Player Matchup

Danzaburou
Danzaburou
Ace N insaneQc
Danzaburou
Level 249
God Stats
2W - 0L
1,722 SR
Queue Stats
113W - 125L
1,488 Elo+
Solo
Skadi
Skadi
NockKami
Skadi
Level 106
God Stats
6W - 2L
1,285 SR
Queue Stats
107W - 114L
1,481 Elo+
Party 2
Ne Zha
Ne Zha
Sosuke_uchiha
Ne Zha
Level 135
God Stats
3W - 0L
1,835 SR
Queue Stats
31W - 33L
1,447 Elo+
Party 2
Yemoja
Yemoja
eitan0923
Yemoja
Level 159
God Stats
2W - 2L
1,715 SR
Queue Stats
57W - 62L
1,503 Elo+
Party 2
Thanatos
Thanatos
papa-choko
Thanatos
Level 158
God Stats
2W - 3L
1,178 SR
Queue Stats
89W - 105L
1,491 Elo+
Party 2
Team Averages
Level 161
1,547 SR
1,482 Elo+

VS

Team Averages
Level 65
1,440 SR
1,613 Elo+
Yemoja
Yemoja
Bologna355
Yemoja
Level 103
God Stats
2W - 4L
1,397 SR
Queue Stats
243W - 211L
1,577 Elo+
Party 1
Medusa
Medusa
BotusJay
Medusa
Level 46
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 6L
1,809 Elo+
Solo
Poseidon
Poseidon
Meowdafrux
Poseidon
Level 27
God Stats
2W - 5L
1,538 SR
Queue Stats
162W - 163L
1,583 Elo+
Party 1
Hou Yi
Hou Yi
jed1m1ndtr1x
Hou Yi
Level 32
God Stats
1W - 2L
1,266 SR
Queue Stats
94W - 94L
1,570 Elo+
Party 1
Amaterasu
Amaterasu
llIJayIlI
Amaterasu
Level 117
God Stats
2W - 1L
1,500 SR
Queue Stats
172W - 164L
1,524 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Ace N insaneQc
Danzaburou
17
6 / 4 / 11
10,625
817
18,534
16,703
8,100
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Skadi
NockKami
Skadi
18
6 / 3 / 14
11,256
866
19,730
17,349
9,705
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

16
5 / 9 / 14
10,375
798
16,436
18,143
10,016
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Yemoja
eitan0923
Yemoja
17
1 / 3 / 18
9,631
741
5,816
15,287
11,208
Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Thanatos
papa-choko
Thanatos
19
7 / 3 / 11
10,783
829
13,761
15,589
8,849
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
Bologna355
Yemoja
18
2 / 3 / 15
10,672
821
5,654
14,851
9,860
Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Medusa
BotusJay
Medusa
16
8 / 6 / 6
10,272
790
13,643
17,542
7,761
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Crimson Claws

Crimson Claws

+45
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Heavy Mace

Heavy Mace

+30
Physical Power

Poseidon
Meowdafrux
Poseidon
17
3 / 5 / 11
10,269
790
13,109
15,551
5,560
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Hou Yi
17
5 / 6 / 11
10,550
812
16,094
14,620
5,818
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Amaterasu
llIJayIlI
Amaterasu
16
3 / 5 / 10
9,771
752
13,037
21,608
24,237
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

93
Kill Participation
74
25
Kills
21
22
Deaths
25
68
Assists
53
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
Ace N insaneQc
Danzaburou
6
4
11
2.88
L
Yemoja
Bologna355
Yemoja
2
3
15
3.17
L
Medusa
BotusJay
Medusa
8
6
6
1.83
L
Poseidon
Meowdafrux
Poseidon
3
5
11
1.7
W
Skadi
NockKami
Skadi
6
3
14
4.33
W
5
9
14
1.33
W
Yemoja
eitan0923
Yemoja
1
3
18
3.33
L
Hou Yi
5
6
11
1.75
L
Amaterasu
llIJayIlI
Amaterasu
3
5
10
1.6
W
Thanatos
papa-choko
Thanatos
7
3
11
4.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

74,277
Damage
61,537
83,071
Taken
84,172
47,878
Mitigated
53,236
42,811
Healing
26,415
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
Ace N insaneQc
Danzaburou
18,534
6,890
827
4,970
16,703
8,100
2,115
3,255
13,100
0
37,747
L
Yemoja
Bologna355
Yemoja
5,654
884
10,806
3,383
14,851
9,860
511
834
14,017
11,138
1,466
L
Medusa
BotusJay
Medusa
13,643
5,662
263
1,174
17,542
7,761
1,825
1,038
16,504
0
20,356
L
Poseidon
Meowdafrux
Poseidon
13,109
1,314
946
2,481
15,551
5,560
283
803
14,748
32,380
993
W
Skadi
NockKami
Skadi
19,730
9,384
1,918
4,545
17,349
9,705
2,630
3,329
14,020
0
39,618
W
16,436
4,357
337
1,850
18,143
10,016
1,829
3,325
14,733
0
29,388
W
Yemoja
eitan0923
Yemoja
5,816
1,324
14,511
6,089
15,287
11,208
565
4,298
10,902
8,996
799
L
Hou Yi
16,094
7,759
0
1,394
14,620
5,818
1,634
1,314
13,306
0
29,031
L
Amaterasu
llIJayIlI
Amaterasu
13,037
6,369
630
5,338
21,608
24,237
55
1,234
20,374
0
16,014
W
Thanatos
papa-choko
Thanatos
13,761
1,526
673
7,091
15,589
8,849
1,152
3,481
11,764
0
21,807

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,670
Gold Earned
51,534
133
Minions Killed
127
0
Camps Cleared
0
1,135,744
Distance Traveled
1,052,026
0
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
10,625
817
52
4
0
240,178
0
L
Yemoja
10,672
821
12
1
0
223,157
7
L
Medusa
10,272
790
16
1
0
212,447
0
L
Poseidon
10,269
790
50
4
0
225,328
0
W
Skadi
11,256
866
41
3
0
202,352
0
W
Ne Zha
10,375
798
8
1
0
211,830
0
W
Yemoja
9,631
741
8
1
0
227,021
0
L
Hou Yi
10,550
812
39
3
0
168,751
0
L
Amaterasu
9,771
752
10
1
0
222,343
0
W
Thanatos
10,783
829
24
2
0
254,363
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role