Player Matchup

Izanami
Izanami
Databoyo
Izanami
Level 82
God Stats
0W - 2L
1,500 SR
Queue Stats
222W - 203L
1,531 Elo+
Party 2
Bakasura
Bakasura
Entrepihado
Bakasura
Level 118
God Stats
1W - 2L
1,322 SR
Queue Stats
206W - 189L
1,515 Elo+
Solo
Nox
Nox
TheGrillMaster0
Nox
Level 141
God Stats
0W - 1L
1,500 SR
Queue Stats
348W - 342L
1,563 Elo+
Party 2
Danzaburou
Danzaburou
footedleopard64
Danzaburou
Level 106
God Stats
8W - 9L
1,220 SR
Queue Stats
216W - 206L
1,508 Elo+
Solo
Zhong Kui
Zhong Kui
madgirthquake
Zhong Kui
Level 135
God Stats
8W - 2L
1,500 SR
Queue Stats
186W - 160L
1,591 Elo+
Party 2
Team Averages
Level 116
1,408 SR
1,542 Elo+

VS

Team Averages
Level 84
1,610 SR
1,411 Elo+
Tsukuyomi
Tsukuyomi
Arnoldino
Tsukuyomi
Level 67
God Stats
2W - 0L
1,566 SR
Queue Stats
17W - 22L
1,307 Elo+
Party 1
Zeus
Zeus
Ewingo
Zeus
Level 50
God Stats
2W - 0L
1,731 SR
Queue Stats
22W - 25L
1,407 Elo+
Party 1
Hachiman
Hachiman
bravefan123out
Hachiman
Level 119
God Stats
2W - 2L
1,753 SR
Queue Stats
140W - 112L
1,542 Elo+
Solo
Kali
Kali
joegshot
Kali
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 7L
1,337 Elo+
Party 1
Fenrir
Fenrir
rosiep714
Fenrir
Level 159
God Stats
1W - 0L
1,500 SR
Queue Stats
240W - 275L
1,462 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Databoyo
Izanami
16
4 / 5 / 6
8,993
899
7,345
13,411
6,035
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Bakasura
Entrepihado
Bakasura
12
2 / 8 / 6
7,905
791
9,292
13,945
10,124
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

5
0 / 0 / 0
5,876
588
0
0
0
Danzaburou
footedleopard64
Danzaburou
14
3 / 5 / 7
8,043
804
7,934
10,864
4,461
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Zhong Kui
madgirthquake
Zhong Kui
17
3 / 5 / 6
9,606
961
11,565
15,813
15,489
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
Arnoldino
Tsukuyomi
16
5 / 4 / 13
9,915
992
12,300
10,212
4,641
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Zeus
Ewingo
Zeus
17
8 / 2 / 12
10,364
1,036
14,412
7,850
3,424
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Hachiman
18
7 / 3 / 9
10,951
1,095
11,074
8,644
3,715
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Kali
13
1 / 4 / 9
8,016
802
6,241
10,209
4,196
Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Fenrir
rosiep714
Fenrir
14
2 / 2 / 13
8,429
843
5,080
8,825
7,816
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
79
12
Kills
23
23
Deaths
15
25
Assists
56
Player
Kills
Deaths
Assists
KDA
W
Tsukuyomi
Arnoldino
Tsukuyomi
5
4
13
2.88
L
Izanami
Databoyo
Izanami
4
5
6
1.4
L
Bakasura
Entrepihado
Bakasura
2
8
6
0.63
W
Zeus
Ewingo
Zeus
8
2
12
7
L
0
0
0
0
W
Hachiman
7
3
9
3.83
L
Danzaburou
footedleopard64
Danzaburou
3
5
7
1.3
W
Kali
1
4
9
1.38
L
Zhong Kui
madgirthquake
Zhong Kui
3
5
6
1.2
W
Fenrir
rosiep714
Fenrir
2
2
13
4.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,136
Damage
49,107
54,033
Taken
45,740
36,109
Mitigated
23,792
14,307
Healing
11,552
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tsukuyomi
Arnoldino
Tsukuyomi
12,300
2,714
448
725
10,212
4,641
1,058
2,896
6,435
0
20,466
L
Izanami
Databoyo
Izanami
7,345
4,030
707
2,674
13,411
6,035
401
4,776
8,635
0
20,507
L
Bakasura
Entrepihado
Bakasura
9,292
5,001
593
894
13,945
10,124
304
1,794
12,151
0
6,276
W
Zeus
Ewingo
Zeus
14,412
2,064
2,005
1,604
7,850
3,424
1,776
2,969
4,665
31,326
0
L
0
0
0
0
0
0
0
0
0
0
0
W
Hachiman
11,074
7,577
651
1,179
8,644
3,715
3,961
1,852
5,915
0
36,818
L
Danzaburou
footedleopard64
Danzaburou
7,934
1,887
448
1,681
10,864
4,461
1,188
4,147
6,717
0
18,088
W
Kali
6,241
2,949
313
2,085
10,209
4,196
532
1,144
7,953
0
12,457
L
Zhong Kui
madgirthquake
Zhong Kui
11,565
471
1,370
5,940
15,813
15,489
0
3,695
12,118
26,329
0
W
Fenrir
rosiep714
Fenrir
5,080
682
733
1,809
8,825
7,816
747
2,704
5,769
0
8,077

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,423
Gold Earned
47,675
96
Minions Killed
130
0
Camps Cleared
0
588,340
Distance Traveled
945,176
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tsukuyomi
9,915
992
30
3
0
206,960
0
L
Izanami
8,993
899
32
3
0
159,198
1
L
Bakasura
7,905
791
7
1
0
135,144
0
W
Zeus
10,364
1,036
39
4
0
183,649
0
L
Nox
5,876
588
0
0
0
0
0
W
Hachiman
10,951
1,095
47
5
0
170,046
0
L
Danzaburou
8,043
804
17
2
0
133,717
0
W
Kali
8,016
802
10
1
0
197,262
0
L
Zhong Kui
9,606
961
40
4
0
160,281
0
W
Fenrir
8,429
843
4
0
0
187,259
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role