Player Matchup

Danzaburou
Danzaburou
Eugene_R_Crabs
Danzaburou
Level 89
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 26L
1,354 Elo+
Party 1
Chang'e
Chang'e
LBURaven32
Chang'e
Level 97
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 14L
1,338 Elo+
Party 1
Cliodhna
Cliodhna
Snagamus
Cliodhna
Level 19
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 7L
1,405 Elo+
Party 1
Sobek
Sobek
StevenRayJr7
Sobek
Level 116
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 25L
1,359 Elo+
Party 1
Anubis
Anubis
V380
Anubis
Level 67
God Stats
11W - 5L
1,642 SR
Queue Stats
671W - 660L
1,428 Elo+
Solo
Team Averages
Level 78
1,528 SR
1,377 Elo+

VS

Team Averages
Level 91
1,532 SR
1,508 Elo+
Tsukuyomi
Tsukuyomi
 
Tsukuyomi
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Charon
Charon
Angerofthegods
Charon
Level 62
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 2
Sol
Sol
SnappyBacchus5
Sol
Level 47
God Stats
0W - 1L
1,500 SR
Queue Stats
70W - 70L
1,490 Elo+
Solo
Janus
Janus
Star_Lord_n_Co
Janus
Level 156
God Stats
3W - 3L
1,659 SR
Queue Stats
77W - 57L
1,550 Elo+
Solo
Ao Kuang
Ao Kuang
Whitewolfe
Ao Kuang
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Eugene_R_Crabs
Danzaburou
11
2 / 2 / 2
6,792
522
4,497
9,080
3,846
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Chang'e
LBURaven32
Chang'e
12
4 / 0 / 3
7,525
579
6,769
6,634
2,394
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cliodhna
Snagamus
Cliodhna
12
3 / 2 / 3
6,847
527
3,732
10,273
3,785
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

10
1 / 2 / 5
6,617
509
3,565
12,209
10,748
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Anubis
V380
Anubis
14
3 / 0 / 4
8,102
623
7,653
7,800
4,260
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
 
Tsukuyomi
13
4 / 2 / 0
6,804
523
9,253
10,779
4,459
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

9
1 / 2 / 1
6,433
495
5,668
10,461
8,334
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

10
0 / 2 / 2
6,100
469
7,684
7,934
2,605
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

11
0 / 5 / 1
6,387
491
4,268
8,074
2,992
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ao Kuang
Whitewolfe
Ao Kuang
10
0 / 3 / 0
5,792
446
900
7,292
2,148
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Pythagorem's Piece

Pythagorem's Piece

+40
Magical Power
+200
Health
+9%
Magical Lifesteal

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 12% and their Magical Power increased by 15 or their Physical Lifesteal increased by 12% and their Physical Power increased by 15.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
9
13
Kills
5
6
Deaths
14
17
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Tsukuyomi
 
Tsukuyomi
4
2
0
2
L
1
2
1
0.75
W
Danzaburou
Eugene_R_Crabs
Danzaburou
2
2
2
1.5
W
Chang'e
LBURaven32
Chang'e
4
0
3
5.5
W
Cliodhna
Snagamus
Cliodhna
3
2
3
2.25
L
0
2
2
0.5
L
0
5
1
0.1
W
1
2
5
1.75
W
Anubis
V380
Anubis
3
0
4
5
L
Ao Kuang
Whitewolfe
Ao Kuang
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,216
Damage
27,773
45,996
Taken
44,540
25,033
Mitigated
20,538
21,815
Healing
12,001
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tsukuyomi
 
Tsukuyomi
9,253
3,015
0
4,387
10,779
4,459
45
4,548
6,231
0
55,232
L
5,668
1,062
0
992
10,461
8,334
0
3,049
7,412
16,713
0
W
Danzaburou
Eugene_R_Crabs
Danzaburou
4,497
1,737
0
3,196
9,080
3,846
273
5,125
3,955
0
42,649
W
Chang'e
LBURaven32
Chang'e
6,769
628
1,320
4,235
6,634
2,394
112
2,027
4,607
43,933
0
W
Cliodhna
Snagamus
Cliodhna
3,732
333
0
4,983
10,273
3,785
0
1,167
9,106
0
45,060
L
7,684
4,230
0
3,779
7,934
2,605
764
843
7,091
46,854
4,999
L
4,268
174
0
1,233
8,074
2,992
196
4,448
3,626
50,618
954
W
3,565
142
0
3,656
12,209
10,748
29
6,545
5,664
18,043
1,395
W
Anubis
V380
Anubis
7,653
406
0
4,425
7,800
4,260
144
3,191
4,609
58,757
3,834
L
Ao Kuang
Whitewolfe
Ao Kuang
900
220
0
1,610
7,292
2,148
753
4,172
3,120
20,471
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,883
Gold Earned
31,516
334
Minions Killed
301
0
Camps Cleared
0
1,289,326
Distance Traveled
1,292,036
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tsukuyomi
6,804
523
86
7
0
288,262
0
L
Charon
6,433
495
11
1
0
261,332
0
W
Danzaburou
6,792
522
57
4
0
241,351
0
W
Chang'e
7,525
579
75
6
0
278,488
3
W
Cliodhna
6,847
527
83
6
0
286,470
0
L
Sol
6,100
469
80
6
0
245,537
0
L
Janus
6,387
491
84
6
0
257,919
0
W
Sobek
6,617
509
27
2
0
259,889
0
W
Anubis
8,102
623
92
7
0
223,128
0
L
Ao Kuang
5,792
446
40
3
0
238,986
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role