Player Matchup

Bacchus
Bacchus
Babayagakw
Bacchus
Level 147
God Stats
2W - 1L
1,700 SR
Queue Stats
84W - 164L
1,342 Elo+
Party 1
Izanami
Izanami
MazyarElf
Izanami
Level 103
God Stats
19W - 15L
1,177 SR
Queue Stats
93W - 83L
1,461 Elo+
Solo
Cliodhna
Cliodhna
PabIito
Cliodhna
Level 122
God Stats
3W - 7L
1,406 SR
Queue Stats
108W - 182L
1,391 Elo+
Party 1
Thoth
Thoth
T858T
Thoth
Level 86
God Stats
4W - 14L
1,245 SR
Queue Stats
73W - 114L
1,429 Elo+
Party 1
Ne Zha
Ne Zha
YSG36
Ne Zha
Level 59
God Stats
5W - 6L
1,483 SR
Queue Stats
28W - 62L
1,373 Elo+
Party 1
Team Averages
Level 103
1,402 SR
1,399 Elo+

VS

Team Averages
Level 142
1,546 SR
1,430 Elo+
Danzaburou
Danzaburou
Axiion_51
Danzaburou
Level 107
God Stats
5W - 3L
1,710 SR
Queue Stats
267W - 244L
1,491 Elo+
Solo
Janus
Janus
Gun Joe Joker
Janus
Level 162
God Stats
6W - 2L
1,774 SR
Queue Stats
82W - 81L
1,514 Elo+
Solo
Serqet
Serqet
IceMint78
Serqet
Level 173
God Stats
3W - 2L
1,515 SR
Queue Stats
553W - 536L
1,421 Elo+
Solo
Kumbhakarna
Kumbhakarna
Julio7Gil
Kumbhakarna
Level 122
God Stats
3W - 1L
1,500 SR
Queue Stats
161W - 143L
1,477 Elo+
Solo
Loki
Loki
战无不胜
Loki
Level 148
God Stats
89W - 86L
1,233 SR
Queue Stats
467W - 473L
1,249 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Babayagakw
Bacchus
7
0 / 0 / 0
3,457
691
1,687
3,136
2,473
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Izanami
MazyarElf
Izanami
3
0 / 1 / 0
2,760
552
751
1,524
351
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cliodhna
PabIito
Cliodhna
5
0 / 1 / 0
3,129
626
1,305
4,148
1,136
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Thoth
T858T
Thoth
6
0 / 0 / 0
3,681
736
963
1,566
440
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Ne Zha
YSG36
Ne Zha
5
0 / 2 / 0
3,347
669
1,265
3,580
1,705
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Axiion_51
Danzaburou
7
1 / 0 / 1
4,028
806
1,149
1,632
462
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

6
1 / 0 / 1
3,767
753
2,478
1,994
518
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Serqet
IceMint78
Serqet
6
1 / 0 / 3
3,459
692
1,938
3,115
1,105
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Kumbhakarna
Julio7Gil
Kumbhakarna
6
1 / 0 / 3
3,920
784
1,076
3,890
1,658
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

7
0 / 0 / 0
4,158
832
1,625
4,054
1,208
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
12
0
Kills
4
4
Deaths
0
0
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
Axiion_51
Danzaburou
1
0
1
1.5
L
Bacchus
Babayagakw
Bacchus
0
0
0
0
W
1
0
1
1.5
W
Serqet
IceMint78
Serqet
1
0
3
2.5
W
Kumbhakarna
Julio7Gil
Kumbhakarna
1
0
3
2.5
L
Izanami
MazyarElf
Izanami
0
1
0
0
L
Cliodhna
PabIito
Cliodhna
0
1
0
0
L
Thoth
T858T
Thoth
0
0
0
0
L
Ne Zha
YSG36
Ne Zha
0
2
0
0
W
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

5,971
Damage
8,266
13,954
Taken
14,685
6,105
Mitigated
4,951
4,975
Healing
5,333
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
Axiion_51
Danzaburou
1,149
684
0
929
1,632
462
0
0
1,632
0
24,503
L
Bacchus
Babayagakw
Bacchus
1,687
267
0
1,680
3,136
2,473
0
0
3,136
14,911
0
W
2,478
318
0
500
1,994
518
0
464
1,360
19,143
402
W
Serqet
IceMint78
Serqet
1,938
1,065
0
656
3,115
1,105
0
49
3,066
0
11,886
W
Kumbhakarna
Julio7Gil
Kumbhakarna
1,076
464
0
1,660
3,890
1,658
0
234
3,616
10,096
0
L
Izanami
MazyarElf
Izanami
751
682
0
247
1,524
351
0
357
1,139
0
6,563
L
Cliodhna
PabIito
Cliodhna
1,305
113
0
1,708
4,148
1,136
0
905
3,187
0
13,271
L
Thoth
T858T
Thoth
963
157
0
500
1,566
440
0
792
690
17,121
328
L
Ne Zha
YSG36
Ne Zha
1,265
160
0
840
3,580
1,705
0
1,165
2,173
0
7,815
W
1,625
230
0
1,588
4,054
1,208
0
1,489
2,367
0
29,226

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

16,374
Gold Earned
19,332
117
Minions Killed
182
0
Camps Cleared
0
508,294
Distance Traveled
554,886
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
4,028
806
37
7
0
98,737
2
L
Bacchus
3,457
691
27
5
0
105,644
0
W
Janus
3,767
753
48
10
0
108,019
0
W
Serqet
3,459
692
19
4
0
122,483
2
W
Kumbhakarna
3,920
784
21
4
0
115,681
0
L
Izanami
2,760
552
13
3
0
68,966
1
L
Cliodhna
3,129
626
30
6
0
122,367
0
L
Thoth
3,681
736
40
8
0
101,076
0
L
Ne Zha
3,347
669
7
1
0
110,241
1
W
Loki
4,158
832
57
11
0
109,966
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role