Player Matchup

Guan Yu
Guan Yu
Mad Knuckz
Guan Yu
Level 153
God Stats
0W - 3L
1,309 SR
Queue Stats
8W - 13L
1,463 Elo+
Party 3
Janus
Janus
RonnieCasey
Janus
Level 157
God Stats
0W - 2L
1,285 SR
Queue Stats
18W - 20L
1,598 Elo+
Party 3
Serqet
Serqet
ThePride65th
Serqet
Level 145
God Stats
26W - 22L
1,579 SR
Queue Stats
107W - 90L
1,541 Elo+
Party 3
Khepri
Khepri
elyluvcoffee
Khepri
Level 83
God Stats
0W - 1L
1,254 SR
Queue Stats
0W - 2L
1,314 Elo+
Party 3
Bellona
Bellona
x Coby HD
Bellona
Level 119
God Stats
34W - 33L
1,607 SR
Queue Stats
114W - 118L
1,567 Elo+
Party 3
Team Averages
Level 131
1,407 SR
1,497 Elo+

VS

Team Averages
Level 119
1,502 SR
1,518 Elo+
Mulan
Mulan
CamBoogie20
Mulan
Level 146
God Stats
1W - 0L
1,500 SR
Queue Stats
50W - 43L
1,527 Elo+
Party 1
Kali
Kali
GodSlayerShinra
Kali
Level 99
God Stats
7W - 6L
1,500 SR
Queue Stats
121W - 109L
1,489 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
GuajiBoy
Ah Muzen Cab
Level 131
God Stats
3W - 4L
1,291 SR
Queue Stats
374W - 343L
1,544 Elo+
Solo
Persephone
Persephone
NiftyMig
Persephone
Level 143
God Stats
11W - 2L
1,718 SR
Queue Stats
46W - 35L
1,551 Elo+
Party 1
Tyr
Tyr
mutsang321
Tyr
Level 76
God Stats
1W - 1L
1,500 SR
Queue Stats
132W - 128L
1,480 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
Mad Knuckz
Guan Yu
4
0 / 2 / 0
3,732
467
735
3,353
1,853
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

9
0 / 2 / 1
4,933
617
3,014
5,799
1,969
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Serqet
8
1 / 2 / 0
4,612
577
2,169
6,450
2,683
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hidden Dagger

Hidden Dagger

+15
Physical Power

Khepri
6
0 / 0 / 1
4,329
541
990
3,527
1,908
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Bellona
x Coby HD
Bellona
8
1 / 0 / 0
4,490
561
2,887
7,427
4,565
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
2 / 0 / 0
5,679
710
1,818
3,031
1,072
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

10
2 / 0 / 0
5,139
642
2,273
6,060
2,194
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ah Muzen Cab
GuajiBoy
Ah Muzen Cab
9
1 / 0 / 0
5,008
626
6,511
4,299
1,498
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Heavy Mace

Heavy Mace

+30
Physical Power

Persephone
NiftyMig
Persephone
10
1 / 1 / 1
5,730
716
4,452
3,793
1,088
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

7
0 / 1 / 0
3,985
498
2,115
5,403
3,674
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
7
2
Kills
6
6
Deaths
2
2
Assists
1
Player
Kills
Deaths
Assists
KDA
W
2
0
0
2
W
2
0
0
2
W
Ah Muzen Cab
GuajiBoy
Ah Muzen Cab
1
0
0
1
L
Guan Yu
Mad Knuckz
Guan Yu
0
2
0
0
W
Persephone
NiftyMig
Persephone
1
1
1
1.5
L
0
2
1
0.25
L
Serqet
1
2
0
0.5
L
Khepri
0
0
1
0.5
W
0
1
0
0
L
Bellona
x Coby HD
Bellona
1
0
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,795
Damage
17,169
26,556
Taken
22,586
12,978
Mitigated
9,526
6,130
Healing
8,803
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
1,818
387
0
1,736
3,031
1,072
0
0
2,858
0
31,926
W
2,273
841
0
3,990
6,060
2,194
0
634
5,304
0
36,770
W
Ah Muzen Cab
GuajiBoy
Ah Muzen Cab
6,511
1,961
0
730
4,299
1,498
0
156
4,143
0
44,369
L
Guan Yu
Mad Knuckz
Guan Yu
735
242
0
1,069
3,353
1,853
0
0
3,353
0
10,133
W
Persephone
NiftyMig
Persephone
4,452
372
0
727
3,793
1,088
49
1,470
1,741
36,536
1,619
L
3,014
166
0
1,022
5,799
1,969
0
3,242
2,197
31,888
0
L
Serqet
2,169
51
0
408
6,450
2,683
0
769
5,629
0
27,803
L
Khepri
990
284
0
468
3,527
1,908
0
0
3,527
11,381
0
W
2,115
431
0
1,620
5,403
3,674
0
1,316
4,015
0
11,225
L
Bellona
x Coby HD
Bellona
2,887
1,034
187
2,976
7,427
4,565
0
0
7,427
0
31,248

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,096
Gold Earned
25,541
202
Minions Killed
287
0
Camps Cleared
0
751,474
Distance Traveled
826,077
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mulan
5,679
710
50
6
0
98,032
0
W
Kali
5,139
642
68
9
0
212,863
0
W
Ah Muzen Cab
5,008
626
76
10
0
158,014
1
L
Guan Yu
3,732
467
23
3
0
67,114
0
W
Persephone
5,730
716
74
9
0
166,580
0
L
Janus
4,933
617
62
8
0
165,326
0
L
Serqet
4,612
577
49
6
0
180,435
0
L
Khepri
4,329
541
16
2
0
154,010
0
W
Tyr
3,985
498
19
2
0
190,588
4
L
Bellona
4,490
561
52
7
0
184,589
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role