Player Matchup

Cerberus
Cerberus
 
Cerberus
Level 102
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Ravana
Ravana
ATeddyRuxpin
Ravana
Level 103
God Stats
6W - 2L
1,699 SR
Queue Stats
107W - 87L
1,557 Elo+
Party 1
Charon
Charon
Dxug I
Charon
Level 102
God Stats
3W - 2L
1,344 SR
Queue Stats
56W - 57L
1,515 Elo+
Party 3
Bellona
Bellona
FourBwlBreakfst
Bellona
Level 21
God Stats
1W - 1L
1,500 SR
Queue Stats
55W - 39L
1,530 Elo+
Party 1
Medusa
Medusa
STAYYYWOKEEE
Medusa
Level 99
God Stats
147W - 123L
1,556 SR
Queue Stats
206W - 192L
1,476 Elo+
Solo
Team Averages
Level 85
1,520 SR
1,516 Elo+

VS

Team Averages
Level 107
1,403 SR
1,490 Elo+
Chronos
Chronos
BLZD William
Chronos
Level 147
God Stats
0W - 1L
1,500 SR
Queue Stats
28W - 22L
1,603 Elo+
Party 2
Neith
Neith
Knight4Night
Neith
Level 118
God Stats
25W - 28L
1,306 SR
Queue Stats
95W - 85L
1,448 Elo+
Solo
Ne Zha
Ne Zha
Prince Ellis 1
Ne Zha
Level 80
God Stats
9W - 12L
1,499 SR
Queue Stats
20W - 28L
1,449 Elo+
Party 2
Fafnir
Fafnir
StufCrust365
Fafnir
Level 109
God Stats
1W - 2L
1,209 SR
Queue Stats
39W - 39L
1,481 Elo+
Party 2
Odin
Odin
Thatbubblekid
Odin
Level 81
God Stats
0W - 1L
1,500 SR
Queue Stats
30W - 34L
1,470 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
 
Cerberus
11
0 / 0 / 2
6,201
517
4,677
9,193
6,046
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Ravana
12
5 / 0 / 3
6,826
569
5,617
6,234
3,009
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charon
Dxug I
Charon
14
4 / 1 / 3
7,864
655
7,265
8,846
4,377
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

12
2 / 1 / 0
7,779
648
4,686
9,017
8,685
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Medusa
11
0 / 0 / 0
6,071
506
4,262
6,307
2,314
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
BLZD William
Chronos
10
0 / 1 / 0
5,515
460
5,182
6,004
2,021
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

11
1 / 3 / 0
5,959
497
3,762
9,069
3,108
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

10
0 / 3 / 0
5,313
443
2,669
9,156
3,818
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Fafnir
8
0 / 1 / 0
5,530
461
3,455
8,720
7,931
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

10
0 / 3 / 1
5,217
435
1,586
6,495
4,493
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
2
11
Kills
1
2
Deaths
11
8
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Cerberus
 
Cerberus
0
0
2
1
W
Ravana
5
0
3
6.5
L
Chronos
BLZD William
Chronos
0
1
0
0
W
Charon
Dxug I
Charon
4
1
3
5.5
W
2
1
0
2
L
1
3
0
0.33
L
0
3
0
0
W
Medusa
0
0
0
0
L
Fafnir
0
1
0
0
L
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,507
Damage
16,654
39,597
Taken
39,444
24,431
Mitigated
21,371
12,275
Healing
9,206
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
 
Cerberus
4,677
346
0
3,511
9,193
6,046
199
3,571
5,622
20,171
5,052
W
Ravana
5,617
2,092
0
915
6,234
3,009
258
1,393
4,841
0
40,681
L
Chronos
BLZD William
Chronos
5,182
2,616
0
1,359
6,004
2,021
0
539
5,465
51,188
0
W
Charon
Dxug I
Charon
7,265
1,417
0
2,000
8,846
4,377
116
296
8,550
57,399
4,616
W
4,686
1,279
0
3,635
9,017
8,685
499
0
8,687
0
43,932
L
3,762
864
57
2,317
9,069
3,108
494
4,045
4,622
0
43,392
L
2,669
1,189
0
1,339
9,156
3,818
0
1,975
7,009
0
45,215
W
Medusa
4,262
2,260
0
2,214
6,307
2,314
0
3,377
2,930
0
51,181
L
Fafnir
3,455
895
0
2,872
8,720
7,931
0
3,693
4,943
10,149
0
L
1,586
337
0
1,262
6,495
4,493
0
0
6,495
0
21,009

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,741
Gold Earned
27,534
389
Minions Killed
270
0
Camps Cleared
0
1,109,796
Distance Traveled
1,115,851
1
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
6,201
517
67
6
0
228,252
0
W
Ravana
6,826
569
54
5
0
256,381
0
L
Chronos
5,515
460
87
7
0
233,304
0
W
Charon
7,864
655
105
9
0
227,601
0
W
Bellona
7,779
648
78
7
0
178,517
1
L
Neith
5,959
497
70
6
0
189,355
0
L
Ne Zha
5,313
443
65
5
0
277,506
0
W
Medusa
6,071
506
85
7
0
219,045
0
L
Fafnir
5,530
461
14
1
0
229,081
4
L
Odin
5,217
435
34
3
0
186,605
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role