 2
Da Ji
Da Ji
LigmaKlutch
Da Ji
Level 157
God Stats
3W - 2L
1,708 SR
Queue Stats
380W - 374L
1,525 Elo+
Party 2
Nut
Nut
PeroPeroChuuChuu
Nut
Level 86
God Stats
0W - 3L
1,500 SR
Queue Stats
6W - 8L
1,591 Elo+
Party 3
Artio
Artio
SaltyOreos
Artio
Level 158
God Stats
0W - 1L
1,500 SR
Queue Stats
29W - 36L
1,498 Elo+
Party 3
Team Averages
Level 129
1,504 SR
1,532 Elo+

VS

Team Averages
Level 123
1,542 SR
1,529 Elo+
Scylla
Scylla
Atchesy
Scylla
Level 67
God Stats
1W - 0L
1,500 SR
Queue Stats
47W - 37L
1,564 Elo+
Party 1
Tsukuyomi
Tsukuyomi
BigBlackSenpai
Tsukuyomi
Level 140
God Stats
2W - 0L
1,776 SR
Queue Stats
95W - 90L
1,551 Elo+
Party 1
Bacchus
Bacchus
BigBoyBazuso
Bacchus
Level 141
God Stats
1W - 1L
1,500 SR
Queue Stats
101W - 108L
1,551 Elo+
Party 1
Rama
Rama
KeepEmOutKeith
Rama
Level 158
God Stats
1W - 2L
1,500 SR
Queue Stats
141W - 150L
1,465 Elo+
Solo
Sobek
Sobek
Xundaii
Sobek
Level 109
God Stats
2W - 0L
1,431 SR
Queue Stats
37W - 37L
1,514 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
 
Hera
10
0 / 5 / 0
5,711
476
2,356
6,938
2,006
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

9
1 / 4 / 1
5,692
474
2,719
9,899
7,818
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

11
3 / 4 / 0
6,319
527
4,996
10,328
4,031
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

11
0 / 1 / 1
5,932
494
5,838
5,833
2,366
Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Artio
10
0 / 5 / 0
5,546
462
2,404
11,051
6,896
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Atchesy
Scylla
13
3 / 0 / 2
7,290
608
4,107
4,206
1,455
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Tsukuyomi
BigBlackSenpai
Tsukuyomi
13
6 / 2 / 4
6,919
577
5,799
8,990
3,457
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bacchus
BigBoyBazuso
Bacchus
13
7 / 0 / 2
8,099
675
6,888
8,641
8,457
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

13
1 / 0 / 1
6,933
578
2,209
5,191
1,969
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Sobek
Xundaii
Sobek
11
2 / 2 / 7
6,469
539
4,279
11,135
9,027
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
35
4
Kills
19
19
Deaths
4
2
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Hera
 
Hera
0
5
0
0
W
Scylla
Atchesy
Scylla
3
0
2
4
W
Tsukuyomi
BigBlackSenpai
Tsukuyomi
6
2
4
4
W
Bacchus
BigBoyBazuso
Bacchus
7
0
2
8
W
1
0
1
1.5
L
1
4
1
0.38
L
3
4
0
0.75
L
0
1
1
0.5
L
Artio
0
5
0
0
W
Sobek
Xundaii
Sobek
2
2
7
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,313
Damage
23,282
44,049
Taken
38,163
23,117
Mitigated
24,365
5,792
Healing
14,748
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hera
 
Hera
2,356
733
0
500
6,938
2,006
29
1,275
5,383
37,795
604
W
Scylla
Atchesy
Scylla
4,107
656
0
991
4,206
1,455
141
854
3,352
51,530
549
W
Tsukuyomi
BigBlackSenpai
Tsukuyomi
5,799
1,472
0
4,444
8,990
3,457
41
1,070
7,920
0
49,918
W
Bacchus
BigBoyBazuso
Bacchus
6,888
962
0
3,330
8,641
8,457
0
3,123
5,518
36,849
3,901
W
2,209
1,602
0
1,966
5,191
1,969
440
320
4,871
0
60,338
L
2,719
1,024
0
1,132
9,899
7,818
0
3,400
6,379
20,228
0
L
4,996
1,114
0
500
10,328
4,031
33
2,551
7,513
0
46,381
L
5,838
2,892
0
630
5,833
2,366
0
1,765
4,028
0
49,088
L
Artio
2,404
243
70
2,960
11,051
6,896
0
4,495
5,904
26,279
0
W
Sobek
Xundaii
Sobek
4,279
759
0
4,017
11,135
9,027
0
2,090
9,045
18,746
916

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,200
Gold Earned
35,710
294
Minions Killed
403
0
Camps Cleared
0
1,153,924
Distance Traveled
1,190,973
0
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hera
5,711
476
72
6
0
235,245
0
W
Scylla
7,290
608
103
9
0
246,678
0
W
Tsukuyomi
6,919
577
75
6
0
276,100
2
W
Bacchus
8,099
675
83
7
0
209,521
0
W
Rama
6,933
578
118
10
0
213,237
0
L
Maui
5,692
474
36
3
0
246,208
0
L
Da Ji
6,319
527
71
6
0
242,436
0
L
Nut
5,932
494
76
6
0
211,617
0
L
Artio
5,546
462
39
3
0
218,418
0
W
Sobek
6,469
539
24
2
0
245,437
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role