Player Matchup

Ah Muzen Cab
Ah Muzen Cab
Gold V
Electroten
Ah Muzen Cab
Gold V
Level 133
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 11L
1,491 MMR
Party 2
Ares
Ares
Gold IV
mFFajita
Ares
Gold IV
Level 168
God Stats
5W - 1L
1,621 SR
Queue Stats
22W - 19L
1,502 MMR
Party 2
Chang'e
Chang'e
Gold IV
windshadowrose
Chang'e
Gold IV
Level 127
God Stats
1W - 1L
1,500 SR
Queue Stats
22W - 19L
1,502 MMR
Party 2
Team Averages
Gold IV
Gold IV
Average Tier
Level 143
1,540 SR
1,498 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 101
1,623 SR
1,344 MMR
Cthulhu
Cthulhu
Silver II
KFC 100k
Cthulhu
Silver II
Level 93
God Stats
0W - 2L
1,500 SR
Queue Stats
112W - 154L
1,170 MMR
Party 1
Janus
Janus
Gold V
SinnetsOnKick
Janus
Gold V
Level 143
God Stats
1W - 1L
1,500 SR
Queue Stats
95W - 86L
1,478 MMR
Party 1
Cernunnos
Cernunnos
Silver II
asocialscoob
Cernunnos
Silver II
Level 67
God Stats
2W - 2L
1,870 SR
Queue Stats
23W - 28L
1,384 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
Electroten
Ah Muzen Cab
16
4 / 0 / 8
10,344
796
12,138
11,769
5,781
Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+750
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Ares
16
7 / 0 / 6
10,545
811
12,494
15,811
15,881
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

15
2 / 1 / 11
9,872
759
6,989
12,883
5,573
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Bans
AthenaChaacArtioBake KujiraOdin

VS

Bans
KuzenboGaneshaMulanCharonHercules
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
KFC 100k
Cthulhu
14
0 / 5 / 0
8,074
621
8,438
14,844
14,587
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

13
0 / 5 / 0
8,471
652
11,509
8,441
3,510
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Cernunnos
asocialscoob
Cernunnos
13
1 / 3 / 0
8,322
640
6,273
12,121
5,493
Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
1
13
Kills
1
1
Deaths
13
25
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Ah Muzen Cab
Electroten
Ah Muzen Cab
4
0
8
8
L
Cthulhu
KFC 100k
Cthulhu
0
5
0
0
L
0
5
0
0
L
Cernunnos
asocialscoob
Cernunnos
1
3
0
0.33
W
Ares
7
0
6
10
W
2
1
11
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,621
Damage
26,220
40,463
Taken
35,406
27,235
Mitigated
23,590
22,087
Healing
2,594
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Muzen Cab
Electroten
Ah Muzen Cab
12,138
4,302
0
1,632
11,769
5,781
3,009
5,097
6,432
0
64,680
L
Cthulhu
KFC 100k
Cthulhu
8,438
265
41
500
14,844
14,587
0
5,932
8,157
23,056
459
L
11,509
521
0
697
8,441
3,510
0
4,457
3,516
43,748
289
L
Cernunnos
asocialscoob
Cernunnos
6,273
2,921
97
1,259
12,121
5,493
0
6,300
5,351
0
27,259
W
Ares
12,494
1,820
0
3,483
15,811
15,881
409
7,099
7,966
18,063
2,182
W
6,989
531
8,791
8,181
12,883
5,573
318
6,182
6,329
29,259
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,761
Gold Earned
24,867
171
Minions Killed
169
0
Camps Cleared
0
783,865
Distance Traveled
707,147
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Muzen Cab
10,344
796
103
8
0
271,959
0
L
Cthulhu
8,074
621
26
2
0
263,825
0
L
Janus
8,471
652
98
8
0
215,308
0
L
Cernunnos
8,322
640
45
3
0
228,014
1
W
Ares
10,545
811
22
2
0
251,514
0
W
Chang'e
9,872
759
46
4
0
260,392
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role