Player Matchup

Artemis
Artemis
Gold V
 
Artemis
Gold V
Level 171
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ares
Ares
Gold V
Eef-Hoos-
Ares
Gold V
Level 145
God Stats
23W - 17L
1,597 SR
Queue Stats
343W - 336L
1,400 MMR
Solo
Serqet
Serqet
Gold II
NER0KAMI
Serqet
Gold II
Level 159
God Stats
1W - 3L
1,590 SR
Queue Stats
110W - 107L
1,478 MMR
Solo
Bakasura
Bakasura
Silver I
Oranadalaird
Bakasura
Silver I
Level 50
God Stats
1W - 1L
1,767 SR
Queue Stats
24W - 22L
1,418 MMR
Solo
Scylla
Scylla
Silver I
locklamber
Scylla
Silver I
Level 154
God Stats
3W - 3L
1,869 SR
Queue Stats
19W - 32L
1,485 MMR
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 136
1,665 SR
1,456 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 126
1,524 SR
1,450 MMR
Baron Samedi
Baron Samedi
Gold IV
Mictlanpachecatl
Baron Samedi
Gold IV
Level 99
God Stats
7W - 2L
1,788 SR
Queue Stats
44W - 48L
1,468 MMR
Solo
Sylvanus
Sylvanus
Bronze III
MunzMan
Sylvanus
Bronze III
Level 152
God Stats
1W - 0L
1,500 SR
Queue Stats
50W - 38L
1,410 MMR
Party 1
Sun Wukong
Sun Wukong
Bronze III
Vorpalswordz
Sun Wukong
Bronze III
Level 128
God Stats
1W - 3L
1,281 SR
Queue Stats
50W - 48L
1,410 MMR
Party 1
Susano
Susano
Gold III
c3on
Susano
Gold III
Level 170
God Stats
7W - 3L
1,207 SR
Queue Stats
287W - 288L
1,501 MMR
Solo
Anhur
Anhur
Silver II
darude302
Anhur
Silver II
Level 80
God Stats
4W - 1L
1,844 SR
Queue Stats
10W - 11L
1,463 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
 
Artemis
10
0 / 2 / 0
5,373
488
5,606
8,541
2,816
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Ares
8
0 / 2 / 2
5,073
461
3,435
9,202
5,758
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Serqet
NER0KAMI
Serqet
10
2 / 0 / 0
5,598
509
2,927
6,989
3,000
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bakasura
Oranadalaird
Bakasura
11
1 / 3 / 1
6,056
551
2,027
12,031
5,119
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Scylla
locklamber
Scylla
9
0 / 3 / 2
5,353
487
2,608
5,535
1,705
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Bans
AwilixVulcanBake KujiraThanatos

VS

Bans
ThorMercuryMaman BrigitteAthena
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Mictlanpachecatl
Baron Samedi
11
0 / 2 / 1
6,113
556
4,518
6,802
3,541
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sylvanus
MunzMan
Sylvanus
10
2 / 1 / 2
5,725
520
4,704
10,783
6,222
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Sun Wukong
Vorpalswordz
Sun Wukong
13
4 / 0 / 5
7,922
720
5,739
7,226
5,037
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Susano
c3on
Susano
10
4 / 0 / 1
6,206
564
5,826
8,971
3,295
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Anhur
darude302
Anhur
11
0 / 0 / 3
6,062
551
4,061
5,129
1,941
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
22
3
Kills
10
10
Deaths
3
5
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Artemis
 
Artemis
0
2
0
0
L
Ares
0
2
2
0.5
W
Baron Samedi
Mictlanpachecatl
Baron Samedi
0
2
1
0.25
W
Sylvanus
MunzMan
Sylvanus
2
1
2
3
L
Serqet
NER0KAMI
Serqet
2
0
0
2
L
Bakasura
Oranadalaird
Bakasura
1
3
1
0.5
W
Sun Wukong
Vorpalswordz
Sun Wukong
4
0
5
6.5
W
Susano
c3on
Susano
4
0
1
4.5
W
Anhur
darude302
Anhur
0
0
3
1.5
L
Scylla
locklamber
Scylla
0
3
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,603
Damage
24,848
42,298
Taken
38,911
18,398
Mitigated
20,036
15,834
Healing
15,807
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artemis
 
Artemis
5,606
2,258
0
3,235
8,541
2,816
0
1,766
6,775
0
40,196
L
Ares
3,435
438
0
2,219
9,202
5,758
0
2,334
6,857
10,280
0
W
Baron Samedi
Mictlanpachecatl
Baron Samedi
4,518
639
46
1,869
6,802
3,541
0
2,111
4,245
39,093
0
W
Sylvanus
MunzMan
Sylvanus
4,704
1,543
569
3,999
10,783
6,222
17
2,127
8,506
22,966
11,460
L
Serqet
NER0KAMI
Serqet
2,927
295
0
4,134
6,989
3,000
0
1,218
5,528
0
38,090
L
Bakasura
Oranadalaird
Bakasura
2,027
1,627
0
5,978
12,031
5,119
0
1,291
10,592
0
32,749
W
Sun Wukong
Vorpalswordz
Sun Wukong
5,739
906
0
2,057
7,226
5,037
0
562
6,659
0
58,892
W
Susano
c3on
Susano
5,826
1,223
0
5,244
8,971
3,295
0
812
8,115
0
43,285
W
Anhur
darude302
Anhur
4,061
2,359
0
2,023
5,129
1,941
0
290
4,623
0
38,225
L
Scylla
locklamber
Scylla
2,608
440
0
268
5,535
1,705
78
1,750
3,625
31,078
258

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,453
Gold Earned
32,028
306
Minions Killed
374
0
Camps Cleared
0
1,169,272
Distance Traveled
1,123,340
5
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
5,373
488
75
7
0
202,349
0
L
Ares
5,073
461
13
1
0
218,703
4
W
Baron Samedi
6,113
556
85
8
0
201,149
3
W
Sylvanus
5,725
520
52
5
0
204,372
4
L
Serqet
5,598
509
75
7
0
273,887
0
L
Bakasura
6,056
551
87
8
0
254,633
1
W
Sun Wukong
7,922
720
119
11
0
237,516
0
W
Susano
6,206
564
60
5
0
260,353
2
W
Anhur
6,062
551
58
5
0
219,950
0
L
Scylla
5,353
487
56
5
0
219,700
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role