Player Matchup

Discordia
Discordia
Crinja
Discordia
Level 136
God Stats
0W - 1L
1,500 SR
Queue Stats
39W - 14L
1,626 Elo+
Party 1
Osiris
Osiris
Danojim
Osiris
Level 174
God Stats
0W - 2L
1,910 SR
Queue Stats
53W - 27L
1,561 Elo+
Party 1
Geb
Geb
Iyaka
Geb
Level 158
God Stats
2W - 4L
1,471 SR
Queue Stats
100W - 95L
1,558 Elo+
Party 3
Nox
Nox
Yuunpi
Nox
Level 119
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 9L
1,618 Elo+
Party 1
Terra
Terra
lildixxgirl6666
Terra
Level 120
God Stats
0W - 1L
1,500 SR
Queue Stats
94W - 81L
1,581 Elo+
Party 3
Team Averages
Level 141
1,576 SR
1,589 Elo+

VS

Team Averages
Level 147
1,666 SR
1,703 Elo+
Horus
Horus
BigJGaming
Horus
Level 159
God Stats
3W - 0L
1,821 SR
Queue Stats
38W - 8L
1,853 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
Fadangle
Ah Muzen Cab
Level 127
God Stats
10W - 3L
1,698 SR
Queue Stats
643W - 620L
1,555 Elo+
Solo
Chiron
Chiron
KingKlungo
Chiron
Level 141
God Stats
1W - 0L
1,500 SR
Queue Stats
39W - 9L
1,853 Elo+
Party 2
Nox
Nox
XxJaySxX
Nox
Level 152
God Stats
1W - 0L
1,500 SR
Queue Stats
51W - 40L
1,608 Elo+
Solo
Ares
Ares
Zinedson
Ares
Level 157
God Stats
14W - 7L
1,811 SR
Queue Stats
758W - 761L
1,645 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Crinja
Discordia
14
2 / 1 / 1
7,520
752
10,002
4,333
1,721
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Osiris
Danojim
Osiris
11
0 / 3 / 1
6,065
607
10,900
10,189
13,216
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Geb
Iyaka
Geb
13
0 / 2 / 3
6,612
661
7,026
9,883
10,678
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Nox
Yuunpi
Nox
12
0 / 2 / 0
6,535
654
5,082
5,907
2,968
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

12
1 / 2 / 2
7,109
711
3,386
10,006
10,419
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
14
1 / 0 / 6
8,628
863
3,692
11,517
8,557
Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Ah Muzen Cab
Fadangle
Ah Muzen Cab
15
2 / 0 / 6
8,316
832
11,674
11,534
7,883
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Chiron
KingKlungo
Chiron
14
3 / 1 / 4
8,401
840
12,429
11,368
6,763
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Mace

Mace

+10
Physical Power

14
3 / 1 / 3
8,155
816
4,825
8,297
4,758
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ares
13
1 / 1 / 3
8,289
829
5,145
11,883
13,597
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
32
3
Kills
10
10
Deaths
3
7
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Horus
1
0
6
4
L
Discordia
Crinja
Discordia
2
1
1
2.5
L
Osiris
Danojim
Osiris
0
3
1
0.17
W
Ah Muzen Cab
Fadangle
Ah Muzen Cab
2
0
6
5
L
Geb
Iyaka
Geb
0
2
3
0.75
W
Chiron
KingKlungo
Chiron
3
1
4
5
W
3
1
3
4.5
L
Nox
Yuunpi
Nox
0
2
0
0
W
Ares
1
1
3
2.5
L
1
2
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,396
Damage
37,765
40,318
Taken
54,599
39,002
Mitigated
41,558
11,768
Healing
31,084
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Horus
3,692
1,302
11,865
8,974
11,517
8,557
528
6,266
4,905
0
5,368
L
Discordia
Crinja
Discordia
10,002
134
0
0
4,333
1,721
0
760
3,573
23,582
0
L
Osiris
Danojim
Osiris
10,900
805
786
1,765
10,189
13,216
0
1,841
8,348
0
11,852
W
Ah Muzen Cab
Fadangle
Ah Muzen Cab
11,674
4,205
918
1,727
11,534
7,883
2,369
5,005
6,270
0
28,511
L
Geb
Iyaka
Geb
7,026
93
1,303
1,565
9,883
10,678
0
2,503
7,380
13,172
0
W
Chiron
KingKlungo
Chiron
12,429
4,406
1,803
1,698
11,368
6,763
2,426
4,862
6,017
0
28,834
W
4,825
258
1,024
584
8,297
4,758
876
3,686
4,352
18,861
27
L
Nox
Yuunpi
Nox
5,082
438
0
0
5,907
2,968
0
1,728
4,179
17,242
0
W
Ares
5,145
319
156
2,335
11,883
13,597
986
4,918
6,451
6,629
788
L
3,386
436
3,809
2,540
10,006
10,419
0
2,988
7,018
6,962
51

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,841
Gold Earned
41,789
98
Minions Killed
127
0
Camps Cleared
0
893,861
Distance Traveled
996,482
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Horus
8,628
863
4
0
0
233,026
0
L
Discordia
7,520
752
42
4
0
209,055
0
L
Osiris
6,065
607
10
1
0
192,556
0
W
Ah Muzen Cab
8,316
832
32
3
0
198,552
0
L
Geb
6,612
661
14
1
0
167,708
0
W
Chiron
8,401
840
49
5
0
182,233
0
W
Nox
8,155
816
41
4
0
193,554
0
L
Nox
6,535
654
27
3
0
168,905
0
W
Ares
8,289
829
1
0
0
189,117
0
L
Terra
7,109
711
5
1
0
155,637
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role