Player Matchup

Bake Kujira
Bake Kujira
 
Bake Kujira
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Nu Wa
Nu Wa
 
Nu Wa
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cu Chulainn
Cu Chulainn
 
Cu Chulainn
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Nut
Nut
iBs Alexey
Nut
Level 56
God Stats
16W - 22L
1,591 SR
Queue Stats
171W - 149L
1,512 Elo+
Party 1
Ne Zha
Ne Zha
iBs Zrkoxy
Ne Zha
Level 121
God Stats
10W - 11L
1,633 SR
Queue Stats
207W - 205L
1,526 Elo+
Party 1
Team Averages
Level 127
1,545 SR
1,508 Elo+

VS

Team Averages
Level 118
1,541 SR
1,482 Elo+
Artio
Artio
 
Artio
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Awilix
Awilix
DCx KLutcHzZ
Awilix
Level 26
God Stats
3W - 6L
1,530 SR
Queue Stats
11W - 14L
1,440 Elo+
Party 2
Nu Wa
Nu Wa
Riceybowl237
Nu Wa
Level 203
God Stats
6W - 11L
1,476 SR
Queue Stats
44W - 38L
1,521 Elo+
Party 2
Nut
Nut
bloodyportrait
Nut
Level 117
God Stats
6W - 13L
1,504 SR
Queue Stats
69W - 85L
1,412 Elo+
Solo
Bacchus
Bacchus
sniperbaitt
Bacchus
Level 86
God Stats
0W - 2L
1,695 SR
Queue Stats
64W - 50L
1,535 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bake Kujira
 
Bake Kujira
12
4 / 1 / 2
6,941
694
9,879
10,162
7,878
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Nu Wa
 
Nu Wa
12
1 / 0 / 5
6,623
662
5,344
3,335
985
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Cu Chulainn
 
Cu Chulainn
10
5 / 0 / 2
6,109
611
5,022
7,794
4,109
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

11
2 / 1 / 3
6,291
629
3,602
4,545
1,687
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Hidden Dagger

Hidden Dagger

+15
Physical Power

Ne Zha
iBs Zrkoxy
Ne Zha
11
4 / 1 / 5
6,186
619
3,967
7,293
3,103
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
 
Artio
10
1 / 4 / 1
5,478
548
4,443
13,626
8,617
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Awilix
8
2 / 4 / 1
4,959
496
4,192
7,597
2,827
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

10
0 / 1 / 1
5,469
547
3,245
5,451
1,509
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

8
0 / 2 / 0
4,626
463
1,264
5,718
1,651
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Bacchus
sniperbaitt
Bacchus
7
0 / 5 / 1
4,805
481
3,797
9,385
7,870
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
7
16
Kills
3
3
Deaths
16
17
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Bake Kujira
 
Bake Kujira
4
1
2
5
W
Nu Wa
 
Nu Wa
1
0
5
3.5
W
Cu Chulainn
 
Cu Chulainn
5
0
2
6
L
Artio
 
Artio
1
4
1
0.38
L
Awilix
2
4
1
0.63
L
0
1
1
0.5
L
0
2
0
0
W
2
1
3
3.5
W
Ne Zha
iBs Zrkoxy
Ne Zha
4
1
5
6.5
L
Bacchus
sniperbaitt
Bacchus
0
5
1
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,814
Damage
16,941
33,129
Taken
41,777
17,762
Mitigated
22,474
8,871
Healing
9,561
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bake Kujira
 
Bake Kujira
9,879
4,340
0
3,727
10,162
7,878
0
4,093
5,269
51,864
2,915
W
Nu Wa
 
Nu Wa
5,344
2,017
0
500
3,335
985
486
1,611
1,724
45,893
1,507
W
Cu Chulainn
 
Cu Chulainn
5,022
980
0
1,259
7,794
4,109
0
2,561
5,233
3,921
29,981
L
Artio
 
Artio
4,443
723
140
5,026
13,626
8,617
0
6,363
6,477
29,309
571
L
Awilix
4,192
1,570
0
550
7,597
2,827
0
2,299
5,085
0
24,539
L
3,245
682
0
931
5,451
1,509
0
3,124
2,033
50,648
0
L
1,264
804
0
1,428
5,718
1,651
0
430
5,160
0
23,000
W
3,602
1,903
0
1,809
4,545
1,687
0
1,056
3,489
0
42,604
W
Ne Zha
iBs Zrkoxy
Ne Zha
3,967
1,619
0
1,576
7,293
3,103
0
934
6,319
0
36,051
L
Bacchus
sniperbaitt
Bacchus
3,797
594
0
1,486
9,385
7,870
0
1,097
8,136
15,130
2,144

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,150
Gold Earned
25,337
367
Minions Killed
245
0
Camps Cleared
0
1,080,058
Distance Traveled
893,087
3
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bake Kujira
6,941
694
85
9
0
200,171
3
W
Nu Wa
6,623
662
83
8
0
202,228
0
W
Cu Chulainn
6,109
611
50
5
0
225,886
0
L
Artio
5,478
548
59
6
0
174,511
2
L
Awilix
4,959
496
36
4
0
166,501
0
L
Nu Wa
5,469
547
87
9
0
174,269
4
L
Nut
4,626
463
44
4
0
174,586
4
W
Nut
6,291
629
91
9
0
192,810
0
W
Ne Zha
6,186
619
58
6
0
258,963
0
L
Bacchus
4,805
481
19
2
0
203,220
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role