Player Matchup

Ah Muzen Cab
Ah Muzen Cab
BoMojo
Ah Muzen Cab
Level 191
God Stats
3W - 5L
1,213 SR
Queue Stats
45W - 62L
1,339 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
Raleith
Morgan Le Fay
Level 158
God Stats
41W - 26L
1,438 SR
Queue Stats
501W - 500L
1,513 Elo+
Party 2
Bacchus
Bacchus
phamousguy
Bacchus
Level 149
God Stats
1W - 2L
1,231 SR
Queue Stats
56W - 62L
1,453 Elo+
Party 2
Team Averages
Level 166
1,294 SR
1,435 Elo+

VS

Team Averages
Level 69
1,508 SR
1,460 Elo+
Ix Chel
Ix Chel
 
Ix Chel
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cerberus
Cerberus
GojiFam98
Cerberus
Level 37
God Stats
0W - 1L
1,500 SR
Queue Stats
38W - 37L
1,377 Elo+
Party 1
Thanatos
Thanatos
lilgamemaker
Thanatos
Level 43
God Stats
24W - 30L
1,525 SR
Queue Stats
331W - 326L
1,502 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
BoMojo
Ah Muzen Cab
17
6 / 0 / 5
11,504
767
16,656
6,823
2,858
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Morgan Le Fay
Raleith
Morgan Le Fay
15
1 / 2 / 6
10,459
697
8,997
13,924
5,575
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spear of the Magus

Spear of the Magus

+85
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Magic Focus

Magic Focus

+20
Magical Power

Bacchus
phamousguy
Bacchus
16
4 / 0 / 5
10,722
715
6,138
10,340
11,723
Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
 
Ix Chel
15
0 / 3 / 2
8,973
598
7,880
8,767
3,710
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Cerberus
GojiFam98
Cerberus
13
0 / 4 / 2
8,464
564
5,097
15,410
13,693
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Thanatos
lilgamemaker
Thanatos
14
2 / 4 / 0
9,130
609
7,480
12,212
5,179
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
6
11
Kills
2
2
Deaths
11
16
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Ix Chel
 
Ix Chel
0
3
2
0.33
W
Ah Muzen Cab
BoMojo
Ah Muzen Cab
6
0
5
8.5
L
Cerberus
GojiFam98
Cerberus
0
4
2
0.25
W
Morgan Le Fay
Raleith
Morgan Le Fay
1
2
6
2
L
Thanatos
lilgamemaker
Thanatos
2
4
0
0.5
W
Bacchus
phamousguy
Bacchus
4
0
5
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,791
Damage
20,457
31,087
Taken
36,389
20,156
Mitigated
22,582
5,293
Healing
7,971
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ix Chel
 
Ix Chel
7,880
211
808
1,308
8,767
3,710
0
4,169
4,554
45,503
0
W
Ah Muzen Cab
BoMojo
Ah Muzen Cab
16,656
6,274
0
1,523
6,823
2,858
1,963
2,826
3,997
0
63,971
L
Cerberus
GojiFam98
Cerberus
5,097
277
0
1,818
15,410
13,693
0
5,837
9,384
16,818
1,277
W
Morgan Le Fay
Raleith
Morgan Le Fay
8,997
155
0
3,290
13,924
5,575
0
6,850
7,074
49,622
1,497
L
Thanatos
lilgamemaker
Thanatos
7,480
774
0
4,037
12,212
5,179
0
4,133
7,910
0
28,800
W
Bacchus
phamousguy
Bacchus
6,138
565
0
480
10,340
11,723
437
2,851
7,489
29,071
2,556

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,685
Gold Earned
26,567
197
Minions Killed
195
0
Camps Cleared
0
858,361
Distance Traveled
832,658
12
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ix Chel
8,973
598
85
6
0
288,962
0
W
Ah Muzen Cab
11,504
767
75
5
0
305,428
6
L
Cerberus
8,464
564
65
4
0
262,132
0
W
Morgan Le Fay
10,459
697
87
6
0
267,251
3
L
Thanatos
9,130
609
45
3
0
281,564
2
W
Bacchus
10,722
715
35
2
0
285,682
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role