Player Matchup

Charybdis
Charybdis
Gold I
 
Charybdis
Gold I
Level 233
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Morgan Le Fay
Morgan Le Fay
Platinum IV
 
Morgan Le Fay
Platinum IV
Level 77
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ganesha
Ganesha
Gold I
 
Ganesha
Gold I
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Set
Set
Gold III
PutoKalvoKbrón
Set
Gold III
Level 88
God Stats
0W - 2L
1,573 SR
Queue Stats
17W - 14L
1,725 MMR
Solo
Sun Wukong
Sun Wukong
Platinum II
RedBaronBernie
Sun Wukong
Platinum II
Level 158
God Stats
0W - 3L
1,394 SR
Queue Stats
108W - 109L
1,700 MMR
Solo
Team Averages
Platinum V
Platinum V
Average Tier
Level 143
1,493 SR
1,585 MMR

VS

Team Averages
Platinum V
Platinum V
Average Tier
Level 162
1,558 SR
1,671 MMR
King Arthur
King Arthur
Platinum V
 
King Arthur
Platinum V
Level 225
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Anhur
Anhur
Gold I
DarkSoulKsa
Anhur
Gold I
Level 166
God Stats
2W - 1L
1,715 SR
Queue Stats
78W - 77L
1,709 MMR
Solo
Thor
Thor
Platinum III
HazellOne
Thor
Platinum III
Level 85
God Stats
45W - 32L
1,762 SR
Queue Stats
141W - 134L
1,766 MMR
Solo
Nox
Nox
Gold IV
Ohazar
Nox
Gold IV
Level 180
God Stats
2W - 2L
1,500 SR
Queue Stats
68W - 40L
1,659 MMR
Solo
Yu Huang
Yu Huang
Platinum III
TGDTedesco
Yu Huang
Platinum III
Level 153
God Stats
2W - 5L
1,310 SR
Queue Stats
107W - 86L
1,720 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
 
Charybdis
10
0 / 3 / 0
5,463
546
4,419
7,446
1,714
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

Morgan Le Fay
 
Morgan Le Fay
10
0 / 3 / 0
5,305
531
1,822
6,373
2,622
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 6 Mana per Stack, and receive 1 Stack per 450 Damage Dealt to minions or 225 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 100 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Breastplate

Breastplate

+20
Physical Protection

Ganesha
 
Ganesha
8
0 / 4 / 0
4,568
457
890
9,530
4,888
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

8
0 / 2 / 0
4,467
447
1,873
7,782
3,688
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Sun Wukong
RedBaronBernie
Sun Wukong
11
0 / 1 / 0
5,655
566
5,349
10,501
8,072
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Bans
KuzenboThanatosHachiman

VS

Bans
SusanoAthenaAo Kuang
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
 
King Arthur
12
1 / 0 / 0
6,355
636
6,778
9,152
7,252
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+35
Physical Protection
+200
Mana
+10
Mp 5

11
2 / 0 / 3
5,832
583
7,057
8,025
3,029
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Thor
11
2 / 0 / 4
5,754
575
5,204
6,369
2,444
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+250
Mana
+10
Mp 5

PASSIVE - You permanently gain 10 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Heavy Mace

Heavy Mace

+30
Physical Power

Nox
Ohazar
Nox
10
1 / 0 / 5
5,791
579
3,168
5,798
3,905
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Yu Huang
TGDTedesco
Yu Huang
11
6 / 0 / 0
6,580
658
7,219
3,027
1,111
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 6 Mana per Stack, and receive 1 Stack per 450 Damage Dealt to minions or 225 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 100 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
24
0
Kills
12
13
Deaths
0
0
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Charybdis
 
Charybdis
0
3
0
0
L
Morgan Le Fay
 
Morgan Le Fay
0
3
0
0
L
Ganesha
 
Ganesha
0
4
0
0
W
King Arthur
 
King Arthur
1
0
0
1
W
2
0
3
3.5
W
Thor
2
0
4
4
W
Nox
Ohazar
Nox
1
0
5
3.5
L
0
2
0
0
L
Sun Wukong
RedBaronBernie
Sun Wukong
0
1
0
0
W
Yu Huang
TGDTedesco
Yu Huang
6
0
0
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,353
Damage
29,426
41,632
Taken
32,371
20,984
Mitigated
17,741
11,731
Healing
12,219
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Charybdis
 
Charybdis
4,419
2,896
0
1,505
7,446
1,714
0
462
6,984
0
45,521
L
Morgan Le Fay
 
Morgan Le Fay
1,822
43
0
1,959
6,373
2,622
0
2,081
3,946
43,202
942
L
Ganesha
 
Ganesha
890
169
0
1,726
9,530
4,888
0
4,971
4,000
12,683
0
W
King Arthur
 
King Arthur
6,778
703
0
1,475
9,152
7,252
0
0
8,415
0
54,034
W
7,057
4,344
0
4,736
8,025
3,029
0
492
7,533
0
44,983
W
Thor
5,204
2,594
0
3,911
6,369
2,444
0
830
5,539
0
43,622
W
Nox
Ohazar
Nox
3,168
831
0
1,799
5,798
3,905
0
528
5,270
14,223
1,694
L
1,873
839
0
470
7,782
3,688
0
1,721
5,817
0
30,262
L
Sun Wukong
RedBaronBernie
Sun Wukong
5,349
883
0
6,071
10,501
8,072
0
0
10,501
0
46,691
W
Yu Huang
TGDTedesco
Yu Huang
7,219
503
0
298
3,027
1,111
0
799
2,228
43,965
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,458
Gold Earned
30,312
321
Minions Killed
324
0
Camps Cleared
0
957,918
Distance Traveled
1,006,284
8
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Charybdis
5,463
546
86
9
0
176,388
0
L
Morgan Le Fay
5,305
531
91
9
0
194,786
0
L
Ganesha
4,568
457
7
1
0
183,208
6
W
King Arthur
6,355
636
82
8
0
199,661
1
W
Anhur
5,832
583
60
6
0
175,255
0
W
Thor
5,754
575
68
7
0
218,996
0
W
Nox
5,791
579
25
3
0
210,742
1
L
Set
4,467
447
58
6
0
228,653
0
L
Sun Wukong
5,655
566
79
8
0
174,883
2
W
Yu Huang
6,580
658
89
9
0
201,630
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role