Player Matchup

Cliodhna
Cliodhna
LilChili4
Cliodhna
Level 85
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 18L
1,497 Elo+
Party 2
Ra
Ra
Netsua101
Ra
Level 68
God Stats
0W - 1L
1,487 SR
Queue Stats
30W - 25L
1,480 Elo+
Party 2
Sol
Sol
Snackasaurus
Sol
Level 45
God Stats
0W - 1L
1,500 SR
Queue Stats
39W - 44L
1,376 Elo+
Party 1
Ganesha
Ganesha
SniffaWilly
Ganesha
Level 113
God Stats
1W - 1L
1,500 SR
Queue Stats
41W - 47L
1,441 Elo+
Party 1
Jing Wei
Jing Wei
itz renrag
Jing Wei
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 19L
1,371 Elo+
Party 1
Team Averages
Level 68
1,497 SR
1,433 Elo+

VS

Team Averages
Level 130
1,480 SR
1,459 Elo+
Erlang Shen
Erlang Shen
AphrOWOdite
Erlang Shen
Level 120
God Stats
1W - 2L
1,182 SR
Queue Stats
217W - 194L
1,393 Elo+
Solo
Kali
Kali
BloodySavage14
Kali
Level 121
God Stats
8W - 4L
1,742 SR
Queue Stats
96W - 95L
1,405 Elo+
Solo
Hades
Hades
Lek Doido
Hades
Level 169
God Stats
1W - 1L
1,323 SR
Queue Stats
316W - 345L
1,492 Elo+
Solo
Nu Wa
Nu Wa
YaaBurnt
Nu Wa
Level 120
God Stats
13W - 12L
1,455 SR
Queue Stats
373W - 358L
1,508 Elo+
Solo
Ra
Ra
woodson25
Ra
Level 119
God Stats
2W - 2L
1,699 SR
Queue Stats
44W - 55L
1,496 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
LilChili4
Cliodhna
16
2 / 8 / 2
9,764
651
6,041
18,215
8,109
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

17
3 / 5 / 6
10,343
690
11,938
15,052
8,236
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

18
4 / 3 / 6
10,944
730
15,453
11,595
5,845
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Magic Focus

Magic Focus

+20
Magical Power

Ganesha
SniffaWilly
Ganesha
17
0 / 6 / 10
10,548
703
13,236
21,393
32,418
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Jing Wei
itz renrag
Jing Wei
17
1 / 6 / 6
10,066
671
7,513
13,900
7,393
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
AphrOWOdite
Erlang Shen
20
12 / 3 / 13
13,596
906
20,983
23,542
22,379
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

18
7 / 2 / 14
11,705
780
10,565
17,227
8,834
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hades
Lek Doido
Hades
5
0 / 0 / 0
7,406
494
0
0
0
Nu Wa
YaaBurnt
Nu Wa
20
6 / 1 / 21
12,462
831
27,169
9,553
4,095
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

18
3 / 4 / 15
11,059
737
9,159
13,833
6,340
Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
91
10
Kills
28
28
Deaths
10
30
Assists
63
Player
Kills
Deaths
Assists
KDA
W
Erlang Shen
AphrOWOdite
Erlang Shen
12
3
13
6.17
W
7
2
14
7
W
Hades
Lek Doido
Hades
0
0
0
0
L
Cliodhna
LilChili4
Cliodhna
2
8
2
0.38
L
3
5
6
1.2
L
4
3
6
2.33
L
Ganesha
SniffaWilly
Ganesha
0
6
10
0.83
W
Nu Wa
YaaBurnt
Nu Wa
6
1
21
16.5
L
Jing Wei
itz renrag
Jing Wei
1
6
6
0.67
W
3
4
15
2.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,181
Damage
67,876
80,155
Taken
64,155
62,001
Mitigated
41,648
20,941
Healing
36,258
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Erlang Shen
AphrOWOdite
Erlang Shen
20,983
13,823
845
6,513
23,542
22,379
2,634
14,539
8,907
0
35,368
W
10,565
4,061
2,385
7,829
17,227
8,834
1,352
9,390
7,765
0
17,518
W
Hades
Lek Doido
Hades
0
0
0
0
0
0
0
0
0
0
0
L
Cliodhna
LilChili4
Cliodhna
6,041
679
1,430
2,243
18,215
8,109
266
10,071
8,078
0
27,699
L
11,938
446
6,654
5,772
15,052
8,236
386
5,794
9,258
39,482
0
L
15,453
3,499
0
2,430
11,595
5,845
1,082
6,423
5,172
42,401
0
L
Ganesha
SniffaWilly
Ganesha
13,236
1,031
709
1,703
21,393
32,418
151
8,093
13,121
23,406
0
W
Nu Wa
YaaBurnt
Nu Wa
27,169
6,055
3,611
3,364
9,553
4,095
2,408
6,676
2,813
56,499
0
L
Jing Wei
itz renrag
Jing Wei
7,513
5,660
0
0
13,900
7,393
145
5,680
8,220
0
27,294
W
9,159
1,076
7,923
3,788
13,833
6,340
1,461
9,706
4,043
28,875
228

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,665
Gold Earned
56,228
199
Minions Killed
140
0
Camps Cleared
0
1,210,832
Distance Traveled
1,099,751
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Erlang Shen
13,596
906
19
1
0
254,966
0
W
Kali
11,705
780
13
1
0
303,030
0
W
Hades
7,406
494
0
0
0
0
0
L
Cliodhna
9,764
651
30
2
0
206,919
0
L
Ra
10,343
690
62
4
0
272,620
0
L
Sol
10,944
730
56
4
0
235,216
0
L
Ganesha
10,548
703
0
0
0
237,049
0
W
Nu Wa
12,462
831
58
4
0
277,380
0
L
Jing Wei
10,066
671
51
3
0
259,028
0
W
Ra
11,059
737
50
3
0
264,375
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role