Player Matchup

Odin
Odin
Ainzsword
Odin
Level 158
God Stats
0W - 2L
1,291 SR
Queue Stats
76W - 69L
1,511 Elo+
Party 2
Mercury
Mercury
Dicono
Mercury
Level 108
God Stats
2W - 1L
1,825 SR
Queue Stats
454W - 436L
1,485 Elo+
Solo
Thoth
Thoth
Duece32116
Thoth
Level 159
God Stats
0W - 2L
1,500 SR
Queue Stats
23W - 27L
1,578 Elo+
Party 2
Merlin
Merlin
Reusedsheep
Merlin
Level 102
God Stats
2W - 1L
1,860 SR
Queue Stats
111W - 114L
1,487 Elo+
Solo
Terra
Terra
dannyboii218
Terra
Level 102
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 16L
1,611 Elo+
Party 2
Team Averages
Level 126
1,595 SR
1,534 Elo+

VS

Team Averages
Level 111
1,574 SR
1,477 Elo+
Bastet
Bastet
Ayyo Taee
Bastet
Level 143
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 23L
1,458 Elo+
Party 1
Zeus
Zeus
Braindeadhuman2
Zeus
Level 44
God Stats
1W - 1L
1,500 SR
Queue Stats
44W - 44L
1,486 Elo+
Solo
Vulcan
Vulcan
CrimsonZombie1
Vulcan
Level 29
God Stats
2W - 0L
1,690 SR
Queue Stats
52W - 50L
1,446 Elo+
Solo
Bakasura
Bakasura
DopeAssPope89
Bakasura
Level 186
God Stats
4W - 6L
1,428 SR
Queue Stats
326W - 334L
1,496 Elo+
Party 1
Terra
Terra
ManR3Born
Terra
Level 155
God Stats
2W - 0L
1,753 SR
Queue Stats
91W - 86L
1,498 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
14
2 / 5 / 2
7,991
726
6,015
12,933
13,717
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Mercury
Dicono
Mercury
13
2 / 4 / 4
7,522
684
6,331
9,901
4,427
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Thoth
14
3 / 5 / 4
8,260
751
12,993
9,345
3,364
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Merlin
18
6 / 4 / 3
9,928
903
18,154
9,461
5,049
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

10
0 / 4 / 6
6,791
617
2,391
11,603
7,283
Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
Ayyo Taee
Bastet
15
5 / 3 / 10
8,789
799
12,467
10,717
4,487
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

15
0 / 3 / 12
8,011
728
6,236
7,274
2,909
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

14
0 / 3 / 17
7,918
720
7,664
9,077
4,058
Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Bakasura
DopeAssPope89
Bakasura
17
12 / 2 / 10
10,403
946
12,418
16,495
18,192
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Terra
ManR3Born
Terra
16
5 / 3 / 13
9,613
874
11,741
14,216
10,495
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
84
13
Kills
22
22
Deaths
14
19
Assists
62
Player
Kills
Deaths
Assists
KDA
L
Odin
2
5
2
0.6
W
Bastet
Ayyo Taee
Bastet
5
3
10
3.33
W
0
3
12
2
W
0
3
17
2.83
L
Mercury
Dicono
Mercury
2
4
4
1
W
Bakasura
DopeAssPope89
Bakasura
12
2
10
8.5
L
Thoth
3
5
4
1
W
Terra
ManR3Born
Terra
5
3
13
3.83
L
Merlin
6
4
3
1.88
L
0
4
6
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,884
Damage
50,526
53,243
Taken
57,779
33,840
Mitigated
40,141
12,813
Healing
23,617
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Odin
6,015
659
331
1,324
12,933
13,717
0
5,650
6,043
2,329
8,721
W
Bastet
Ayyo Taee
Bastet
12,467
3,985
478
2,270
10,717
4,487
16
6,405
4,312
0
19,339
W
6,236
217
666
748
7,274
2,909
288
4,317
2,957
20,471
0
W
7,664
2,711
332
1,032
9,077
4,058
0
6,474
2,603
18,077
350
L
Mercury
Dicono
Mercury
6,331
1,394
758
1,187
9,901
4,427
0
5,517
3,864
0
14,387
W
Bakasura
DopeAssPope89
Bakasura
12,418
6,616
2,040
6,500
16,495
18,192
204
8,950
7,545
0
11,714
L
Thoth
12,993
208
438
519
9,345
3,364
0
3,877
4,967
24,903
664
W
Terra
ManR3Born
Terra
11,741
675
5,527
4,024
14,216
10,495
162
8,264
5,952
21,632
0
L
Merlin
18,154
240
559
864
9,461
5,049
0
4,025
4,081
48,540
0
L
2,391
543
4,126
2,707
11,603
7,283
0
6,380
4,262
4,034
47

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,492
Gold Earned
44,734
151
Minions Killed
133
0
Camps Cleared
0
1,053,938
Distance Traveled
1,086,951
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Odin
7,991
726
16
1
0
205,351
0
W
Bastet
8,789
799
19
2
0
226,215
0
W
Zeus
8,011
728
25
2
0
206,978
0
W
Vulcan
7,918
720
29
3
0
223,277
0
L
Mercury
7,522
684
26
2
0
210,946
0
W
Bakasura
10,403
946
39
4
0
225,288
0
L
Thoth
8,260
751
26
2
0
215,743
0
W
Terra
9,613
874
21
2
0
205,193
0
L
Merlin
9,928
903
77
7
0
211,914
0
L
Terra
6,791
617
6
1
0
209,984
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role