Player Matchup

Kukulkan
Kukulkan
Silver I
 
Kukulkan
Silver I
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ullr
Ullr
Bronze III
 
Ullr
Bronze III
Level 152
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Mulan
Mulan
Silver II
PhillipMcKracken
Mulan
Silver II
Level 59
God Stats
18W - 13L
1,303 SR
Queue Stats
47W - 50L
1,230 MMR
Party 1
Ravana
Ravana
Gold V
danieldude999
Ravana
Gold V
Level 100
God Stats
12W - 7L
1,539 SR
Queue Stats
46W - 50L
1,458 MMR
Party 1
Maui
Maui
Silver IV
vSnxggy-Capalot
Maui
Silver IV
Level 64
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 12L
1,257 MMR
Solo
Team Averages
Silver III
Silver III
Average Tier
Level 104
1,468 SR
1,389 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 146
1,568 SR
1,319 MMR
Xbalanque
Xbalanque
Gold IV
Ferg Blessed
Xbalanque
Gold IV
Level 97
God Stats
19W - 15L
1,588 SR
Queue Stats
351W - 376L
1,357 MMR
Solo
Bacchus
Bacchus
Silver I
OxygenatedMe
Bacchus
Silver I
Level 129
God Stats
7W - 3L
2,001 SR
Queue Stats
20W - 24L
1,315 MMR
Solo
Surtr
Surtr
Gold V
SaltieBawlz
Surtr
Gold V
Level 202
God Stats
5W - 1L
1,500 SR
Queue Stats
306W - 311L
1,273 MMR
Solo
Hera
Hera
Silver I
aX Cosmo
Hera
Silver I
Level 158
God Stats
2W - 3L
1,500 SR
Queue Stats
101W - 98L
1,394 MMR
Solo
Da Ji
Da Ji
Silver III
neverlies_xo
Da Ji
Silver III
Level 144
God Stats
3W - 2L
1,252 SR
Queue Stats
56W - 69L
1,256 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
 
Kukulkan
13
1 / 2 / 0
7,550
539
4,225
7,095
2,730
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Ullr
 
Ullr
10
0 / 1 / 0
5,526
395
1,936
7,578
2,972
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

11
3 / 3 / 1
7,060
504
10,013
12,481
8,192
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

11
2 / 3 / 1
6,343
453
4,268
8,110
3,251
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

9
0 / 3 / 0
5,809
415
2,195
13,480
10,260
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Bans
AgniGaneshaAthenaBake Kujira

VS

Bans
Ah Muzen CabAwilixMercuryMaman Brigitte
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
Ferg Blessed
Xbalanque
14
1 / 1 / 2
7,830
559
7,593
6,261
2,735
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Bacchus
OxygenatedMe
Bacchus
13
1 / 0 / 7
7,918
566
5,851
6,392
6,708
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

12
2 / 4 / 3
7,417
530
6,653
15,500
8,758
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Hera
15
3 / 1 / 3
8,730
624
5,348
4,791
1,667
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

14
5 / 0 / 2
7,734
552
10,600
12,508
6,262
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
29
6
Kills
12
12
Deaths
6
2
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
 
Kukulkan
1
2
0
0.5
L
Ullr
 
Ullr
0
1
0
0
W
Xbalanque
Ferg Blessed
Xbalanque
1
1
2
2
W
Bacchus
OxygenatedMe
Bacchus
1
0
7
4.5
L
3
3
1
1.17
W
2
4
3
0.88
W
Hera
3
1
3
4.5
L
2
3
1
0.83
W
5
0
2
6
L
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,637
Damage
36,045
48,744
Taken
45,452
27,405
Mitigated
26,130
12,710
Healing
12,219
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
 
Kukulkan
4,225
226
0
688
7,095
2,730
0
2,830
4,265
65,804
196
L
Ullr
 
Ullr
1,936
895
0
2,362
7,578
2,972
0
1,690
5,888
0
34,848
W
Xbalanque
Ferg Blessed
Xbalanque
7,593
3,614
0
2,208
6,261
2,735
111
1,264
4,997
0
72,816
W
Bacchus
OxygenatedMe
Bacchus
5,851
753
0
1,861
6,392
6,708
0
1,037
5,355
32,304
0
L
10,013
1,732
0
4,523
12,481
8,192
0
714
11,020
0
47,876
W
6,653
1,985
0
5,035
15,500
8,758
75
27
14,746
661
45,435
W
Hera
5,348
878
0
630
4,791
1,667
604
1,291
3,500
72,146
1,356
L
4,268
878
0
2,453
8,110
3,251
0
2,841
5,157
0
43,201
W
10,600
3,465
0
2,485
12,508
6,262
0
2,709
9,711
0
60,795
L
2,195
655
0
2,684
13,480
10,260
0
3,318
10,117
21,938
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,288
Gold Earned
39,629
390
Minions Killed
467
0
Camps Cleared
0
1,251,758
Distance Traveled
1,427,594
10
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
7,550
539
120
9
0
273,205
7
L
Ullr
5,526
395
66
5
0
214,467
0
W
Xbalanque
7,830
559
129
9
0
261,452
0
W
Bacchus
7,918
566
46
3
0
305,821
5
L
Mulan
7,060
504
99
7
0
221,508
1
W
Surtr
7,417
530
65
5
0
258,978
5
W
Hera
8,730
624
142
10
0
267,540
0
L
Ravana
6,343
453
68
5
0
294,547
0
W
Da Ji
7,734
552
85
6
0
333,803
0
L
Maui
5,809
415
37
3
0
248,031
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role