Player Matchup

He Bo
He Bo
 
He Bo
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Merlin
Merlin
Daddyleafy
Merlin
Level 122
God Stats
2W - 2L
1,240 SR
Queue Stats
55W - 61L
1,412 Elo+
Party 1
Freya
Freya
Heyobuddyolpal
Freya
Level 83
God Stats
2W - 6L
1,100 SR
Queue Stats
76W - 84L
1,376 Elo+
Party 1
Izanami
Izanami
SkeevyNicks
Izanami
Level 39
God Stats
1W - 0L
1,500 SR
Queue Stats
31W - 36L
1,530 Elo+
Solo
Xing Tian
Xing Tian
freakyj92
Xing Tian
Level 157
God Stats
2W - 0L
1,500 SR
Queue Stats
69W - 75L
1,549 Elo+
Solo
Team Averages
Level 106
1,368 SR
1,473 Elo+

VS

Team Averages
Level 139
1,529 SR
1,582 Elo+
Merlin
Merlin
 
Merlin
Level 152
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tsukuyomi
Tsukuyomi
Aleechi_
Tsukuyomi
Level 157
God Stats
3W - 3L
1,702 SR
Queue Stats
182W - 204L
1,535 Elo+
Solo
Nu Wa
Nu Wa
Evils xo
Nu Wa
Level 111
God Stats
1W - 1L
1,500 SR
Queue Stats
39W - 41L
1,772 Elo+
Solo
Hachiman
Hachiman
G0D-K1LLE12
Hachiman
Level 128
God Stats
1W - 1L
1,792 SR
Queue Stats
12W - 10L
1,595 Elo+
Solo
Nike
Nike
PRODIGY3381
Nike
Level 145
God Stats
3W - 10L
1,148 SR
Queue Stats
789W - 821L
1,506 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
 
He Bo
13
3 / 1 / 9
7,171
1,024
5,907
5,135
1,792
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Merlin
Daddyleafy
Merlin
14
7 / 1 / 6
8,384
1,198
7,728
3,910
1,610
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

12
3 / 1 / 8
6,821
974
5,186
4,668
1,818
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Izanami
SkeevyNicks
Izanami
12
2 / 2 / 11
7,191
1,027
6,367
4,894
1,940
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Xing Tian
freakyj92
Xing Tian
11
0 / 2 / 11
6,950
993
2,240
7,743
6,631
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
13
2 / 2 / 3
6,760
966
6,762
5,843
2,244
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Tsukuyomi
Aleechi_
Tsukuyomi
13
2 / 2 / 3
6,720
960
5,642
5,286
2,378
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Nu Wa
Evils xo
Nu Wa
9
1 / 3 / 2
5,573
796
2,005
4,149
1,810
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Hachiman
G0D-K1LLE12
Hachiman
12
0 / 3 / 2
5,923
846
2,824
6,176
2,435
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

11
2 / 5 / 1
6,438
920
4,425
8,238
4,967
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
18
15
Kills
7
7
Deaths
15
45
Assists
11
Player
Kills
Deaths
Assists
KDA
W
He Bo
 
He Bo
3
1
9
7.5
L
Merlin
 
Merlin
2
2
3
1.75
L
Tsukuyomi
Aleechi_
Tsukuyomi
2
2
3
1.75
W
Merlin
Daddyleafy
Merlin
7
1
6
10
L
Nu Wa
Evils xo
Nu Wa
1
3
2
0.67
L
Hachiman
G0D-K1LLE12
Hachiman
0
3
2
0.33
W
3
1
8
7
L
2
5
1
0.5
W
Izanami
SkeevyNicks
Izanami
2
2
11
3.75
W
Xing Tian
freakyj92
Xing Tian
0
2
11
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,428
Damage
21,658
26,350
Taken
29,692
13,791
Mitigated
13,834
8,307
Healing
5,250
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
He Bo
 
He Bo
5,907
127
192
245
5,135
1,792
189
2,436
2,699
11,318
0
L
Merlin
 
Merlin
6,762
285
1,493
1,701
5,843
2,244
0
4,300
1,543
14,661
295
L
Tsukuyomi
Aleechi_
Tsukuyomi
5,642
773
221
107
5,286
2,378
0
3,365
1,921
0
16,179
W
Merlin
Daddyleafy
Merlin
7,728
80
442
763
3,910
1,610
0
696
3,214
26,502
0
L
Nu Wa
Evils xo
Nu Wa
2,005
810
0
101
4,149
1,810
0
3,375
774
4,551
0
L
Hachiman
G0D-K1LLE12
Hachiman
2,824
1,450
387
541
6,176
2,435
0
3,775
2,401
0
7,936
W
5,186
1,747
1,095
1,458
4,668
1,818
555
2,158
2,510
7,364
0
L
4,425
473
269
430
8,238
4,967
0
6,197
2,041
0
7,743
W
Izanami
SkeevyNicks
Izanami
6,367
3,642
154
299
4,894
1,940
1,222
1,689
3,205
0
16,734
W
Xing Tian
freakyj92
Xing Tian
2,240
156
1,921
1,738
7,743
6,631
23
1,722
6,021
4,447
49

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,517
Gold Earned
31,414
92
Minions Killed
66
0
Camps Cleared
0
747,701
Distance Traveled
686,634
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
He Bo
7,171
1,024
6
1
0
161,702
0
L
Merlin
6,760
966
15
2
0
155,103
0
L
Tsukuyomi
6,720
960
27
4
0
161,403
0
W
Merlin
8,384
1,198
43
6
0
163,904
0
L
Nu Wa
5,573
796
2
0
0
92,004
0
L
Hachiman
5,923
846
17
2
0
143,929
0
W
Freya
6,821
974
5
1
0
142,650
0
L
Nike
6,438
920
5
1
0
134,195
0
W
Izanami
7,191
1,027
31
4
0
125,110
0
W
Xing Tian
6,950
993
7
1
0
154,335
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role