Player Matchup

Nemesis
Nemesis
ChimboLimbo
Nemesis
Level 110
God Stats
1W - 2L
1,283 SR
Queue Stats
33W - 36L
1,482 Elo+
Party 1
Agni
Agni
ProfessorCheeks
Agni
Level 134
God Stats
4W - 1L
1,616 SR
Queue Stats
132W - 106L
1,610 Elo+
Party 1
Gilgamesh
Gilgamesh
ThicccChocolate
Gilgamesh
Level 122
God Stats
16W - 7L
1,699 SR
Queue Stats
195W - 161L
1,560 Elo+
Party 1
Izanami
Izanami
vozull
Izanami
Level 15
God Stats
6W - 7L
1,448 SR
Queue Stats
8W - 10L
1,440 Elo+
Party 1
Eset
Eset
xModifyys
Eset
Level 89
God Stats
4W - 2L
1,541 SR
Queue Stats
198W - 154L
1,595 Elo+
Party 1
Team Averages
Level 94
1,517 SR
1,537 Elo+

VS

Team Averages
Level 121
1,608 SR
1,534 Elo+
Janus
Janus
Bit Salty
Janus
Level 124
God Stats
3W - 5L
1,675 SR
Queue Stats
66W - 75L
1,471 Elo+
Solo
Cerberus
Cerberus
Chendriv
Cerberus
Level 127
God Stats
11W - 10L
1,687 SR
Queue Stats
356W - 419L
1,496 Elo+
Party 2
Bakasura
Bakasura
LeagueAk
Bakasura
Level 123
God Stats
3W - 3L
1,639 SR
Queue Stats
294W - 328L
1,489 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
TheOneStevo
Ah Muzen Cab
Level 74
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 19L
1,571 Elo+
Party 3
Bacchus
Bacchus
Wisemech
Bacchus
Level 156
God Stats
1W - 2L
1,538 SR
Queue Stats
55W - 44L
1,645 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
ChimboLimbo
Nemesis
8
2 / 0 / 2
4,913
614
1,445
5,412
1,981
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

10
4 / 1 / 1
5,699
712
3,874
3,091
1,197
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Gilgamesh
ThicccChocolate
Gilgamesh
8
0 / 2 / 0
4,726
591
4,309
5,746
3,344
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Talisman

Talisman

+75
Health
+15
Magical Protection

Izanami
vozull
Izanami
9
1 / 0 / 0
4,899
612
1,454
2,326
923
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Eset
8
0 / 2 / 4
4,851
606
2,179
4,988
2,924
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
Bit Salty
Janus
6
0 / 3 / 0
3,857
482
465
3,476
1,164
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cerberus
Chendriv
Cerberus
9
2 / 0 / 1
5,391
674
4,168
6,822
4,456
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Bakasura
LeagueAk
Bakasura
8
1 / 3 / 2
4,565
571
1,749
7,016
2,818
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ah Muzen Cab
TheOneStevo
Ah Muzen Cab
8
0 / 0 / 1
4,377
547
1,271
3,650
1,206
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bacchus
Wisemech
Bacchus
8
2 / 1 / 1
4,725
591
2,520
6,052
4,667
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
10
7
Kills
5
5
Deaths
7
7
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Janus
Bit Salty
Janus
0
3
0
0
L
Cerberus
Chendriv
Cerberus
2
0
1
2.5
W
Nemesis
ChimboLimbo
Nemesis
2
0
2
3
L
Bakasura
LeagueAk
Bakasura
1
3
2
0.67
W
4
1
1
4.5
L
Ah Muzen Cab
TheOneStevo
Ah Muzen Cab
0
0
1
0.5
W
Gilgamesh
ThicccChocolate
Gilgamesh
0
2
0
0
L
Bacchus
Wisemech
Bacchus
2
1
1
2.5
W
Izanami
vozull
Izanami
1
0
0
1
W
Eset
0
2
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,261
Damage
10,173
21,563
Taken
27,016
10,369
Mitigated
14,311
5,034
Healing
9,470
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Janus
Bit Salty
Janus
465
76
0
472
3,476
1,164
0
2,164
1,312
14,399
534
L
Cerberus
Chendriv
Cerberus
4,168
168
0
3,785
6,822
4,456
0
123
6,144
26,027
0
W
Nemesis
ChimboLimbo
Nemesis
1,445
380
0
952
5,412
1,981
0
1,005
4,293
0
30,194
L
Bakasura
LeagueAk
Bakasura
1,749
1,216
0
1,835
7,016
2,818
0
1,180
5,758
0
21,448
W
3,874
395
0
490
3,091
1,197
0
678
2,267
38,482
1,498
L
Ah Muzen Cab
TheOneStevo
Ah Muzen Cab
1,271
456
0
1,217
3,650
1,206
0
476
3,174
0
30,537
W
Gilgamesh
ThicccChocolate
Gilgamesh
4,309
1,141
0
1,043
5,746
3,344
0
2,281
2,986
0
32,236
L
Bacchus
Wisemech
Bacchus
2,520
546
643
1,518
6,052
4,667
0
1,966
4,086
12,378
0
W
Izanami
vozull
Izanami
1,454
1,058
0
712
2,326
923
0
421
1,899
0
39,929
W
Eset
2,179
347
150
1,687
4,988
2,924
0
2,086
2,744
15,470
2,196

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,088
Gold Earned
22,915
295
Minions Killed
249
0
Camps Cleared
0
809,086
Distance Traveled
764,085
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
3,857
482
35
4
0
87,043
0
L
Cerberus
5,391
674
84
11
0
175,180
0
W
Nemesis
4,913
614
58
7
0
197,856
0
L
Bakasura
4,565
571
54
7
0
174,332
0
W
Agni
5,699
712
72
9
0
149,141
2
L
Ah Muzen Cab
4,377
547
64
8
0
160,059
0
W
Gilgamesh
4,726
591
59
7
0
148,707
2
L
Bacchus
4,725
591
12
2
0
167,471
4
W
Izanami
4,899
612
81
10
0
150,403
0
W
Eset
4,851
606
25
3
0
162,979
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role