Player Matchup

Kuzenbo
Kuzenbo
IWhiffSorry
Kuzenbo
Level 128
God Stats
1W - 0L
1,500 SR
Queue Stats
23W - 17L
1,625 Elo+
Party 2
Anubis
Anubis
Iinctus
Anubis
Level 136
God Stats
1W - 1L
1,500 SR
Queue Stats
50W - 50L
1,638 Elo+
Party 2
Hercules
Hercules
Øppressive
Hercules
Level 128
God Stats
20W - 18L
1,450 SR
Queue Stats
318W - 302L
1,624 Elo+
Party 2
Team Averages
Level 131
1,483 SR
1,629 Elo+

VS

Team Averages
Level 68
1,500 SR
1,500 Elo+
Apollo
Apollo
SammyJankis23
Apollo
Level 37
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 5L
1,500 Elo+
Party 1
Fenrir
Fenrir
norvron
Fenrir
Level 63
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 11L
1,410 Elo+
Party 1
Cabrakan
Cabrakan
winknit
Cabrakan
Level 104
God Stats
0W - 1L
1,500 SR
Queue Stats
32W - 32L
1,589 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
IWhiffSorry
Kuzenbo
12
1 / 2 / 6
7,365
737
3,744
8,791
8,319
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Anubis
Iinctus
Anubis
13
4 / 0 / 5
8,063
806
8,396
5,328
2,893
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Hercules
Øppressive
Hercules
14
4 / 0 / 5
8,128
813
8,862
7,145
6,030
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 2 / 0
7,221
722
7,096
6,235
2,499
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Fenrir
norvron
Fenrir
10
0 / 4 / 1
6,543
654
3,822
11,385
9,049
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cabrakan
winknit
Cabrakan
12
0 / 3 / 2
6,957
696
4,805
9,683
10,186
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
5
9
Kills
2
2
Deaths
9
16
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Kuzenbo
IWhiffSorry
Kuzenbo
1
2
6
2
W
Anubis
Iinctus
Anubis
4
0
5
6.5
L
2
2
0
1
L
Fenrir
norvron
Fenrir
0
4
1
0.13
L
Cabrakan
winknit
Cabrakan
0
3
2
0.33
W
Hercules
Øppressive
Hercules
4
0
5
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,002
Damage
15,723
21,264
Taken
27,303
17,242
Mitigated
21,734
4,838
Healing
4,470
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kuzenbo
IWhiffSorry
Kuzenbo
3,744
1,092
0
708
8,791
8,319
0
1,445
7,083
14,872
1,192
W
Anubis
Iinctus
Anubis
8,396
537
0
2,542
5,328
2,893
49
693
4,635
40,690
0
L
7,096
3,430
0
1,451
6,235
2,499
0
2,166
3,627
0
41,621
L
Fenrir
norvron
Fenrir
3,822
1,152
0
1,970
11,385
9,049
0
4,795
6,096
0
16,062
L
Cabrakan
winknit
Cabrakan
4,805
862
0
1,049
9,683
10,186
0
4,067
5,089
13,190
1,290
W
Hercules
Øppressive
Hercules
8,862
1,941
0
1,588
7,145
6,030
0
1,651
5,190
0
21,639

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,556
Gold Earned
20,721
130
Minions Killed
119
0
Camps Cleared
0
591,369
Distance Traveled
563,907
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kuzenbo
7,365
737
25
3
0
186,851
0
W
Anubis
8,063
806
72
7
0
184,288
0
L
Apollo
7,221
722
68
7
0
186,321
0
L
Fenrir
6,543
654
29
3
0
184,240
0
L
Cabrakan
6,957
696
22
2
0
193,346
0
W
Hercules
8,128
813
33
3
0
220,230
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role